SuperSmelter
Super charge your furnaces to produce more ingots, use less fuel, and more!
Smelt Ingots and other items more efficiently so you double your output!
SuperSmelter allows for up to three different smelters, below are the default recipes (2.1 will allow the recipes to be changed) to craft them, and their default use. All smelters can have their name's and settings changed to whatever you want.
Production Furnace
This burns fuel twice as fast, which isn't good for most items, but in trade it doubles the output of stone, iron and gold Ingots.
Charcoal Oven
This smelter burns fuel slower, making all fuel last twice as long, perfect for converting logs to charcoal, or general furnace use.
Power Furnace
This smelter burns fuel at the normal speed, but doubles the output of iron and gold ingots.
Settings in the config.yml
The names of the smelters, displayed as the description of a smelter, under the name SuperSmelter.
Name: SMELTER1: Production Furnace SMELTER2: Charcoal Oven SMELTER3: Power Furnace
The amount of extra fuel burned (wood, coal, charcoal, etc.) is called the Fuel Multiplier, so if it is set to 2, then the item being used will burn twice as fast, meaning it only lasts half as long as normal. Set it to .5 and the fuel will burn at 1/2 the burn speed, this works well if you just want to create more efficient furnaces.
Fuel: MULTIPLIER1: 2.0 MULTIPLIER2: 0.5 MULTIPLIER3: 1.0
If you want the SuperSmelter to double your output of smelted items from your Smelt List then set the Output Double Setting to true.
Output: DOUBLE1: true DOUBLE2: false DOUBLE3: true
The items you want to be smelted are listed in the Smelt List, the defaults are IRON_INGOT, GOLD_INGOT, and STONE. Any item that can be cooked in a furnace will be cooked in a SuperSmelter but If you place an item that can be smelted in a SuperSmelter and it's not in the Smelt List, it will not produce extra items even if the output double is set, but it will burn the fuel as set in the Fuel Multiplier. In the future this will work with other settings to restrict and control smelters even more than the current version.
Smelt1: IRON_INGOT GOLD_INGOT STONE Smelt2: CHARCOAL Smelt3: IRON_INGOT GOLD_INGOT
The optional economy allows for frame shops. Here are the default prices for each smelter type, so change them if you will be using frame shops. For more information about frame shops and economy support please read the section below called "Optional Economy"
Price: SMELTER1: 1 SMELTER2: 1 SMELTER3: 1
Installing SuperSmelter
1) Add SuperSmelter to your plugins folder, start your server or /reload your plugins
2) Edit the config.yml file in the SuperSmelter Folder.
3) Reload or restart again for your changes to take effect.
Commands
SuperSmelter currently has one command, the Give Command.
Usage: /ss give {player} {type #}
Example: /ss give AxelDios 2
This would give AxelDios a Type 2 (Charcoal Oven) SuperSmelter.
Permissions
supersmelter.1.craft: description: Craft Type I SuperSmelters default: op supersmelter.1.place: description: Place Type I SuperSmelters default: false supersmelter.1.use: description: Use Type I SuperSmelters default: false supersmelter.1.buy: description: Buy Type I SuperSmelters default: false supersmelter.2.craft: description: Craft Type II SuperSmelters default: op supersmelter.2.place: description: Place Type II SuperSmelters default: false supersmelter.2.use: description: Use Type II SuperSmelters default: false supersmelter.2.buy: description: Buy Type II SuperSmelters default: false supersmelter.3.craft: description: Craft Type III SuperSmelters default: op supersmelter.3.place: description: Place Type III SuperSmelters default: false supersmelter.3.use: description: Use Type III SuperSmelters default: false supersmelter.3.buy: description: Buy Type III SuperSmelters default: false supersmelter.give: description: Give Command default: op supersmelter.sell: description: Ability to setup frame shops default: op
Optional Economy
SuperSmelter can work with Vault and a supported economy plugin.
Visit the Vault Webpage to see the current list of supported economy plugins
To create a SuperSmelter Frame Shop all you need is the supersmelter.sell permission, a frame, and the smelter you want to sell.
1) Place a frame 2) Right Click the frame with the smelter you want to sell.
All shops are admin type shops, money is deducted from the players but isn't deposited else where.
To buy from a shop all a player needs to do is right click on the Frame Shop and have the buy permission for the type of smelter being sold and the money to buy it.
All types are set to a default price of one dollar, so configure the prices in the config.yml.
Configuration
No configuration is necessary but you may change all the settings listed above in the config.yml section.
