Mob Health

This simple but invaluable plugin lets you know the damage you just caused to a mob (including other players), and how much health it has left.

Now with ActionBars!

ActionBar If you have 1.8 bukkit/spigot then you can now enable actionbars by adding useActionBar: true to your config (or set to false to disable).


Mob Health has a range of useful options including:

  • Control over how messages are shown
  • When messages are shown
  • When messages are *not* shown (a useful feature!)
  • Exactly what is displayed - including your own custom messages...

Current Release Version: 9.1.0

Updater Information
Note that unless you edit MobHealth configuration it will automatically update as new versions are approved by the Bukkit team.

You can edit config.yml in the /plugins/MobHealth/ folder you can find the following settings.

updateCheck true
Show notification of available updates.
doUpdate true
Update MobHealth automatically when new download is available.

Change doUpdate to false to stop any file download, and updateCheck to false to stop notices about new versions in your startup log.

Curse Mod Spotlight

Got API?

MobHealth now has 100% more API included!

You can trigger damage notifications, if your plugin adds skills or spells for example. And far more usefully - you can query MobHealth to get the current health and max health of any Mob, regardless of which plugin is responsible for tracking it.

Think of it as Vault for mob health levels ;) You code for one plugin - I sort out the mess behind the scenes.

See the API page for more info.

NEW healthbars!!

As frequently requested, MobHealth can now display health bars above Mobs, and a health counter for players.

PLEASE NOTE: If enabled - these bars show above ALL players / mobs, regardless of any toggle or permissions settings.

Enable this feature with the following flags in config:

showPlayerHeadHealth: true

Enables health counter display below player names.

usePercentForPlayer: true

Changes health counter from HP to a percentage of health left (recommended).

showMobHeadHealth: true

Enable health bars for all mobs.

useBarForMobs: true

If true, use a health bar in format of [||||||||||] if false, show in format of "10/20"

Compatible Plugins


You shouted for it - here it is, Epic Boss support.
Thanks to ThaH3lper for adding in an entire API for MobHealth.


If Spout-plugin is installed and the client uses SpoutCraft (and disableSpout is on its default false setting) then notification will be shown with the achievement notification (as seen above).


Exclusive to Imagicraft's Zombie Apocalypse RP (Zarp) server, ZombieMod creates several variaties of Zombie to terrorise players trying to survive in this post-apocalyptic server.


MobHealth now supports the Client Mod simple notice. Lets you show the messages elsewhere so your chat is spam free.
Thanks to FeildMaster for the pull request :)


Heroes health and levelled up HP's are reported correctly as are mobs whose health levels have been adjusted in the config. Use of a Heroes skill will trigger a notification when it damages.


Mobs adjustments to health are now tracked and reported in MobHealth.
Thanks to coldandtired for adding in MaxHealth and an API for me :)

Mob Arena

Bosses in a currently running Mob Arena report correct health and max-health. As do waves with a modified reduced health.
Thanks to garbagemule for adding MaxHealth to mob area for me.


MobHealth detects wandering bosses and correctly reports their health and name.
Thanks to bm01 and Erackron for integration help.

Monster Apocalypse (6.0b+)

If Monster Apocalypse is set to handle mob's health then these values are used for MobHealth.
Thanks to blainicus for answering my queries.


See MobHealth in action here...

Thanks to WoopaGaming for the video.


/MobHealth reload

Reloads current configuration.

/MobHealth toggle [player]

Toggle notifications. [player] is ignored via chat and mandatory via the console.


See the configuration page for full details.


See the permissions page for full details.

Source Code

Stats Collection

Like many bukkit plugins, Mobhealth utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version
  • The number of damage notices displayed (but not their content)

Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.


9.0.0: New ActionBar notifications.

8.3.0: Adds Rabbit, Endermite and Guardian mobs

8.2.2: Added fallback code for potential missing new methods.

8.2.1: Rollback gettextresource to get resources

8.2.0: Filter rogue &f colour code prefix's. Add scoreboard event (so it can be cancelled to preserve scoreboards).

