MobHealth
Mob Health
This simple but invaluable plugin lets you know the damage you just caused to a mob (including other players), and how much health it has left.
Now with ActionBars!
If you have 1.8 bukkit/spigot then you can now enable actionbars by adding useActionBar: true to your config (or set to false to disable).
-
Mob Health has a range of useful options including:
- Control over how messages are shown
- When messages are shown
- When messages are *not* shown (a useful feature!)
- Exactly what is displayed - including your own custom messages...
Current Release Version: 9.1.0
Updater Information
Note that unless you edit MobHealth configuration it will automatically update as new versions are approved by the Bukkit team.
You can edit config.yml
in the /plugins/MobHealth/
folder you can find the following settings.
updateCheck true
- Show notification of available updates.
doUpdate true
- Update MobHealth automatically when new download is available.
Change doUpdate to false to stop any file download, and updateCheck to false to stop notices about new versions in your startup log.
Got API?
MobHealth now has 100% more API included!
You can trigger damage notifications, if your plugin adds skills or spells for example. And far more usefully - you can query MobHealth to get the current health and max health of any Mob, regardless of which plugin is responsible for tracking it.
Think of it as Vault for mob health levels ;) You code for one plugin - I sort out the mess behind the scenes.
See the API page for more info.
NEW healthbars!!
As frequently requested, MobHealth can now display health bars above Mobs, and a health counter for players.
PLEASE NOTE: If enabled - these bars show above ALL players / mobs, regardless of any toggle or permissions settings.
Enable this feature with the following flags in config:
showPlayerHeadHealth: true
Enables health counter display below player names.
usePercentForPlayer: true
Changes health counter from HP to a percentage of health left (recommended).
showMobHeadHealth: true
Enable health bars for all mobs.
useBarForMobs: true
If true, use a health bar in format of [||||||||||] if false, show in format of "10/20"
Compatible Plugins
EpicBossRecoded
You shouted for it - here it is, Epic Boss support.
Thanks to ThaH3lper for adding in an entire API for MobHealth.
Spout
If Spout-plugin is installed and the client uses SpoutCraft (and disableSpout is on its default false setting) then notification will be shown with the achievement notification (as seen above).
ZombieMod
Exclusive to Imagicraft's Zombie Apocalypse RP (Zarp) server, ZombieMod creates several variaties of Zombie to terrorise players trying to survive in this post-apocalyptic server.
SimpleNotice
MobHealth now supports the Client Mod simple notice. Lets you show the messages elsewhere so your chat is spam free.
Thanks to FeildMaster for the pull request :)
Heroes
Heroes health and levelled up HP's are reported correctly as are mobs whose health levels have been adjusted in the config. Use of a Heroes skill will trigger a notification when it damages.
Mobs
Mobs adjustments to health are now tracked and reported in MobHealth.
Thanks to coldandtired for adding in MaxHealth and an API for me :)
Mob Arena
Bosses in a currently running Mob Arena report correct health and max-health. As do waves with a modified reduced health.
Thanks to garbagemule for adding MaxHealth to mob area for me.
LikeABoss/Corruption
MobHealth detects wandering bosses and correctly reports their health and name.
Thanks to bm01 and Erackron for integration help.
Monster Apocalypse (6.0b+)
If Monster Apocalypse is set to handle mob's health then these values are used for MobHealth.
Thanks to blainicus for answering my queries.
Video
See MobHealth in action here...
Thanks to WoopaGaming for the video.
Commands
/MobHealth reload
Reloads current configuration.
/MobHealth toggle [player]
Toggle notifications. [player] is ignored via chat and mandatory via the console.
Configuration
See the configuration page for full details.
Permissions
See the permissions page for full details.
Source Code
https:github.com/Sablednah/MobHealth
Stats Collection
Like many bukkit plugins, Mobhealth utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
- The number of damage notices displayed (but not their content)
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Changelog
9.0.0: New ActionBar notifications.
8.3.0: Adds Rabbit, Endermite and Guardian mobs
8.2.2: Added fallback code for potential missing new methods.
8.2.1: Rollback gettextresource to get resources
8.2.0: Filter rogue &f colour code prefix's. Add scoreboard event (so it can be cancelled to preserve scoreboards).
8.0.1: Cleanup - removed unused class, update metrics to V7
8.0.0: Reworked Heroes integration. 1.7.2 compatibility fixes.
Download
Github no longer allows a "downloads" section, so I no longer mirror files there. If you'd like to test beta/dev versions follow me on twitter and ask there! But understand such files would not yet be approved by BukkitDev staff.
Known Bugs/Conflicts
- Plugins that alter mobs health levels usually return false health levels.
The plugins listed above are supported.
Donations
Donations of any amount are, of course appreciated :)
Contributions go towards maintaining my development server to encourage continued development, MobHealth is solo coded by me, and supporting so many other plugin takes a fair bit of time. So if you think that time is worth something then Hit the dontae button in the top right of this page :)
@Brocodo
Yes, sorry about that.
You're using Heroes aren't you. It looks like the latest Heroes builds are triggering either triggering multiple notices, and/or not detecting the entity type correctly. It's under investigation.
Could this be mobhealth?
http://pastebin.com/6578sxwH
@Brocodo
Ok try this Dev build... http://sabletopia.co.uk:8080/job/MobHealth/11/MobHealth$MobHealth/
@SableDnah
MA isn't updated yet. But they say this Mobarena version is working with 1.6.2:
MobArena v0.95.5
@SableDnah
Ah okay, didn't update MA yet
@SableDnah
Ah okay thanks. I didn't update MA yet.
