Configuration/Worlds
Default worlds.yml:
# # List the worlds which to enable PotionProtection on # # Regen On Delete = will automatically regenerate the area of a region # from seed if the region is removed, requires worldedit! # # Replace Border On Delete = will automatically replace the # border with the ReplaceBlock you defined in fence.yml # Note if the height of the border is not defined, plugin # will try and calculate the height which uses more cpu. # # Y Bottom = defines the height of the region, if 0 start from bedrock # Y Top = if 256 then region will span up to the sky limit. # You can also use 'impact-10' or "impact+50" etc to use potion height # Example setup shows a region that will span 30 blocks above and # below where the region will be created # # Example setups: # # world_the_end: # Replace Border On Delete: false # Regen On Delete: false # Y Top: 'impact+30' # Y Bottom: 'impact-30' # # Enabled Worlds: world_example: Replace Border On Delete: false Regen On Delete: false Y Top: '256' Y Bottom: '0'
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