Paintball War Edition



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Information regarding UUID conversion and importing of old player statistics

From v1.3.0 on-going Paintball should be uuid-ready: it references stored player statistics by player uuids now, instead of player names.

Everything you need to know about upgrading, can be found in the changelogs of the latest uploaded files: here.
Also information about potential loss of player statistics can be found there.

In case you don't want to update just yet, make sure to install UUIDCollector: using it can reduce the amount of lost player statistics drastically.

Paintball is a fast paced and action packed multiplayer game.
In the classic TeamDeathMatch mode 2 teams compete against each other to bombard each other with snowballs. Once a player is hit, he's out and automatically leaves the arena and has to wait in the paintball lobby for his mates to finish and the next match to start. In the Paintball lobby you will meet all paintball players, choose your team and wait for enough players, or the end of the last match. When all conditions are met, a countdown starts which announces the next match.

Some license stuff:
Usage on own risk. Do not modify the code. Do not redistribute or copy. Do not use for commercial purposes! Neither direct nor indirect. So this also applies to add-ons used related to this plugin! Make sure, that your "donors" don't get any benefits that can be used related to paintball.
More details on the bottom of this page.


Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. You don't have to dedicate a whole server or world to this plugin!


Paintball is constantly expanding. There are more and more features added which have not much to do with the classic paintball game. But do not panic: According to your personal preferences you can modify or disable most things in the config.yml in the Paintball folder.

  • No client or server modifications or additional plugins are required !
  • Multiple Arenas: Build as many arenas as you like !
  • Complete freedom on what your arena looks like! As Paintball does not care about your arenas borders, your arena can have any shape and layout, as long as it is impenetrable. Simple build some sort of wall around your arena to keep your players inside.
  • Multiple Spawns: Paintball lets you define multiple spawn points for each team (red, blue, spectators) !
  • Automatic-Lobby-Arena-System: The Paintball lobby will automatically rotate through all your ready arenas. No need for administrators to be online !
    Limitation: Currently there can always only run one match at a time.
  • Easy: No complex setup needed ! Only 4 commands and your arena is ready and added to the automatic arena rotation !
  • Mechanism to strictly seperate Survival and Paintball and to prevent "cheating" in and with Paintball.
  • Easy and individually adjustable small Shop, where you can buy ammunition or other special and unique "weapons", gadgets and power-ups with the Paintball-Cash earned during the matches.
  • Ranking: Your players gain points to compete with each other !
  • Various statistics: examples are Points, Cash, Kills, Deaths, Hits, Shots, KD, Accurancy, Teamattacks, Wins and Defeats for each player, each arena and as a whole.
  • Toggleable Killfeed ! Turn it off if it spams you !
  • Most stuff is configurable ! For advanced information click here.
  • Much, much more!

If you are already in love with this plugin, you can take it right here and now!


Easy integration on every survival server!

Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. Players shall not be able to swindle items or gain other advantages over survival players through Paintball.

Config explanation

Here you got some sort of overview what actions are taken to protect the survival-part of the server:

People with the 'paintball.admin' permissions node can bypass some of them.

  • Prevent commands that are not related to Paintball. So player can't teleport or use commands as a benefit.
  • Prevent breaking and placing of blocks.
  • Prevent dropping and picking up items, or dropping the armor.
  • Options to let players only join with full health or hunger so they can't escape during fights.
  • Options to save the players inventory when joining the lobby and restore afterwards.
  • Paintball inventory is cleared when leaving the lobby.
  • Turned off damage and starvation inside the lobby.
  • Many things can be disabled if they create problems with your other plugins.
  • Explosions do no damage to blocks.
  • Only Paintball players receive the Paintball messages. Your other players will not get spammed.

Videos on Youtube!

