Features

Features

  • RPG
    • Players gain attribute points from killing both mobs and players and by harvesting resources.
    • Training attributes provides various bonuses.
    • Passive and active abilities based on attribute scores.
  • Settlements
    • Ability to create settlements and invite players.
    • Chunk based (16x16) claiming system.
    • Protection from outside griefing.
    • Settlements gain new claim points every minute, based on amount of online members.
    • Member roles that grant attribute bonuses, abilities and settlement permissions.
    • Buildings with various effects:
      • resource production,
      • abilities,
      • spawn command,
      • hostile mob prevention,
      • pvp arena,
      • item buying,
      • homes,
      • attribute training.
  • Factions
    • Players can create factions and invite other players.
    • Faction chat.
    • Fight for control over settlements.
    • The amount of settlements that can be claimed increases slowly, based on amount of members online.
    • Wages based on the amount of settlements held.
    • Assign members roles that grant attribute bonuses, abilities and faction permissions.
    • Option for faction vs faction only pvp (enabled by default).
  • Additional features
    • Prevent creepers from damaging blocks.
    • Rechargeable guardian rune that restores the inventory after death.
    • Admin and special chat.
    • X-ray indication (experimental).
    • Option to reduce exp gained from spawners (enabled by default).
    • Statistics.

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