BattleAxe
BattleAxe
BattleAxe is a plugin that allows you to change the amount of damage that axes do inflict to mobs and players on your server. If you want axes to do more damage, awesome! If you want them to be completely useless except for being able to use them to whack trees, fine by me! You can do both with BattleAxe!
BattleAxe affects the damage of axes for each material of axe, so it's really handy if you just want to change one or all of them.
Use
BattleAxe will give your players an important decision to make every time that they need to defend themselves or choose a weapon for battle. Players will be able to decide whether to use an axe, using more resources, but having the increased functionality of being able to cut down trees, or a sword, using less resources, and being able to make it more damaging with enchantments, but sacrificing the other uses of an axe.
This can also help your new players get started, because they will be able to gather resources, and fight off attack from mobs with the same tool!
Installation
Just drag the BattleAxe.jar file into your plugins folder and restart or reload your server. An editable config.yml file should automatically generate for you if you want to edit damages. By default, axes are set to do the same amount of damage as swords of the same material.
NOTE: You must be using Java JRE7 on your server to use this plugin! If you are getting an "UnsupportedClassVersionError", then you are using JRE6 and that is the reason why the plugin isn't working!
Configuration
To change the amount of damage that an axe of each material does, just edit the number (in hearts of damage) next to the material of axe that you want to change the damage of. Check this page to see the default damage values for axes if you want to make one or several of the axes to have the default damage.
Example: If you wanted gold axes to do 10 hearts of damage, you would simply change the number after gold to 10. Like this:
Gold: 10
Keep in mind, damages are still affected by armor and critical hits.
Permissions
BattleAxe only has one permission: BattleAxe.use
Having this permission makes players deal the damage with axes that are set in the config.yml file. If no permissions are found, this permission will be given to all players.
To-Do
- Configurable options for effects and powers when weilding the gold axe
Credits
- Plugin idea: 7007King0770
Can you make a video toturial of this plugin? Thanks
Hey, I was wondering if you could add an option to apply enchantments to axes? In this case, I want to make a diamond axes have Knockback I by default but have a little less damage than diamond swords, to balance the two. Could you possibly implement this? Thanks.
Work fine on craftbukkit-1.3.2-R1.0
@Sarge22234
Should work with 1.3.2.
Will this be updated to 1.3.2? pls :3
I would like to use this with mcmmo simply to be able to get combat enchantments on axes, I do not wish to change axe damage at this moment. Is that possible?
Even if u update to jre7, your server will still run in jre6. you need to specify it in the batch file u use to start the server. u can have 6 + 7 on ur server at the same time and by default (just running java) runs jre6. use a batch similar to
I have uploaded it with JRE 6 compatibility if you guys still want it.
Can you compile it in 6? I for one run 6 and really would like this plugin. And it would seem as if there are plenty of others in the same boat...
I updated to JRE7 but im still getting the error, can't you just fix the JRE7 thing all togeather or something?
I updated Java to JRE7 but I'm still getting the "UnsupportedClassVersionError".
i wish you to apply this change to other tools(ex. sword, hoe) in option.
@bellisarius69
Just uploaded one for you.
Is it possible to get this plugin for minecraft 1.2.5?
it says enchantments? so can I use sword enchantments on an axe? if so that rocks!
Yes, I'm planning to update this plugin this weekend. Sorry for the long wait, but I've been busy recently.
Are you planning on updating anytime soon? It broke with 1.2.3, and I would assume doesn't work with 1.2.4 as well.
How about implementing critical hits? So it would really differ from sword by enabling you to set up a chance to do high damage with a low base damage otherwise.
is there a way to specify who or what class is able to use the power upped axe?
@judai2121
All this plugin does is make axes more powerful. Adding an item would require a client modification.