Who Regeneration
Description
What it is
Let you and your players have the ability to regenerate just like the Time Lords from Doctor Who When someone would die, if they have the permission and they're cool-down is up (if they had previously regenerated) then they would regenerate with full health. When they regenerate, the mod-spawner flame particles surround them then they slowly float up into the air, an explosion occurs and they fall back down with full health. The cool-down then starts for when they can regenerate again.
My Other Doctor Who Plugins
Weeping Angels, TARDIS, Vortex Manipulator, Sonic Screwdriver
commands
- Regen:
- on - turns regeneration on
- off - turn regeneration off
- status - tells you if you have regeneration on or off
- whoregenerate - shows the usage of the regen commands
Permissions
Who.Regenerate - Allows Players to regenerate
Config
- Partical:
- Intensity - The amount of times the mob spawner flame effect is played at every position; 0 for off; can't be a decimal
- Interval - the interval the mod spawner flame effect is played from the bottom to the top; 1 is every block, .5 is every half block, etc...; Can be a decimal
- Height - the height in blocks below and above the player that the mob spawner flame effect will be played; can be a decimal
- Explosion:
- Use - true = use the explosion, false = don't use the explosion
- Ignite Blocks - whether or not to have the chance to ignite surrounding blocks; true or false
- Power - the power of the explosion; 4 is the same as TNT; 0 will not destroy blocks or harm surrounding entities; can be a decimal
- Regeneration Cooldown - the amount of time in minutes it takes to be able to regenerate another time after a player dies; can be a decimal; eg. 1.5 == 1 minute 30 seconds; If you don't wan't a cool-down then just set it to zero.
- Buffs - Potion effects to add after regeneration. To disable take everything out of it but still have the path there or turn the default buffs into something else that doesn't exist or is in the wrong format
- PotionEffectType:Durration:Amplifyer
To Do
- Add the ability for people to regenerate to change to a random skin through Spout, currently waiting on one of my friends to make me a skin of all of the doctor's different regeneration. If anyone has any good ones that they would let me use please post a link to them
- Anyone have any suggestions?
Known Bugs
- If anyone finds any please create a ticket for it
Why don't you go ahead and help the people who are having issues with permissions. Even I have the permissions for this set to me, I'm OP, and it still isn't working. And you're just lazily sitting back not helping us. Clearly this plugin's permissions are broken. You expect us all to figure out how to get the permissions working. And the permissions don't even work when they have the permission.
So fix this.
Now.
@Jogy34
if you can hook into citizens you can make it so that it disguises you as someone else. it also has support for forcing a skin on other players so they dont have to be disguised. just a tip that I saw on their page
@pwollan
I don't know what to tell you then.
@Jogy34
I know they are easy, I used them before, but it just doesn't work
@Jogy34 Ok
@ZombieCowzz
I've abandoned that idea pretty much. It would either require spout or using packets. I don't want to add a spout dependancy and packets can get really annoying and then this would break on every bukkit build.
@Jogy34
I mean for random skin regenerations…
@ZombieCowzz
It doesn't need to be updated. It still works.
When are you going to update it?
@pwollan
It really isn't that hard to set up permissions.
@Jogy34
Same thing as GervaisJohn, and permissions don't work for my server, so could you please make it work for OP, or could you add a command to change it for others so it can be used through the console
@GervaisJohn
I did have a reason originally but I forget precisely what that was, If I remember it I'll tell you. I don't know if that reason still stands but it really only takes like 10 seconds to add it to a permission group so I don't really see it as a big deal.
Is there a reason why you don't make this work deafult for OP?
@Ironhippy
I believe lighting things like that are handled client side so no.
I have a suggestion, I believe that this should be in the config, I am not familiar with coding but if it is possible can you make it that it can light up an area like a torch during the regeneration?
I have it.
@FoxTv
You need a permissions plugin.
Ok. How can I give a perm ?
@FoxTv
The permission does NOT default to anyone.
Why I can't regenerate ? I am op on a server, but he sais don't have perm.