MaterialManager

MaterialManager

I am currently rewriting my plugin.

This plugin makes it possible to create as many custom items like you want. You can create normal recipes like any other item with it. And also a recipe manager is included to manage the default and custom ones. Color for leather armor, custom entchantments, and a lot of fun. The enchantments make the items special becuase u can use fire, explosions, poison, ect. ;) I hope you like it! :)

Source and Wiki: here

Latest updates are always in the wiki home page: Current version = 1.3

Please post errors and bugs with the issues system on github.

PRE VERSION !!!: (This build will work with diffirent bukkit versions.)

Features:

  • Material manager to create custom items.
  • Recipe manager to manage default and create custom recipes.
  • Custom echantments. (Link: here)
  • Every item has a unique custom id, this blocks the messing up of recipes, itemstacks.
  • All default food classes replaced for managing eat effects!
  • Custom durability for items which material owns it. (Only swords are already implemented.)
  • And much more...

Important

  • Not all the default recipes are already added. So help would be nice. :)
  • The file name will make your id of your item.
  • Don't change anything from the MaterialData file. It will switch the custom ids once regenerated, so owned items can do weird things. ;)

Commands:

  • /givemat <material> [amount]
  • /reloadmat <material>

Requirements:

  • None

Permissions:

  • None

Changelog:

Next...

  • Image rendering on maps
  • Furnace recipes added
  • Fix for data values in recipes
  • More recipes added
  • ...

1.3

  • SkullOwner added
  • Reload material command added
  • Data value fixed
  • Permissions for the commands
  • Fixed stacks from givematerial command

1.2

  • Damage is working

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