RoyalCommands - v0.2.7
Download | Changelog | Configuration | Commands & Permissions
RoyalCommands was originally intended to be a small plugin with few commands, but after realizing that I can make many commands from other plugins better, I expanded to make it a large, all-encompassing, general plugin (140+ commands). It will manage your server extremely well. RoyalCommands is my main project, and I add to it quite often. Check for updates often, as it's not uncommon for several new commands to be added quickly. If you have any suggestions or bug reports, post a comment or check out the contact section.
RoyalCommands fully supports VanishNoPacket, a wonderful choice for admin invisibility. Invisible players are not seen in /list, and commands will tell the sender that the vanished player is not online.
RoyalCommands also supports TagAPI, another beautiful creation from mbaxter, which allows plugins to change the name displayed over a player's head. This is used (optionally) for nicknames.
Download RoyalCommands
Download Vault - RoyalCommands will not run without this.
Bleeding-edge Builds (Not approved by Bukkit)
GitHub
Live chat
Email
Donate
Features
I've listed just a few of the features contained in RoyalCommands below.
- Easy to configure
- Fully featured auto-afk system with kick option.
- Completely developed ban, tempban, and kick system with support for IPs (and the ability to look up who banned and why)
- Teleportation suite with /back and requests
- Fully developed home and warp systems
- Inventory management - including /give, /item, and selective clear inventory and full clear inventory (also modify other players' inventories)
- A warning system to complement ban and kick
- Open enchanting tables, furnaces, and workbenches via command
- Get masses of information on players (including IPs) - even if they're offline
- Freeze, mute, jail, and other punishments for rowdy players
- Check the amount of server lag
- Set up kits of items
- Advanced whisper system
- Integration with VanishNoPacket - use commands on other players if you can see them!
- TagAPI integration - nicknames change your nametag!
- Monitor players as if you were them! See what they see in real time
- Open and use a backpack to save valuable items.
- Developed, working, useful plugin manager - load, update, view info, and more!
- Download plugins from BukkitDev and load them in-game (dev build)!
- Determine if a player has paid for Minecraft or is using a cracked account.
- WorldGuard & LWC integration for item creation via the plugin
- Change world biomes
- System of VIP players that can join the server when it's full
- Manage all worlds and separate inventories based on groups of worlds (replaces most other world manager features!)
- Much, much more. You can see all the commands here.
Commands & Permissions
I do not support the use of PermissionEx! RoyalCommands will work with PEX, but I will not offer support if you use it. If you would like to know why, take a look at this document by mbaxter that explains more.
All commands and permissions are listed here.
Note that the dev build commands will be included on that page, though.
When will you update to X?
From 0.2.7 and forward, the whole plugin has been written so that it is forwards-compatible, meaning that there may be no updates for when new versions of Minecraft/CraftBukkit are releases. There is no need for a new version, as the current one will work just fine.
Source and Downloads
The source code on GitHub is available with compiling instructions. It follows the GNU GPLv3 license. Please refer to me if you fork it.
Use Bamboo if you're looking for bleeding-edge builds.
The chagelog is also available.
Converting
If you're interested in converting from another plugin, please check here. Only CommandBook and Essentials are supported at this time. Others are being worked on, but we need more data to make the converters. If you have data for us to work with, please check out the contact section.
Statistics collection
RoyalCommands utilizes Hidendra's PluginMetrics (MCStats) to collect data on plugin usage. All data that is available to me is also available to you here. All data sent is anonymous and not personal. If you do not want to send data to MCStats, please opt-out in the PluginMetrics folder in your plugins folder.
Contact
| jkc.clemens@royaldev.org | |
| Minecraft username | jkcclemens |
| IRC | irc.esper.net #royaldev royaldev.org:6667 #bukkit |
Donate
I've sunk hundreds of hours into writing this plugin. Some of these hours come from managing support tickets, some come from helping people, some come from adding features, and most of them come from bettering the plugin altogether. If you would like to thank me for my efforts, I would appreciate it immensely. If you're unable to send five or ten dollars, then let me know how I'm doing. Feedback means a lot!
If you like the plugin and want to thank me, or if you just want to buy me a Red Bull (or help me pay the bills), consider donating.
Servers
Run RoyalCommands on your server? PM me with the name and address (and a note if you want), and I'll list it here!
Of course, there's the server it was made for:
| Server Name | Server Address | Note |
|---|---|---|
| RoyalCraft | play.royaldev.org | The server RoyalCommands was built for. |
| UnityCraft | unitycraft.de | The UnityCraft Minecraft Server ;D |
| ZJmineKrAft | zjminekraft.no-ip.org | For of your KrAfting needs! |
| mc-ubunchu | ubunchu.openfun.eu | 15h/7 (maybe laggy, try it, and decide) free-build, free-love, free-free. more info: mc-ubunchu.blogspot.com |
| Kaleydra | server.kaleydra.de | German Roleplaying and PVP |
| Elmoscraft | elmoscraft.no-ip.org | Elmoscraft is a nice Pvp server hosted 24/7 with dedicated ram, internet connection, and a great staff. |
| SoftEggLand | minecraft.softegg.com | Offer survival, PvP and creative worlds. Forums @ same address. |
| EmptyCraft | play.emptycraft.info | Survival, Creative, and Adventure maps for when you just feel Empty! |
| Tango Civilization Server | 103.23.148.223:25565 | This server is what you make of it. You can create a powerful nation built on economic gain, market control or war and even peace. You can do anything here. The world is open and you must explore it. |
| Übercraft | 108.178.37.216 | Übercraft, A friendly survival server with a great community. More information at mcubercraft.weebly.com |
| Worldwide Minecraft Alliance | wma.im | The Australian Multi-Purpose Server |
Need a plugin made?
