Config Examples

For all these examples, I assume the main world is named world, the nether is nether, and the End is world_the_end.

Make grass (except tall dead grass) & sand fireproof

nerf_fire:
  blocklist: sand, grass, TALL_GRASS

Make only jungle wood burnable

nerf_fire:
blocklist: JUNGLE_WOOD
 whitelist: true

Nerf fire a LOT

nerf_fire:
  nospread: world
  nostartby:
    op: false
# only Ops can start fire or portals
    lightning: world
    lava: world, nether
    player: world, nether  
  nodamageto:
    block: world

Walk on Lava

Note that this may also have the effect of making players invulnerable to the fire aspect of weapons and fireballs.

nerf_fire:
  nodamageto:
    player:
      fromlava: world, nether
      fromfire: world, nether

Drop More Charcoal

If you really like this charcoal drop thing, but want it to be more rewarding, you can increase the max:

nerf_fire:
  wooddropscharcoal: world
  charcoaldrop:
    random: true
    max: 10

Drop fixed Charcoal by Wood Type

If you feel that perhaps birch is more porous than redwood, you can tweak the maximums with this.

nerf_fire:
  wooddropscharcoal: world
  charcoaldrop:
    random: false
    speciesmax: 
      JUNGLE_LOG: 0
      OAK_LOG: 2
      BIRCH_LOG: 1
      SPRUCE_LOG: 3
      ACACIA_LOG: 4
      DARKOAK_LOG: 5
    anydropchance: 100

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