CookieMonster
CookieMonster - Money and Items for PvM and PvP
Version: 1.8.1
NOTICE:
I have re-written this from the ground up and moved this project to become "CookieMinion"
https://dev.bukkit.org/projects/cookieminion
Tons of improvements and optimizations in less than half the code size of CookieMonster!
1.13 support is continued under the CookieMinion project
Improvements over the old CookieMonster:
- Uses Vault for cash economy, greatly expanding compatibility
- Entity data saved in metadata, freeing up threads required for cleanup
- WorldGuard enabled/disabled regions are now a flag injected into WorldGuard itself ('cookiemonster')
- Item drops can include metadata - even book contents!
- Permission-based reward multipliers
- Execute console commands when things are killed!
- Can drop items that are converted to currency when collected from the ground.
- Simpler configuration that can still be granular
Changes:
- Player-made spawner tracking removed, now only tracks spawners
- Players can kill expensive things, balance won't go negative
This project page is being reserved for if/when I finally get around to finishing CookieMonster 2.0, which will be minutely configurable, but at the cost of a considerably larger code base.
CookieMonster:
Receive Economy rewards for hunting down monsters, animals, even other players!
This is a continuation of Coelho's initial CookieMonster Plugin
CookieMonster is based off of the inactive iMonster, however uses none of the code from it, so it is more lightweight.
Features:
- configurable item drops and economy reward for each monster
- configurable economy reward for items used to kill monsters
- also supports PvP
- Supports iConomy 4,5,6, BOSEcon 6,7, MultiCurrency, & EssentialsEco
- Ability to change entity drops with drop-rate.
- Ability to add minimum and maximum money drops for randomness
- A kill tracking system to check for spawn camping
- define a square-radius for area to check, including max. elevation change, # of kills in this area, & timespan before an individual kill is no longer counted
- anything over that number within the area will disable rewards until the records are old enough to be removed
- so far, only lasts in server memory, so records are lost on server stop/reload
- doesn't allow to damage a creature/mobspawner if penalty is greater than account balance
- option to only drop items for a direct kill (stops autofarmers)
- option to replace normal drops with custom drops
- option to drop custom drops items globally
- configurable messages (including if there is no reward)
- can distingush charged from normal creepers, and tame/pet wolves from wild wolves
- can disable/enable rewards for defined regions
- uses WorldEdit for selections
Commands:
- /cookiemonster (cm) reload reloads settings from configuration file
- /cm region define <id> set a region (once a region is selected in worldedit)
- /cm region list [page] list regions (in current world if as a player)
- /cm region remove <id> to remove regions
To-Do:
- ? permissions (for rewards & maybe permission to kill without penalty?)
- ? penalties/rewards for killing players in groups?
Demonstration Video: http://www.youtube.com/watch?v=1y24vv2tOqg
Guys, awesome plugin, but I am dreaming about multiwords support .
Does it work with 1.5? They did some changes to mobs in that update, so I want to find out if it works with this version also.
I can add enchanted item to mob's drop?
i need to add item like this, sword sharp 2 , armor prot 3 ...
How do I make it so that you can get money from killing zombies or wolves with the PvpGuns plugin??????
It only gives it once in a while.
Is it any plugins this system will crash with ?
I added the plugin but nothing will work with it, if i change anything it wont work. I get no reward.
Support Vault?
Hi !
Awesome plugin, but please make a permission for reload because operator is very bad when we use a permission plugin.
EDIT :
Possible to create option for disable the message "nocampingreward" because when player suspected camping, message flood tchat and when i leave empty (nocampingreward:"") message "invisible" flood.
Is there multiworld support?
Can you enable credits for killing players?
v1.7.4.1
java.lang.NoClassDefFoundError: org/bukkit/craftbukkit/v1_4_5/entity/CraftSkeleton
Can you make this support Vault or the plugin "Fe"?
"can disable/enable rewards for defined regions uses WorldEdit for selections"
Can someone please explain how?
This plugin sounds pretty cool, nice work.
Excellent work on update:]
Thank you for the update, it's ok now!
Thank you very much for the update !! Error is gone!!!
@jascotty2 Please update to the new 1.4.6 api please!
Is there a way to let "virtual money" dropping on the ground and let the player pickup it. Before granting the money. Something as nugget as minor and gold as major (Minor and Major/- Item variable). HeyHo,
Maybe with minor and major (like in iconomy). To be set variable as drop, monster drops from 1 major and 25 minor 1.25 money. to 2 major and 50 minor. randomly.
"Could not pass event EntityDamageByEntityEvent to CookieMonster v1.7.3.2 org.bukkit.event.EventException"
Please, upload the good version of your plugin (1.7.4.1). The download jar file is not the good version (1.7.3.2) and it's a problem with minecraft server version 1.4.6. Thanks.
I'm only getting rewards in a couple of worlds. not all of them