Contact me here to ask me about making custom plugins for you. I'm sure we can work something out.
The Royal Suite
| Name | Description |
|---|---|
| RoyalCommands | A set of useful, general commands for your Minecraft server |
| RoyalChat | A simple chat manager for your Minecraft server |
| RoyalAuth | Easy, simple to use authentication. |

Facts
- Date created
- Dec 07, 2011
- Categories
- Last update
- Mar 17, 2013
- Development stage
- Mature
- Language
- enUS
- License
- GNU General Public License version 3 (GPLv3)
- Curse link
- RoyalCommands
- Downloads
- 24,024
- Recent files
- R: RoyalCommands v0.2.7 for 1.5.1 Mar 17, 2013
- R: RoyalCommands v0.2.6 for 1.4.6 Dec 28, 2012
- R: RoyalCommands v0.2.5 for 1.3.2 Sep 09, 2012
- R: RoyalCommands v0.2.4 for 1.2.5 Jul 23, 2012
- R: RoyalCommands v0.2.3 for 1.2.5 May 27, 2012
- Reply
- #528
WizardCM May 18, 2013 at 04:04 UTC - 0 likes@idrum69: Go
Temporary mute already exists, the layout is simply /mute [player] (time)
So it could be /mute WizardCM 20m (for 20 minutes)
The second issue I'd suggest submitting to http://bugs.royaldev.org
- Reply
- #527
idrum69 May 17, 2013 at 23:46 UTC - 0 likesIs it possible that we could get an option to temporarily mute a person... Kind of like Tempban? It would be great appreciated! :)
Also.. Seems as though whenever you jail a player, that player must wait a warmup of 10 seconds (as there is a warmup for teleporting). If they just move in that time frame, the will not be teleported to the jail (yet marked as jailed). A logical fix to me is to add warmp-ups per commands, kind of like the cooldown.
GREAT plugin, I LOVE it. So universal!
- Reply
- #526
WizardCM May 14, 2013 at 10:03 UTC - 0 likes@D3C0D3R: Go
Not a problem, always here to help. :)
- Reply
- #525
D3C0D3R May 14, 2013 at 05:03 UTC - 1 like@WizardCM
Oh wow, completely bypasses everything and allows so much easier coding for stuff x_x Thanks for that! Remove all that redundant mess!
- Reply
- #524
WizardCM May 14, 2013 at 00:11 UTC - 0 likes@D3C0D3R: Go
The issue with using /mvs instead of /spawn is that RoyalCommands has a world manager built in.. so in short you have no real need of Multiverse (unless it's already managing inventories - which is the case for me), and therefore without Multiverse /mvs doesn't exist. What I've done on my server (which has.. over 13 worlds) is a portal at each /spawn, which goes to a main hub/lobby. What I've also done is used CommandHelper to make /lobby an alias to /spawn spawn (which is the name of my main world). This means that if players want to go to a world's spawn without having to learn a command as weird as /mvs (which I've seen many servers do, and I just don't understand why you'd teach players such a weird command) then they do /spawn, but if they want to go somewhere else they use /lobby.
- Reply
- #523
D3C0D3R May 13, 2013 at 19:20 UTC - 0 likes<<reply 1488238>>
@WizardCM:
Well everyone one my server has been using /spawn to get to the main spawn opposed to the world spawns as the world spawns have no use... if they really want to get to the local world spawns they could use /mv spawn... But we have it set up so that there are creative world's using PlotMe's system so that they can build potential additions to our servers spawn. The trick to getting out of there is that you need to type /spawn world, and that's assuming that the users know the name of it. Plus when you need to type /spawn to get to the main spawn often it's much more of a, sounds lazy but, hassle to type it all out...
The way Essentials has always worked and some others were that /spawn and /setspawn were for the MAIN world and everything else pointed to that. So when you go to the nether and want to go to the spawn, it always brought you back to the main one, not the nether one as that's just silly :/ *Worth noting that we have a Mv portal to the Nether, but don't want return portals to the proper area^
Anywho, input on that would be great :)
Thanks!
- Reply
- #522
WizardCM May 13, 2013 at 04:04 UTC - 0 likes@EpicTrance: Go
Submit it as a suggestion on http://bugs.royaldev.org
@D3C0D3R: Go
Wow, really? /spawn to send you to the main world? How on Earth would you get to the local world's spawn?
- Reply
- #521
D3C0D3R May 12, 2013 at 23:26 UTC - 0 likesWould be really awesome if you could set what /spawn does. In essentials and competing plugins, /spawn will go to the MAIN spawn for your server, not per world spawns. That would be extremely amazing!
- Reply
- #520
EpicTrance May 11, 2013 at 16:15 UTC - 0 likesCan you please make backpacks limited to each world thanks :)
- Reply
- #519
jkcclemens May 09, 2013 at 23:31 UTC - 0 likes@pmatha123: Go
Thank you! I appreciate your support.
BFAK:jkcclemens,90568462,373624c496315c6770324ada597cf31d2508636f3a8e8beeb83a6149c1259b59