configVersion: Plugin version this configuration is for (this is used to detect any need to automatically reorganize content). Default: current version.
decimalSeparatorASCII: Character code for the decimal separator in messages. Default: 46 (dot).
groupingSeparatorASCII: Character code for the thousand separator in messages. Default: 32 (space).
displayCustomMaterialNameInShop: Should custom material name be displayed while hovering over an item? Can also be set for each material individually. Default: false.
minimumProfitPerUnit: How much profit should the shop at least make per each unit sold? Setting purchasePriceMultiplier will be ignored if it would produce less profit than this minimum value. Default: 0.01.
postTradesToConsole: Do you want to see "AutoPrice v3.054: tubelius bought 2 TNT for 3.39 each (6.78 total)" like messages in your console (and server log)? Default: true.
purchasePriceMultiplier: The ratio of purchase price compared to price the player sold it originally. Default: 1.1.
purchasePriceMin: Minimum unit purchase price a material can get (not updated for existing stock). This global setting is used when there's no setting found in material and shop. Default: 999.99.
purchasePriceMax: Maximum unit purchase price a material can have (not updated for existing stock). This global setting is used when there's no setting found in material and shop. Default: 0.01.
tooltipPrefix: Prefix used to identify lores set by the plugin.
transactionSizePerClickType: Transaction size for each click type.
colors
command: Color for commands displayed in help messages. Default: 2 (dark green).
normal: Color for normal messages. Default: f (white).
parameter: Color for parameters in command descriptions. Default: b (aqua).
plugin: Color of the plugin name in messages. Default: 6 (gold/orange).
error: Color of the error messages. Default: c (red).
salesPrice
updateIntervalTicks: The interval between price updates in ticks. There are 20 ticks per second when server performs normally. This is ignored by the reload command. Restart your server after changing this.
shops
(Shop name. Multiple nodes.)
shopItemsPerPage: How many items should be added per page? Better keep it at 53 for now. If missing following nodes are checked: root.
optionsItemLocation: Number of the slot where options item should appear. 0 = first and 53 is last. If missing following nodes are checked: root.
categories: List of categories available in this shop.
purchasePriceMin: Minimum unit purchase price a material can get (not updated for existing stock). This shop specific setting is used when there's no setting found in material. Default: corresponding value in root node.
purchasePriceMax: Maximum unit purchase price a material can have (not updated for existing stock). This shop specific setting is used when there's no setting found in material. Default: corresponding value in root node.
shopName: Name of the active shop. Default: default.
language: Language used to send messages to this player. Default: english.
defaultPlayerLanguage: Default language used when sending messages to a player without language. Default: english.
consoleLanguage: Language of messages sent to console. Default: english.
languages
(Name of the language. Multiple nodes.)
(Message. Multiple nodes.): Node is the message id (don't change) and value is the actual message. %s texts will be replaced by actual values, the number and order of these should not be changed!
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