Custom Armors
This plugin allows you to create your own customizable armors, anywhere from the name of each piece to the strength! For now this plugin is quite simple, because it doesn't need to much. But I do plan to add more!
Features
- Craftable Customly Designed Armor!
- Customizable armor pieces, name, strength, enchantment, potion effects and much more!
- Customizable armor suits, armor color, name color
- All configurable in the config!
- Armor give command and list of registered armors
Commands: | Permissions: | Description: |
---|---|---|
/CustomArmors | None | Base command, with commands list |
/CustomArmors give [Armor type] | CustomArmors.give.* or CustomArmors.give.[armor_set] | Gives player armor set (case sensitive!) |
/CustomArmors list | CustomArmors.list | Lists all registered armor types |
/CustomArmors version | CustomArmors.version | Displays plugin version number |
None | CustomArmors.wear.* or CustomArmors.wear.[armor_set] | Ability to wear type of armor or not |
None | CustomArmors.craft.* or CustomArmors.craft.[armor_set] | Ability to craft armor type or not |
Config Information
- Once you make your armor you Must add your armor type to the "Registered_Armor_Types:" list!
- For more help on the 'Armors.yml' config Look Here.
- For more help on the 'Settings.yml' config Look Here.
Recipes
Helmet: Name: Example Breastplate Strength: 2 Enchantments: Thorns:22, Oxygen:5 Recipe: Row1: DDD Row2: DXD Row3: XXX Ingredients: X=None,D=3
- X = None (Nothing)
- D = 264 (Diamond)
- Separate ingredients and enchantments with a ","
- Recipes only accept item ids, not names (sorry :|)
- For item ids I recommend This Website
Strength
Armor strength is still being worked on, but at this moment it works like this:
- Putting each piece of armor's strength at 0 will make it equivalent to just plain leather. Though if you wish for weaker than leather you can use negatives. The strength is no better on some armor pieces(like the chest) than others, it's the same. So, it's recommended to give higher strengths to pieces like the legs and chest rather than the helmet and boots.
It works by taking the damage, taken by the player, and restoring a certain amount of it. (depending upon how much "strength" you have from your armor) The restoring formula is this "restored amount = damage*(0.08*(strength/2)))" Just like armor strength from vanilla Minecraft, each point of strength increases defense by 8%
Armor Colors
- Uses RGB colors (Red, Green, Blue) For RGB colors recommend This Website
Name Colors
The same as the Minecraft text Formatting codes, just get rid of the '&' before it.
Features I Wish to Add
(From Most important to least)
- Reload command, to reload configs (Adding next update)
- Hide data stored in item lore (just to make it look better)
- Rewrite armor potion effects (save the potion effects to the item instead of pulling from the config)
- More detailed armor protection (ex. protection from only lighting)
- Multiple info's for each armor piece (maybe randomly picked?)
- Multiple recipes for each armor piece
- Advanced option in settings config (generates more detailed and advanced config settings)
- Change config so it doesn't delete everything if you make a little mistake! (this may be an issue outside of my control)
If you have any questions please ask!
would be missing: -option to reload the plug-in without having to turn off the server (both for the console and for the game). -and the option to change the type of armor that I want it to be (for example: leather, diamond, gold, etc.) but for each part of the armor.
what is
[Armor type]
1.8.1 version please
@tekietee
I dont mean to double post... Just waited a while and am curious if anyone knows the answer to my question? :)
I'm trying to get the Strength Potion Status Effect on my Custom Armor. However I'm writing it as strength:2 and its not working at all.. anyone know the issue? Is there a Status Terminology table for this Plugin?
Hello. Been using this plugin for a few days! It is awesome. However I have a few questions/concerns.
When adding Enchantments / Potion Status sometimes they dont work.. I cant get strength to work. I've opened up your class files to see what terms you used and i see strength but i also see increase_damage, and I'm testing it all out and i cant seem to get it running.
Was just curious if you'd release a list of the terminology for the potions/enchantments so we can use the exact ones?
Example.. you use term "protection_fall" but its really "Feather_Fall" so it makes it hard for us to configure armors if we dont know your terms..
Thank you! Awesome plug-in! Keep up the great work!
I found it... you can make your armor unbreakable without enchanting it. not by setting the breaking thing to 0 but to 1 this will always if you get hit add 1 durability so your armor can't break i hope i helped somebody out and like if are helped so other people see this to xD
Can you please make it so that you can use the other armors too?
I love the idea of this plugin, but the fact that it can only be leather irritates me.
I'm having issues. I made my armor under the registered_armors, and when I try to give it to myself, it says it can't find it, even when it is listed. Help?
@lebartoking
Just give it the un breaking enchantment, that's what I did.
I just posted a tutorial for this plugin, I would really appreciate it if you would add it to your plugin page, here is a link to the video \/ http://youtu.be/DDB8aIiUrRM
@UndeadII
I just posted a tutorial for this plugin, I would really appreciate it if you would add it to your plugin page, here is a link to the video \/
http://youtu.be/DDB8aIiUrRM
I am having issues with the "Strength" part, to make the armor much more durable. yet. somehow, the armor breaks within a short amount of time none the less. i have tried a range of numbers, yet am unable to make them last a long amount of time, the helmet, always goes after 20ish hits. Even when the strength is adjusted, even to extreme levels such as 9999, they still have a weak, leather durability...
Helmet: Name: Gods Bane Strength: 364 Enchantments: Thorns:22,Protection:20,projectile_protection:10 Recipe: Row1: DDD Row2: DXD Row3: XXX Ingredients: X=None,D=399
Another issue, when a platyer logs, the worn armor pops off, yet, they still wear a copy. In a sense, duplicating the Armour. Any help? None the less, great mod.
nice plugin but there are 3 things I'm missing atm:
1) There's no way to add health. Attributes aren't supportet and the potion effect resets the player's health upon recasting.
2) Strength effect is not working, I tried entering "strength:1" and "increase_damage:1", but the effect won't appear ingame and the ones entered after it neither.
3) Set Effects, so the player will receive certain effects when wearing 2/3/all armor pieces.
Also I've noticed a problem with your defence-system: According to your formula 25 "strength" should make you invincible, but sometimes I still receive (random) damage.
You should add something that can be enabled: Potion Effects. If the user is wearing the armor, you can change the config that they get a potion effect.
@Kubixster
Completely slipped my mind. Will be in next update.
@Boyzl3oyz
Sadly it isn't. To Minecraft custom armors are really just leather armor, it's outside of bukkit's power.
Nice plugin, how do i assign a new texture to my newly created armor instead of color? For example: i created "Custom Helmet" , and inside my texture pack, i got "Custom_layer_1.png" and etc, how do i put the custom texture on new custom armor? is it possible?
Pls add reload command :<
@avp216
Registered_Armors: is the group above the Armors: group (where you create the armor sets)
After you create the armor set, under Armors:, you have to add the set name to the Registered_Armors: list.
For more help I wrote about each feature in the Armors.yml Here
I can understand creating the armors in the Armor.yml correct? But where is the Registered armors list you mentioned?