8.0.1: Cleanup - removed unused class, update metrics to V7

8.0.0: Reworked Heroes integration. 1.7.2 compatibility fixes.

Read full change log here.


Github no longer allows a "downloads" section, so I no longer mirror files there. If you'd like to test beta/dev versions follow me on twitter and ask there! But understand such files would not yet be approved by BukkitDev staff.

Known Bugs/Conflicts

  • Plugins that alter mobs health levels usually return false health levels.
    The plugins listed above are supported.


Donations of any amount are, of course appreciated :)

Contributions go towards maintaining my development server to encourage continued development, MobHealth is solo coded by me, and supporting so many other plugin takes a fair bit of time. So if you think that time is worth something then Hit the dontae button in the top right of this page :)

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  • Avatar of SableDnah SableDnah Jun 30, 2015 at 08:20 UTC - 0 likes

    @EzrealHD: Go

    I thought I had, best go fix that!

    "All this technology and it still takes forever to get anywhere" [ Donate ] [ Twitter ]

    Mob HealthLegendQuest
    Mob Health: Simple damage reporting.LegendQuest: Complete RPG plugin.
  • Avatar of EzrealHD EzrealHD Jun 16, 2015 at 16:25 UTC - 0 likes

    Add a message for Doney for chat :P

    My Server: Maxi2014pro100 [Version: 1.7 - 1.8+] ✔ ✪ IP: ✪

    I'm from Belarus, so bad know English, I use translator

  • Avatar of SableDnah SableDnah Mar 20, 2015 at 14:41 UTC - 0 likes

    @thegtz: Go

    Mobhealth supports a lot of custom mob plugins and since we got setMaxHealth added to bukkit - 99% of custom mob plugins work with mobhealth fine ;)

    As for the newline I'm sorry to say its not supported. There's no newline character I can use to force a new line, and there is only one area to display info - in the mobs custom name. So without client mods its not workable.

    If there was a way I'd do it in a heartbeat :)

  • Avatar of thegtz thegtz Mar 20, 2015 at 13:52 UTC - 0 likes

    Do you think its possible to add a feature for us to edit the way the health bar is displayed on a mob?
    As I would like the mob name to be on top and health bar under it.

    Also is it possible to add my own custom mobs or only default minecraft mobs are supported?

    Last edited Mar 20, 2015 by thegtz
  • Avatar of SableDnah SableDnah Mar 09, 2015 at 15:03 UTC - 0 likes

    @LethalWrath: Go @griffenx: Go

    Thanks griffenx

    Yes LethalWrath, you can, just look in the config - and also in the comment directly bellow yours!

  • Avatar of griffenx griffenx Mar 09, 2015 at 14:20 UTC - 0 likes

    @LethalWrath: Go

    yes, try looking in the config

    BFAK:90656198,07357f11a536059ec3e4f7366cb935ec756f8fdcbbd7e5a8335e9787cb7b6194 tmb

  • Avatar of LethalWrath LethalWrath Feb 03, 2015 at 02:48 UTC - 0 likes

    Is it possible to disable the chat messages that show when you hit a mob or player? I want to only have the health shown above the mobs head.

  • Avatar of SableDnah SableDnah Dec 15, 2014 at 09:23 UTC - 0 likes

    @wax5871551: Go

    Most of the gui options require client mods. Spout or SimpleNotice, both of which will be a struggle.

    If you want Just the HealthBars and not the damage reporting then set...

    showPlayerHeadHealth: true
    usePercentForPlayer: true
    showMobHeadHealth: true
    useBarForMobs: true
    disableSpout: true
    disableChat: true
    showRPG: false
    showSideNotification: false
  • Avatar of wax5871551 wax5871551 Dec 15, 2014 at 09:13 UTC - 0 likes

    I want to MobHeath no chatGUI , what use the config? Because the chatbox will be cover!

  • Avatar of demellion demellion Nov 19, 2014 at 01:25 UTC - 0 likes

    Info: Works well with MythicMobs generated creatures (Outcoming damage to mobs and names are fine - didnt test with incoming)


Date created
Jan 10, 2012
Last update
May 21, 2015
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Recent files



Optional dependency