Old Documentation
For information for 1.x versions of SuperSmelter please go here.
have changed the options in the permissions file but it still says that i don't have permission. As soon as possible to repair Updated 1.8.0 comes
@brezeeger
Sounds like the "SuperSmelter.db" database file got erased or cleared. Look in your SuperSmelter Folder and see if the file is there and isn't empty.
Hi, I'm running a spigot 1.7.9-R0.3 with 2.1C. After the server is reloaded (such as from a computer reboot), the furnaces started acting like normal furnaces. They still displayed the special title, but there was otherwise no benefit as I had previously had. I thought I'd try and work around the problem, so I broke them with a diamond pick to put it back in position, but it gave me normal furnaces instead.
Any thoughts as to why this might be occurring?
b
@pookeythekid
I do know the command, some of my plugins were started (like ProtectionStones) before the Bukkit Team rewrote the config system, so at the time some things were hard coded in a way that they couldn't use the reload (i.e. static variables vs using the in memory config derived variables, etc.).
I will add a reload command in the future, at this time there are more pressing issues like adding UUID updates to all my plugins and finally getting around to releasing about ten more of my plugins that aren't on Bukkit.
I applaud this excellent plugin, however it isn't hard to add a reload command. I'm quite often making changes and upgrades to my server, and players are online while I'm doing so, and I like to restart as little as possible - I perform restarts quite often, and sometimes they annoy my players. Reloading the server usually isn't an option since it crashes the server most of the time.
If you happen to not know how to reload the config, it's one simple method:
<instance of your main class>.reloadConfig();
Otherwise, great plugin. Good job.
@masterwaller
PM me and send me a copy of your permissions file, and also explain exactly what is and isn't working.
I am using permissionsex on my server and i am having trouble with the ss permissions. I have changed the options in the permissions file but it still says that i don't have permission. I am op.
Any ideas?
Come and try out SuperSmelter and some of my other plugsins like ChairStairs, BlastFurnace, ProtectionStones, ExtraRecipes, RubySlippers, and SuperSmelter on AuthentiCity (acmc.game.nfoservers.com) 1.7.2 Survival Server.
@AxelDios
Nice, thanks you.
@Kino876
Works fine with 1.7.9, I'm using it on a few servers running 1.7.9.
Still working with 1.7.9 ???
@Stormbow
First of all the Production Furnace uses very low resources, and also can double stone output, but burns twice as much fuel as normal. The Power Furnace has burns fuel at a normal speed. And the Charcoal Oven doesn't duplicate items, only burns fuel at 1/2 speed that way it only uses 1/2 as much fuel (super efficient).
And all the furnaces can have their settings changed to make the work differently.
The next release will also allow for custom crafting recipes for all the furnaces.
@tschubakka
I have already released a BlastFurnace, which is just for upgrading iron items to steel, i would have used steel ingots, and crafting but the Crafting API won't differentiate between regular iron and my steel ingots.
Waiting on the Bukkit Team to approve my BlastFurnace (which is a multi-block structure.)
All the furnaces are configurable so you can alter how quickly they burn fuel and which items if any they can duplicate.
@tschubakka
I have already released a BlastFurnace, which is just for upgrading iron items to steel, i would have used steel ingots, and crafting but the Crafting API won't differentiate between regular iron and my steel ingots.
Waiting on the Bukkit Team to approve my BlastFurnace (which is a multi-block structure.)
All the furnaces are configurable so you can alter how quickly they burn fuel and which items if any they can duplicate.
The descriptions of the Production Furnace and the Power Furnace make the Power Furnace look obsolete; why would anyone make a Prod Furnace when the Pow furnace has virtually the same description/abilities?
I think this is a great plugin, but it has severe balance issues.
I feel like that a "macerator" should be more expensive to make.
I'm thinking of a more expensive crafting recipe for the actual furnace, and then that has to be in a multiblock structure, similar to blast furnace or infernal furnace, made out of blocks related to the furnace's type, but possibly not mundane blocks for the power furnace, but maybe a 3x3 iron cube with a gold block in the middle and the actual furnace on one side. Or maybe something bigger than 3x3 and more interesting shape/design.
I'm not thinking of extra crazy, gregtech levels of insane crafting processes, but I'm just throwing ideas out here.
@Kino876
The plan has always been to add custom recipes, more furnaces, and other options
I'm trying to release four new plugins and update a couple of older popular ones, then I will come back to this plugin.
@AxelDios
.- Allow choosing the materials for the craft of furnaces.
.- Allow triplicate, quadruplicate output...
.- Add more than 3 furnaces.
@Kino876
Improvements in what part of the plugin?
Hi AxelDios,
Is there any improvement in the spotlight?