Permissions

Currently Editing this page

Permissions System

In version 2, a permissions system was added. Here are the nodes and an explanation of what they do

Format of This Document

The .* at the end signifies that all sub-permissions will be granted. There is no need to worry about conflicts between any sub-permissions, because there are none.

If the node also grants grants or removes other permissions which are not lower in the heirachy, the other permissions will be listed with --> underneath it, with 'true' or 'false' after it to indicate how it affects them.

I have split the explanation into three sections - the default permissions of a player explained, the hierachy of permissions, followed by the easy setup options explained.

Permissions nodes are grouped by type, and are set up like this:

Type Name

Description of the type

    Permisions nodes - add these to your permissions config file

The Default

The plugin grants these perms to the default player automatically. If you want to have configure the plugin manually, you may have to remove this permission first. I'll say that again, because it's important:

<big>You may have to remove 'Boutique.Default' if you want to edit what permissions are granted </big>

Ops have the permission 'Boutique.Admin.*' by default

The default permissions is as follows:

    Boutique.Default: gives players the default permissions of version 1.3 and earlier, adding '/shop edit' permissions
      ->Boutique.CustomerTP.OnlineSeller.Open: true ->Boutique.OwnerTP.Open: true ->Boutique.Shop.*: true

Permissions Hierachy

The following is a list of permissions nodes you can set up.

CustomerTP

These control when and where someone can teleport to someone else's shop

    Boutique.CustomerTP.*: Grants the ability to teleport to someone else's shop at any time
      Boutique.CustomerTP.OnlineSeller.*: Grants the ability to teleport to someone else's shop when the owner is online
        Boutique.CustomerTP.OnlineSeller.Open: Grants the ability to teleport to someone else's shop if the owner is online and the shop is open Boutique.CustomerTP.OnlineSeller.Closed: Grants the ability to teleport to someone else's shop if the owner is online and the shop is closed
      Boutique.CustomerTP.OfflineSeller.*: Grants the ability to teleport to someone else's shop when the owner is offline
        Boutique.CustomerTP.OfflineSeller.Open: Grants the ability to teleport to someone else's shop if the owner is offline and the shop is open Boutique.CustomerTP.OfflineSeller.Closed: Grants the ability to teleport to someone else's shop if the owner is offline and the shop is closed

CustomerRequestTP

Use these instead of the above permissions nodes if you want to use request teleporting. With request teleporting, the customer can only teleport to a shop if the owner agrees that they can. When the customer types in /shop go [player], Player gets a message on his screen which tells them that the customer wishes to go to his shop, and that he must type /shop accept to accept the request.

    Boutique.CustomerRequestTP.*: Grants the ability to request teleport to a shop whether it's open or closed (owner must be online, of course)
      Boutique.CustomerRequestTP.Open: Grants the ability to request teleport to a shop when it's open (owner must be online, of course) Boutique.CustomerRequestTP.Closed: Grants the ability to request teleport to a shop when it's closed (owner must be online, of course)

OwnerTP

These control when a player can teleport to their own shop

    Boutique.OwnerTP.*: Grants the ability to teleport to one's own shop regardless of whether it's open or closed
      Boutique.OwnerTP.Open: Grants the ability to teleport to one's own shop regardless of when it is open Boutique.OwnerTP.Closed: Grants the ability to teleport to one's own shop regardless of when it is closed

OwnerBindTP

When someone has this permission, and they accept a teleport request, they will also teleport to their shop.

    Boutique.OwnerBindTP.*: Forces the owner of a shop to teleport to their shop when they accept a TP request from a customer
      Boutique.OwnerBindTP.Open: Forces the owner of a shop to teleport to their shop when they accept a TP request from a customer when the shop is open Boutique.OwnerBindTP.Closed: Forces the owner of a shop to teleport to their shop when they accept a TP request from a customer when the shop is closed

Shop

These permissions grant the player a variety of commands that allow them to create and maintain their shop.

    Boutique.Shop.*: Allows a player to create, edit, open, close and delete their shop
      Boutique.Shop.Create.*: Allows a player to create and edit a shop with or without a description
      Boutique.Shop.Create.Description: Allows a player to create and edit a shop with a description
    Boutique.Shop.Create.NoDescription: Allows a player to create and edit a shop without a description Boutique.Shop.OpenAndClose: Allows a player to open and close their shop Boutique.Shop.Delete: Allows a player to delete their shop

    Admin

    This grants a player admin permissions to Boutique. This section will not affect a player's ability to make shops.

    Ops have Boutique.Admin.* by default

      Boutique.Admin.*: Gives admin permissions for Boutique. Currently, this is just unrestricted teleportation to shops and the ability to delete others' shops
        -> Boutique.CustomerTP.*: true -> Boutique.CustomerRequestTP.*: false -> Boutique.OwnerTP.*: true Boutique.Admin.Delete: Allows someone to delete someone else's shop

    Easy Setup

    These permissions should make it easier to set up Boutique with something usable. You may want to use these first, check out what your players can do and then add/remove permissions as you see fit.

    You must removed 'Boutique.Default' from a player's permissions for these to function correctly.

      Boutique.EasySetup.DefaultButRequestTP: This is like Boutique.EasySetup.Default, but teleporting to someone else's shop requires request teleporting
        -> Boutique.CustomerRequestTP.Open: true -> Boutique.OwnerTP.Open: true -> Boutique.Shop.*: true
      Boutique.EasySetup.Libertarian: Gives players the ability to teleport to any shop, any time, and to create and edit shops
        -> Boutique.CustomerTP.*: true -> Boutique.OwnerTP.*: true -> Boutique.Shop.*: true
      Boutique.EasySetup.Customer: gives players the default teleport permissions of version 1.3 and earlier, but not the ability to make and edit shops
        -> Boutique.CustomerTP.OnlineSeller.Open: true

Comments

Posts Quoted:
Reply
Clear All Quotes