DiabloDrops
Currently generates 2,679,707,091,600 unique items with default settings!
This plugin adjusts the mob dropping mechanics to include regularly dropped enchanted items that could be commonly found in Diablo.
Github Source
Wiki (Under Construction)
#deathmarine EsperNet
Features
* Creates tools and armor named with popular diablo prefixes, suffixes, and colors.
* Mobs can spawn with enchanted tools and armor
* Allows mobs to randomly drop enchanted, lore, and custom items
* Everything is calculated randomly with configurable chances
* Completely customize the names list
* Add your potion effects to your items
* Easy to use just drop it in you plugins folder and reload/restart your server
* Create custom items that can be dropped on a configurable chance
* Add Lore to you items with enhanced abilities and effects
* Burn socketted gems and enhance socketted items with a furnace
* Identify Magic items with Identity Tomes
* Automatically updates to the latest version found here
* Ruins that generate in the world with chests containing magic items
Permissions
Command Permissions can be found below.
Permissions
Sockets
For the moment socket-ting is disabled.
Detailed explanation of the use of socketted items.
Socket Enhancements
Information
For information concerning the plugin, consult the Wiki.
See It In Action!
Bugs
Still working around some bukkit/vannila minecraft issues.
Notes
See forums.bukkit.org/threads/formatted-req-magicfind-items.70390/ for the request plugin.
@Death_marine
Omg! A diablo drops update !! Thanks.
Is 2.6 latest version? Why u removed the ruins generation? I had them on 1.7 map, and they still generating well without errors or some kind of chunk problem.
Sockets were broken on 1.7 . And could you check about identify tomes bug dupe? With Book and Quill. (I didnt check that error on latest version, first I want to hear your opinion)
Thanks again, using this plugin since february.
@Redbu111
I'm actually working on it.
Update please :)
yah took awhile to figure out the lightning issue crashing the server. but my problem is now no special drops are happening anymore. set it to 100% and nothing.
@Death_marine Is there a way to make a custom enchantment?
Awesome plugin! I'm using it for my new Hunger Games server. All of the enchantments, ruins, and randomly generating items are great! :) There's one thing I want to be added. The wither effect for items! You don't have to do it, but there are some kits I might need it for.
Cheers,
Alek
Verified, Socketing not working, likely the reason for the lightning bug I had last week. DEATH_MARINE !!!!! This project is a win please update!
Socketing is not working
Seeing some problems with lightning on 1.7 I have a screen shot with 100 lightnings constantly going off in the same spot where a player was. EDIT! I had a player tell me what happened, apparently he made a piece of equipment that had negative lightning damage on it with sockets, this caused the player to be struck with 100's of constant lightnings during a fight and crashed the server every time he connected until I deleted the faulty item.
The player who made it for the target thought is was hilarious, but this seems to be a bug.
If anyone can look into this it would be great, as the developer seems to have dropped it :(
Come see the Live Updated running version of a Diablo Realm at IP: pvp-survival.net
Btw, adding gems works on 1.7.2, just tested it on Spigot
I still like this plugin more, than mythicdrops, mythicdrops is crappy
i found item bug that crash server. it spam lightning when i get hit...
adding gems is not working rest of the plugin works im running craftbukkit 1.7.2 dev
@Zilacon
Not receiving a response is not an excuse to start posting external download links.
@kadapunny
I advise you not to set the chances to 100. When I do so - my server crashes as plugin cannot calculate others items chance, in case of this one taking the whole percent space. Set it to 99% and it will result in almost the same.
Also, if this didn't help you, try to check your config through parser. DiabloDrops plugin dont throw an exceptions having a wrong configs and do not regenerate them, so you just can easily miss a mistake.
Is it intended that if you smelt any tool or weapon it turns it into a normal tool or weapon with no enchants and full durability?
Hey um, I kind of have a bug. I first tested the plugin and it worked fine, but then after I configured it to have around 200 prefixes, and 100 suffixes, along with the drop chance being 100, I haven't gotten a single item. Of course, I'm basically spawning zombie packs of 10 with /mob zombie 10, but I've also made the "spawn/creative spawn" option to false. Is it because I added too much?
I love this plugin and so do my players.
But, I was wondering if there was anyway for the items to spawn with the normal minecraft names rather than the diablo names?
Thanks, and great job with the plugin. :)
@Mr413x
As in at an enchanting table enchantments.
Any chance of adding enchanting support any time soon? For perhaps level 30+ enchantments?