GlobalMarket

Listings Window

GlobalMarket is a global market system. It allows players to buy and sell items via a convenient in-game interface. It's similar WoW's Auction House or Runescape's Grand Exchange. I created this plugin awhile ago (back in the days of WebAuction, it's what inspired me) for private use, but I've decided to release it to the public. This plugin requires Vault and ProtocolLib, other than that, just drop it in plugins (make sure you have Vault plus a supported economy plugin installed) and start trading!


Features

  • Players can put any item up for sale using a dead simple in-game GUI system (see below)
  • Uses ProtocolLib for proper item serialization that supports Bukkit, Spigot, and Cauldron
  • Real time interface, all trades show up immediately without having to 'refresh' or close the GUI
  • No maintenance or admin interaction required
  • Mailbox system that allows you to set up market areas or auction houses (not currently in 2.0.0)
  • A built in price guide that compiles average prices from previous transactions (not currently in 2.0.0)


Latest Dev Build

Development builds of this project can be acquired at the following continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

http://build.survivorserver.com/job/GlobalMarket%202.0.0/
Changelog


Usage

The Interface
This is a display of all current listings, you click an item to buy it. You can shift+click to remove a listing if you own it, or if you have the "globalmarket.listingsadmin" permission. Listings automatically expire after 1 week (configurable). You can use /market to access the menu.

Listings

Stock
When you purchase an item it will be sent to your stock. Stock is an entirely optional system but is suggested to be enabled, as disabling it will disable certain other features like /market send. The stock system can hold a configurable amount of stacks of items in a configurable amount of slots. Once you place an item in your stock, you can list it to be sold to other players. Players can also send items to other players' stock via /market send if they have the "globalmarket.command.send" permission.

Stock

Server Listings
You can create 'infinite listings' that do not expire and can't be bought out. Create them with /market createinf <price> <[amount]>. There's a dedicated section to server listings in the Market menu. You'll need the "globalmarket.command.createserverlisting" permission to do this. Or you can disable this system all-together in the config.


Commands

CommandDescriptionPermission
/marketOpens the Market menu.globalmarket.use
/market ?Shows command help.<no permission>
/market send <player> <[amount]>Sends the item you're holding to <player>'s stock. Amount is optional.globalmarket.command.send
/market createinf <price> <[amount]>Creates a server listing. Amount is optional.globalmarket.command.createserverlisting
/market reloadReloads config.ymlglobalmarket.command.reload


Permissions

  • globalmarket.use - base permission, required to use /market
  • globalmarket.listingsadmin - ability to remove all listings
  • globalmarket.command.send - ability to use /market send
  • globalmarket.command.createserverlisting - ability to use /market createinf
  • globalmarket.command.reload - ability to use /market reload


Config

All config values have comments that explain what they do in config.yml, how convenient for me!
If you wish to blacklist items from being used on the Market, there is blacklist.json. You can add material values with meta values:

  • APPLE:0 - blacklist apples
  • INK_SAC:-1 - blacklist all dies


If you're running Cauldron, you can do things like:

  • oredict:ingotSteel - blacklist any item with an OreDictionary value matching ingotSteel
  • extracells:storage.component:-1 - blacklist all ExtraCells storage cells


Locale

Virtually every string in the plugin is editable via the "en_US.json" file, inside the plugin's JAR. It's pretty straightforward to edit. Don't replace or edit the %s or %1$s's, these are variables. For example, "Item sold: %s" would appear as "Item sold: Cobblestone" in-game. You can add/edit colors by typing & plus a color code. So light green (the color code is a) would be &a. You can find color codes here: http://ess.khhq.net/mc/

You can also create an entirely different language set, name it something like ch_CN.json, stick it in the server's JAR, and change the appropriate config value in config.yml to use it.


Source

https://github.com/Dasfaust/GlobalMarket


That's all for now. Sorry if things are unclear, I'll be updating this page with more information periodically. If you're stuck just add a reply and I'll do my best to help!

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  • Avatar of Davidcjl1990 Davidcjl1990 Sep 17, 2016 at 14:51 UTC - 0 likes

    Even I stored 320 same type item in stock, I only can sell them once. For example, if I want to sell every glass block at 3 $ and I have stored 320 glass blocks in stock, when one player double click my good and purchase them, my listing will disappear, although there are still 319 glass blocks in my stock. Every time, I have to create the listing again to sell the rest of same type items. GlobalMarket 2.0.0.28 Beta

  • Avatar of donutnut1 donutnut1 Sep 05, 2016 at 19:20 UTC - 0 likes

    Every time a player joins it clears their items off the market, is there any way to allow them to be sold while they're offline and not have to relist every time they join like it used to be?

  • Avatar of MrDannilMM MrDannilMM Sep 05, 2016 at 01:14 UTC - 0 likes

    The createinf command don't work. =\ Please update.

  • Avatar of cj89898 cj89898 Aug 05, 2016 at 02:59 UTC - 0 likes

    Also, is there a way to keep NBT data?

  • Avatar of cj89898 cj89898 Aug 05, 2016 at 02:45 UTC - 0 likes

    I type /market createinf 0 1 and it doesn't know the command. Is it only in newer versions? If so, is there a way I can get it to work on 1.7.10?

    There is a section in the config like:

    infinite:
      seller: Server
      account: ''
    
    Last edited Aug 05, 2016 by cj89898
  • Avatar of JPTech234 JPTech234 Aug 03, 2016 at 10:43 UTC - 0 likes

    Keep up the good work! just waiting on a official release of version 2.0

    Thumbs up from me!

    http://img818.imageshack.us/img818/221/50383150.png

  • Avatar of michalkomenkom7 michalkomenkom7 Aug 03, 2016 at 09:22 UTC - 0 likes

    how do i change words up in shop its written market listings

  • Avatar of dutchy1001 dutchy1001 Aug 02, 2016 at 11:11 UTC - 0 likes

    @devioursoul: Go

    Why you ask me? This plugin is from "xdasfaust"

    The v1.3.0-12 still works for me on MC v1.10.2

    uSkyblock: Official Website
    uSkyblock: Issue report
    Latest Dev version download: Latest
    uSkyblock server: uskyblock.redirectme.net

    I'm associated with uSkyblock (v2.0.1 and upwards) but can't be held responsible for mistakes you make.

  • Avatar of devioursoul devioursoul Aug 02, 2016 at 11:01 UTC - 0 likes

    Hey @dutchy1001

    Great plugin. Is there a version for 1.10?

  • Avatar of dutchy1001 dutchy1001 Jul 17, 2016 at 21:29 UTC - 0 likes

    @SuperRonanCraft: Go

    Not to blow your trumpet here m8 but maybe update first before you create a post.

    Your error is caused by GlobalMarket v1.2.2 for MC1.6.2, while your on server (according to your signature) is SuperRonanCraft Minecraft Server 1.9.4. many things have changed between those versions of MC.

    My self I still use a dev build (never released here) from jenkins, click here which I still prevere over the new v2 beta version. (GlobalMarket v1.3.0-12 rules)

Facts

Date created
Apr 23, 2013
Categories
Last update
Mar 12, 2016
Development stage
Release
Language
  • enUS
License
Apache License version 2.0
Curse link
GlobalMarket
Downloads
54,234
Recent files

Authors