Let It Rain

Let It Rain Splash

Let It Rain

Now 1.9/1.10 compatible! You need to make rain Shulkers, its really amazing ;)

Let It Rain Poster

Have you ever wondered what it would be like to be caught in a rainstorm of pigs falling from the sky? Your search is over!

With Let It Rain, you will be able to spawn massive storms of mobs over yourself or other players. You can control the creature type, the amount, the radius and the target. Raining TNT, arrows, snowballs and all blocks/items including custom itens also available (see notes for more). LetItRain generates a config.yml which lets you edit the blacklist, the default values and the message that will be displayed when a command is called. Zeus and Strike commands also available. Please read "Notes" as there are some exceptions.

Fork on GitHub

Commands & permissions :

Exclude [ ] and < > when executing a command.
[ ] = Required
<> = Optional

CommandUsageDescriptionPermission
/letitrain reloaddisplay help or reload the configurations
/rain<entity/item/hand> <player/coord name> <amount/duration (eg. 10s)> <radius>rain creatures/blocks or item in hand from the skyLetItRain.rain
/rain zeus<player/coord name> <amount> <radius>Invoke the power of ZeusLetItRain.rain.lightning
/rain potion:[potion type]<player/coord name> <amount> <radius>Rain potions bottles (no splash)LetItRain.rain
/firerain[entity] <player/coord name> <amount/duration (eg. 10s)> <radius>rain burning creatures from the skyLetItRain.firerain
/rain add[coordinate name]add coordinateLetItRain.rain.coordinates
/rain remove[coordinate name]remove coordinateLetItRain.rain.coordinates
/launcherspawn the grenade launcher itemLetItRain.launcher
/slaughter<radius> <x> <y> <z> <world>kill all creatures in defined radius or locaition/worldLetItRain.slaughter
/removeitems<radius> <x> <y> <z> <world>remove all dropped items in defined radius or locaition/worldLetItRain.removeItems
/strike[player]kill specified player with a lightning boltLetItRain.strike
/zeus or /zSpawn Zeus' lightning boltLetItRain.zeus
Only PermissionBypass Zeus DelayLetItRain.zeus.bypass

Please Read The Following :

  • LetItRain.* permission gives the player all the plugin's permissions
  • <entity> can be any mob, "arrows", "TNT", "snowballs", "xpOrbs", "fireballs", etc, as well as ALL blocks (ID or name). Check config.yml for complete list, all case-insensitive
  • Raining lava or water actually spawns a massive carpet in the sky! Use at your own risks, there is NO UNDO!
  • Rain potions using the following command: /rain potion:<potion_name>
  • Rain zeus (or lightnings) can damage your world and has no UNDO. If your intention is do not damage the world, set the configuration Lightning explosion power to 0, this will only spawn the fire. **
  • The parameter <player> <amount> and <radius> for /rain command are OPTIONAL. e.g : '/rain pigs' would use the default values in config.yml and will rain on yourself
  • Add an 's' after the amount to make it the duration of the rain (in seconds) instead of amount. The creature amount will then be defined automatically based on the given radius to prevent epic lag!
  • rain (& firerain) and strike commands can be used from console but requires the <player> parameter

Developers :

Maty241
Bathlamos
FabioZumbi12

What's To Come :

  • Add coordinate to slaughter command
  • Rain lightning
  • Rain blocks with data types (ie. 95:1)
  • Potion splash
  • Rain in random players

Videos :

Video by Ultibyte:

Video by WoopaGaming:

Since 4.1.1, MCStats :
MCStats http://mcstats.org/plugin/LetItRain
To disable, change 'opt-out' to true in plugins/PluginMetrics/config.yml.

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of Maty241 Maty241 Aug 01, 2016 at 02:13 UTC - 0 likes

    @Layoom: Go Hi Layoom, yes you can post this plugin on your forum. As @FabioZumbi12 said, just post the names of the 3 developers and a link to this page. Thank you! Also thank you FabioZumbi for confirming!

  • Avatar of FabioZumbi12 FabioZumbi12 Jul 31, 2016 at 22:44 UTC - 0 likes

    @Layoom: Go

    I think yes, if put all the dev names on your plugin page But please confirm with @Maty241

    Area Z12 Brasil ZBDHfba873fc45d19b9801d1ee766688a8c0

  • Avatar of Layoom Layoom Jul 30, 2016 at 00:56 UTC - 0 likes

    Hello,I am a chinese.I am very like this plugin. Please allow me to publish this plugin to the zuimc Forum

  • Avatar of assasianfire assasianfire Jul 29, 2016 at 16:10 UTC - 0 likes

    Awesome plugin, glad to see it still running :D

  • Avatar of FabioZumbi12 FabioZumbi12 Jul 28, 2016 at 08:00 UTC - 0 likes

    @slayermarth101: Go

    Hello,

    I added the argumment "hand" to the command "/rain"! Now you can make rain any item in your hand with any custom enchants, lore and other atributes ^^

    I tested and all is working: Rain entities, itens and custom itens. If you found error, poste here ;)

  • Avatar of slayermarth101 slayermarth101 Jul 01, 2016 at 03:31 UTC - 0 likes

    @Maty241: Go

    Do you mean item ID? If so, I can't. :P My custom items are still minecraft's items, but they have a name and lore that turns them into the custom item. For instance, I have custom enchantments. Lets say I enchant a diamond chestplate with plain vanilla enchantments. Protection 3. Then add a custom one. Hellforged 4. And name it, Maty's lucky plate. I want to be able to rain that specific item. Name, enchants, and lore. Everything. So I thought a feature that'll allow you to rain your hand would be nifty. (/rain hand SlayerMarth 100 32)

    Last edited Jul 01, 2016 by slayermarth101
  • Avatar of Maty241 Maty241 Jun 29, 2016 at 21:19 UTC - 0 likes

    @slayermarth101: Go

    Hi, Can you try using the item id of your custom item? Maybe that will work!

  • Avatar of slayermarth101 slayermarth101 Jun 29, 2016 at 20:47 UTC - 0 likes

    Is it possible for you to add the feature that'll allow us to rain the item we're holding? I have custom items that technically aren't in minecraft and I'd like to drop them. Other items with custom abilities that are apart of the lore. So how likely is it that you can set up something that like... Copies what we're holding then rains it based on how many and what radius we specify?

  • Avatar of FabioZumbi12 FabioZumbi12 May 09, 2016 at 06:13 UTC - 0 likes

    @Ethon6: Go

    To rain in a randon player? I think yes ^^

  • Avatar of Ethon6 Ethon6 Apr 13, 2016 at 06:38 UTC - 0 likes

    Works perfectly in spigot 1.9.2. You can put random chose player command?

Facts

Date created
Jan 22, 2012
Categories
Last update
Jul 28, 2016
Development stage
Release
Language
  • enUS
License
All Rights Reserved
Curse link
Let It Rain
Downloads
47,000
Recent files

Authors

Relationships

Optional dependency
RedProtect World