LibelulaLogger
Libelula Logger is with no doubt the most effective anti-griefing tool you've ever seen. I believe you should not realize that a plugin is running until you need to use it, and this is a good example of my belief. You'll love this plugin!
Engine
For it I have created a specific embedded DB engine called MEODE (Minecraft Event Oriented Database Engine) which allows this plugin to be extremely efficient. Libelula Logger is lagless and uses much less resources than the most general purpose plugins you're probably already using. MEODE can record 61680 events in just 1 MB of hard disk and registers 1800* block break/place events in the same single game tic, undoubtedly much more than what your players can generate.
(*) Tested in a server which supports up to 200 users. (I bet it will perform better with better hardware, anyway it can process much more event than the players of your server can create).
Operation
Libelula Logger is a Great pluging, user-friendly, intuitive and very easy to use just like all Libelula plugins. Once installed it starts running with the default configuration and each time a player places or removes a block the event is registered by MEODE and nobody realizes it. When you find a construction/destruction made by a griefer you will be able to:
- Ask to LibelulaLogger who edited a block or an area.
- Use the repair tool for fixing it.
- Use the area undo/redo tool for a faster massive action.
Libelula Logger will tell you who, when and which. That's all, effective clear and simple.
Commands
See Commands and permissions page for a detailed information.
Installation
Place the downloaded LibelulaLogger.jar file into your plugins directory and then run (or restart) the server. You also can use plugman (which is an incredible plugin) for loading it without restarting your server.
Configuration
Libelula Logger is a ready-to-use plugin, you really don't need to change anything on the configuration. Anyway, you probably want to adjust the event registering behavior to your server gameplay. Due to this I made the plugin completely flexible and configurable. All settings can be changed from console or gameplay commands.
Also there is a config.yml you can edit and reload if you prefer.
See all configuration keys description here.
See Libelula Logger in action
Features
- The most efficient data logging.
- Lagless log/undo/redo operations.
- No configuration required. Just install the plugin on your server, and you're good to go.
- Internal Minecraft-oriented DB engine faster than MySQL, SQLite and others.
- Don't need external DB configurations.
- Easy to use.
- Multi-world support.
- Enable or disable any aspect of logging via configuration commands.
- Select a radius area for rollbacks/restores.
- Use WE selection tool for selecting an area for rollbacks/restores.
- Uses bukkit permission system.
- Safe default parameters.
- MEODE API for developers.
QA
As Professional of Software Quality Assurance I am, I can not risk my own reputation by building buggy plugins. This is a piece of software engineering and best practices which has been properly tested. But all non-trivial software has bugs. Yes, it's true! Seriously it is!!! So let me know if you find any bug and I will fix it as soon as possible.
Dependencies
This plugin doesn't have any dependency.
Optional Dependencies
- WorldEdit
- WorldGuard
Future Versions
I created this plugin because there was no one like it, all others plugins I tested which tries to provide this functionality are very slow, overload the server, use external databases and require complicated configurations. This lightweight plugin is exactly what I looking for but I cannot convert it in a great plugin by myself. I need your help and a good way to help me is by creating tickets for new features, ideas and bugs (if you find them). For my part I commit to classify and develop all these ideas as have time to do it.
Another very good way to support this plugin is by doing a tiny donation, a few cents will be enough for let me know that my work is useful for somebody else.
The software is Beta again so I started working in the Import/Export tool with the following possible features:
- Import LogBlock database so allow LogBlock users to use their stored data with this excellent software.
- Export to csv for allowing users to make free use of their stored data.
- Integrated web server for queries from web pages.
- Any other idea you post.
By the way
It would be great if you could help me work in the wee hours of the morning:
License
Libelula Logger is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
Please read about GPL License here
Thanks you all for downloading my plugin!!!
Now I'm working hard on the new commands:
Also I started investigating about LogBlock for create an importation tool.
I hope to have all that functionality done for this weekend.
Bye bye to all and thanks in advance for supporting LibelulaLogger!!!
@bob7l
I have developed my Own DB engine called Meode (Minecraft Event Oriented Database Engine) Which Allows this plugin to be extremely efficient, more than using MySQL.
MySQL is a very fast DB, but a generic one. My DB can store ONLY Minecraft Events. Therefore the data structures are specific and much more compact and fast.
And that's exactly what makes this plugin the best.
@ddonofrio
I'm a bit confused here. What database are you using if not mysql? I believe the only database that can match a MySQLs speed (If used right!) would be H2 (ONLY if you use it right and it's not too full). What do you mean by minecraft engine? Are you storing the data as meta? Meta is pretty slow :/
@ArthurMaker
You are talking about exactly the next release. As I finished the engine wanted to upload this version so that you may enjoy in the meantime I'm working on that kind of functionality.
Looks nice, but I miss an area block restore command (selecting an area like World Edit) or by radius :s
@Gamerboy59
No, It's the same than LogBlock, just with a huge performance and a internal specific-for-minecraft developed DB, not MySQL, not additional plugins/dependencies.I will add more features before the RC1.0 version, in fact you've given me an idea!!!! I will add the functionality to import LogBlock database so you can keep using that data with LibelulaLogger.
Isn't it the same like LogBlock, just with less features?