Who Regeneration
Description
What it is
Let you and your players have the ability to regenerate just like the Time Lords from Doctor Who When someone would die, if they have the permission and they're cool-down is up (if they had previously regenerated) then they would regenerate with full health. When they regenerate, the mod-spawner flame particles surround them then they slowly float up into the air, an explosion occurs and they fall back down with full health. The cool-down then starts for when they can regenerate again.
My Other Doctor Who Plugins
Weeping Angels, TARDIS, Vortex Manipulator, Sonic Screwdriver
commands
- Regen:
- on - turns regeneration on
- off - turn regeneration off
- status - tells you if you have regeneration on or off
- whoregenerate - shows the usage of the regen commands
Permissions
Who.Regenerate - Allows Players to regenerate
Config
- Partical:
- Intensity - The amount of times the mob spawner flame effect is played at every position; 0 for off; can't be a decimal
- Interval - the interval the mod spawner flame effect is played from the bottom to the top; 1 is every block, .5 is every half block, etc...; Can be a decimal
- Height - the height in blocks below and above the player that the mob spawner flame effect will be played; can be a decimal
- Explosion:
- Use - true = use the explosion, false = don't use the explosion
- Ignite Blocks - whether or not to have the chance to ignite surrounding blocks; true or false
- Power - the power of the explosion; 4 is the same as TNT; 0 will not destroy blocks or harm surrounding entities; can be a decimal
- Regeneration Cooldown - the amount of time in minutes it takes to be able to regenerate another time after a player dies; can be a decimal; eg. 1.5 == 1 minute 30 seconds; If you don't wan't a cool-down then just set it to zero.
- Buffs - Potion effects to add after regeneration. To disable take everything out of it but still have the path there or turn the default buffs into something else that doesn't exist or is in the wrong format
- PotionEffectType:Durration:Amplifyer
To Do
- Add the ability for people to regenerate to change to a random skin through Spout, currently waiting on one of my friends to make me a skin of all of the doctor's different regeneration. If anyone has any good ones that they would let me use please post a link to them
- Anyone have any suggestions?
Known Bugs
- If anyone finds any please create a ticket for it
hey could you make this a mod that would be sick
Anyone could bring it back it is "Public domain"
@Squawkers13
Really??
This plugin seems dead...
Hey there;
I'm trying to configure permissions as well, but i've never had to worry about them before in minecraft (obvious n00b)
i started with permissions.yml - ended up wiping that and giving up. i installed permissionsbukkit and added the line: Who.Regenerate: true as a default permission. I don't get any errors launching server, but i can't turn regen on/off. I get an error saying i don't have permissions.
I tried adding the same line to the config.yml in Who_Regeneration, no difference.
Any advice would be appreciated!
EDIT
figured it out after a few pages of comments: in terminal navigate to plugins folder and type vim WhoRegeneration.jar
go down to plugin.yml and press enter
change THAT file as noted below
How do I get permission to use. I'm opped on my own server and it says.. [Who Regenerate] You do not have permission to do this.
please tell me how do u make something happen when there health is at half heart
@leon6er
You can't run a server without one?
@Jogy34
By the way, I just tested this plugin on craftbukkit-1.7.9-R0.2 and you shake and the fire particles don't show up. In other words it works, but not like it's supposed to.
I don't know how much you've learned (& how much about Bukkit has changed) since the end of 2012, but I was wondering if you might consider improving this plugin. It would be nice if you could make it so that the players hearts drop to zero when this is activated (or at least half a heart if nothing else). Also, if you could somehow make the player's skin slowly fade out to white and glow while this event happens that would be really cool.
@SpectralPrisim
This plugin still works with the latest version of bukkit.
Hello Jogy34,
Several of my players have requested this plug-in, but I have noticed that you do not have plans to do any further updates... Since MineCraft has had it's latest update, I was hoping you may revisit your decision and renew this very popular plug-in. Please let us all know what your plans are for Regeneration.
Sincerely, SpectralPrisim CraftWho 192.99.18.80:25784
@Clayblock
Yeah.
@leon6er
Well then that sucks. The permissions default to no one. I had a reason for this when I did it but I don't know what it was now. You can go into the plugin's .jar file and change the permission in the plugin.yml to 'op' if you want. If I ever make another update to this I am going to change it to default to op but I don't want to make an update only to do that.
im am the server owner and i don't have permission i oped my self and i don't want to install a permissions plugin because PERMISSIONS ARE FKING BULL ST HELP PLEZ
Im having some trouble setting up perms for this plugin.
for 1.7.9 does it still use Who.Regenerate?
@Zorlamon
This plugin works perfectly fine in 1.7.2
i have a question. is there anyone who has made this 1.7.2 compatibale?
@LeepiiB
From the console that they give you: OP (username here) or if you use permissions add the permission node Who.Regenerate to yourself.
Here's a cool idea. And an option in the config for only a certain number of regenerations. For example, someone with the permission to regenerate can only do so 12 times until he no longer has permission.
@hudyman
Still won't work can u copy and paste what to write because it is driving me insaine