I will update MA and see if the issue still exists.
This is a really cool plugin. But can you make another plugin that increases mob health? That would be cool to go along with this plugin.
@Brocodo
It's MobArena - I'll update support - what version are you using?
I get some errors since i updated to 1.6.2
Error: http://pastebin.com/srSpQPbb
I use:
- Spigot latest dev
- Factions 2.1.0
- Heroes 1.5.3
Thanks :)
@CommodoreAlpha
Both of those look like they use the new inbuilt bukkit max health system. So should work "out of the box".
usePercentforPlayer just changes the display from "10 / 20" to 50%. Useful if you want an indication of damage without giving away the full health.
Could you support MobManager? It allows one to change the health of mobs (among a slew of other things).
As for plugins that alter a player's health, would this plugin need to support such plugins if I set "usePercentforPlayer" to "true"? Or will it display the right percentage regardless? (I use PermissionsHealth.)
@Dronaman Try rolling back to 6.1.4 again - but before starting add/update these settings in config.yml `updateCheck` `doUpdate`
Set them both to false - this will disable the updater and keep you on 6.1.4.
If this has problems let me know and I'll push out a 1.5.2 only version for people staying with 1.5.2 for long term.
Apparently this plugin auto-updates to 1.6.2. The update breaks Applied Energistics auto-crafting since that uses some type of entity. I tried downloading a Minecraft 1.5.2 version of MobHealth, v6.1.4. However, this auto-updates to MobHealth 7.1.0 on server startup. Since my backup plugin apparently only backs up the world folder, I don't have a copy of an earlier config file I can use to keep the plugin from updating. I guess I will have to drop this plugin unless I can get a 1.5.2 config. I am running a 1.5.2 server and don't want to reset it to go to Minecraft 1.6.2.
Here's the pastebin: http://pastebin.com/BTSe9Wig
I didn't think it required a ticket since it is obvious that MobHealth 7.1.0 is for Minecraft 1.6.2.
To SableDnah
Hi, i wrote ticket and atached server log, too.
@NekozePAN
Can I have a copy of the error? Other than Linrox's i've not seen this, and havn't see what the error actually is :/
I have issues with numbers showing hp above players heads. I wrote a ticket.
Hi, I saw auto-updated error log falls on 1.5.2 server same as Linrox. You should be well-known this issue.
Thanks.
@merlin4life
That's not very helpful. - error dumps should go in tickets. And need more information really, what was happening? As far as Ii can see one player hit another player and that player became invalid?
Do you get this alot? Just once? Every time you hit a player, any time a specific player is hit?
2013-08-19 13:10:28 [SEVERE] Could not pass event EntityDamageByEntityEvent to MobHealth v7.1.0
org.bukkit.event.EventException
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427)
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
at org.bukkit.plugin.TimedRegisteredListener.callEvent(TimedRegisteredListener.java:46)
at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:478)
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:463)
at org.bukkit.craftbukkit.v1_6_R2.event.CraftEventFactory.callEvent(CraftEventFactory.java:94)
at org.bukkit.craftbukkit.v1_6_R2.event.CraftEventFactory.callEntityDamageEvent(CraftEventFactory.java:398)
at org.bukkit.craftbukkit.v1_6_R2.event.CraftEventFactory.handleEntityDamageEvent(CraftEventFactory.java:423)
at net.minecraft.server.v1_6_R2.EntityLiving.damageEntity(EntityLiving.java:643)
at net.minecraft.server.v1_6_R2.EntityHuman.damageEntity(EntityHuman.java:715)
at net.minecraft.server.v1_6_R2.EntityPlayer.damageEntity(EntityPlayer.java:394)
at net.minecraft.server.v1_6_R2.EntityHuman.attack(EntityHuman.java:885)
at pgDev.bukkit.DisguiseCraft.listeners.attack.AttackProcessor.run(AttackProcessor.java:32)
at org.bukkit.craftbukkit.v1_6_R2.scheduler.CraftTask.run(CraftTask.java:67)
at org.bukkit.craftbukkit.v1_6_R2.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:345)
at net.minecraft.server.v1_6_R2.MinecraftServer.t(MinecraftServer.java:518)
at net.minecraft.server.v1_6_R2.DedicatedServer.t(DedicatedServer.java:239)
at net.minecraft.server.v1_6_R2.MinecraftServer.s(MinecraftServer.java:481)
at net.minecraft.server.v1_6_R2.MinecraftServer.run(MinecraftServer.java:413)
at net.minecraft.server.v1_6_R2.ThreadServerApplication.run(SourceFile:582)
Caused by: java.lang.IllegalStateException: Cannot set scoreboard for invalid CraftPlayer
at org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer.setScoreboard(CraftPlayer.java:1011)
at me.sablednah.MobHealth.SetHealth.setPlayer(SetHealth.java:58)
at me.sablednah.MobHealth.API.MobHealthAPI.showBar(MobHealthAPI.java:458)
at me.sablednah.MobHealth.ServerDamageEntityListener.onEntityDamage(ServerDamageEntityListener.java:102)
at sun.reflect.GeneratedMethodAccessor177.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425)
... 19 more
@GreenGrizzlyBear
Check your server logs / console during startup. It tells you during start.
@terazyks
Edit config.yml in plugins/mobhealth/ - details here http://dev.bukkit.org/bukkit-plugins/mobhealth/#w-new-healthbars