Configuration/Worlds

Default worlds.yml:

#
# List the worlds which to enable PotionProtection on
#
# Regen On Delete = will automatically regenerate the area of a region 
# from seed if the region is removed, requires worldedit!
#
# Replace Border On Delete = will automatically replace the
# border with the ReplaceBlock you defined in fence.yml
# Note if the height of the border is not defined, plugin
# will try and calculate the height which uses more cpu.
#
# Y Bottom = defines the height of the region, if 0 start from bedrock
# Y Top = if 256 then region will span up to the sky limit.
# You can also use 'impact-10' or "impact+50" etc to use potion height
# Example setup shows a region that will span 30 blocks above and
# below where the region will be created
#
# Example setups:
#
#  world_the_end:
#    Replace Border On Delete: false
#    Regen On Delete: false
#    Y Top: 'impact+30'
#    Y Bottom: 'impact-30'
#
#
Enabled Worlds:
  world_example:
    Replace Border On Delete: false
    Regen On Delete: false
    Y Top: '256'
    Y Bottom: '0'

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