WorldGuard MobDamageFlags
Description
WorldGuard MobDamage Flags adds two flags to WorldGuard: mob-damage-allow and mob-damage-deny .
mob-damage-deny can be set to one or multiple mobs that don't receive any damage (except from ops).
mob-damage-allow can be used to reenable the damage for these mobs in child regions or for whitelisting.
For a list of the mob types my plugin supports click here.
Prerequisites
This mod requires WorldGuard Custom Flags and (of course) WorldGuard.
Examples
/region flag city mob-damage-deny villager
blocks any incoming damage to villagers.
/region flag city mob-damage-deny any
blocks any incoming damage to any mob
/region flag city mob-damage-allow zombie, skeleton, creeper, spider, enderman
reenables the damage to zombies, skeletons, creepers and enderman in the region.
Some other useful WorldGuard Custom Flags plugins
Problems ?
If you have problems with this plugin read the F.A.Q.. If this did not help you, you can receive help here.
not working on latest spigot. unable to allow mob damage in build/animal protected worldguard regions
Hey so i tried doing "/region flag (region) mob-damage-allow sheep,cow,pig,chicken,etc" and it says it is not a flag. is there a glitch with that flag? And that flag will allow players to attack those mobs correct?
"blocks any incoming damage to any mob" works on Spigot 1.8
the plugin don't work with spigot 1.7.9 please update this plugin
This doesn't allow region owners to damage mobs, either. =(
LOL Villagers are being invisible when setting a region to /region flag city mob-damage-deny villager
@XxDawnsusxX
Please read the F.A.Q. and post your problem in the forum if any of my plugins does not work well for you.
The plugin doesn't work at all, it just gives me the normal flags of WorldGuard when I put in /region flag spawn mob-damage-deny snowman
Just as a heads up, it looks like you can't use this with global flags. Works fine with defined regions, however.
Your list of supported mob_types isnt correct, unless you're sitting on an unreleased version..
(http://dev.bukkit.org/server-mods/worldguard-mobdamageflags/pages/mob-types/)
Below are the only types in your plugin (1.2)
ANY, OTHER, BLAZE, CAVE_SPIDERCHICKEN, COW, CREEPER, ENDER_DRAGON, ENDER_MAN, IRON_GOLEM, GIANT, GHAST, MAGMA_CUBE, OCELOT, PIG, PIG_ZOMBIE, SHEEP, SKELETON, SLIME, SPIDER, SQUID, VILLAGER, WOLF, ZOMBIE, HORSE
If I use the above example:
/region flag city mob-damage-deny villager
It says the flag 'mob-damage-deny' does not exist and lists all the available flags. The one it says DOES exist is mob-damage-allow. Deny is not listed.
Snowman doestn work ? i always get : Unknown value 'snowman' in com.mewin.WGMobDamageFlags.MobType
How do I protect mooshrooms?
@RevisionPanda
Yep mushroom_cow doesn't work.
Unknown value 'mushroom_cow' in com.mewin.WGMobDamageFlags.MobType
Mushroom cows dont seem to work.
Can you make so players cant steal the horses?
I realy need that, and I don't know how I could avoid that.
@Banks_Nussman
Yes, it does.
Does It Work With Java 6?
@lilblue22
Read the changelog:
•updated for Minecraft 1.6.1 •added horse mob type
Will owners of regions be able to damage mobs with the mob-damage flag denied?