Check the forum for more videos! -> Click !
Arena settup

Gameplay (of version 1.2.4), with some custom texturepack

Gameplay (of version 1.1.8), with nice explanations and commentory

A french plugin description and video can be found here:

Additional information

Hint about version checking and stats collecting:

This plugin is checking for new updates. This can be disabled in the config with the setting "Server.Version Check".
This plugin is also doing some periodically stats tracking to which helps me to determine how many servers are using it. This can be disabled with the setting "Server.Metrics".
And the plugin is also sending some stats to to maybe prepare for some kind of later serverlist (a list of paintball servers). Currently those data are only stored in a non-public mysql table on my server.

  • This means that this plugin is sending some general information about the minecraftserver, like: ip-adress, port, servername, slots, motd, bukkit version, if server is in onlinemode and if it has whitelist enabled.
  • And some information about paintball like: how many players already played paintball there and if it is an paintball-only server (autolobby enabled) and if the server admin wants the server to be listed at some kind of public server list later, when it is finished.

→Those data are currently only send once every reload.
→ For people who don't want to share these informations with me :(you can en- and disable this in the serverlist config (plugins/Paintball/serverlist.yml) with the setting "post enabled"

Metrics / MCStats:
Metrics /MCStats

For bug reports or fixes for common problems take a look at the Known Bugs page.
Don't spam with your error here !

For a list of ideas and suggestions take a look at the Ideas page!
Feel free to leave a message here!
(How you like it, what you like most, what you like in no way. I'm interested in your opinion!)

Donators Donors

A big "thank you" to everybody who is keeping my motivation up through donations!

Lamont EllingsonMeegacoolman

If you like this plugin, don't spare the effort to Click here to donate any amount which you consider reasonable and/or leave a positive comment!

attention Usage conditions / License

Paintball Server Plugin for Minecraft
by blablubbabc

  • Usage of this software is on own risk. I give no warranty in any kind that this software is working like intended.
  • Do not modify the code! Use it as it is, or don't use it.
  • Do not redistribute or upload it somewhere else. People can always download it for themselves from this page.
  • Do not use for commercial purposes! This also applies to add-ons (other plugins or services for example) which are related to this plugin! Example: Make sure, that your "donors" don't get any benefits that can be used related to paintball.
  • These conditions affect you, unless you have a different agreement with me.

Thank you for respecting these conditions!
If you have any questions on this feel free to contact me.

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  • Avatar of blablubbabc blablubbabc Nov 29, 2015 at 23:20 UTC - 0 likes

    @TheIntelloBox: Go

    I don't know yet. I certainly don't want to mention any possible release date and then being not able to deliver until then.

    I can only assure you that progress is being made: I started debugging a few weeks ago, trying to get it running in its current form. It is already starting up and most things seem to work quite fine already, however I am not finished with debugging yet.
    Everything from the point of matches being started, played and ended are not much tested yet, so I don't know if I encounter anything large which is not working yet.

    Also lots of things seem very unfinished to me (at least I am not happy with them in their current state), including things which will be inconvenient for admins if changed after release, like configurations.

    I will probably try to release an early alpha-like version (maybe january) in order to get feedback and issue reports. However things will probably be very unstable due to the changes I will still be doing without regards towards backwards compatibility etc., which might cause admins having to recreate their arenas, lobbies, configurations, etc. a bunch of times during this phase.
    Probably I am also only providing this first alpha-version to a few individuals, in order to keep the amount of issue reports low and managable.

    It certainly will be no easy drag-and-drop update for people currently using the current version. The rewrite is basically a complete new plugin. I will also have to create completely new documentation for it.

  • Avatar of TheIntelloBox TheIntelloBox Nov 29, 2015 at 12:03 UTC - 0 likes

    Do you think, in December ?

  • Avatar of blablubbabc blablubbabc Nov 26, 2015 at 13:39 UTC - 0 likes

    @TheIntelloBox: Go


  • Avatar of TheIntelloBox TheIntelloBox Nov 26, 2015 at 06:16 UTC - 0 likes

    Any release date?

  • Avatar of SayHi2uTube SayHi2uTube Nov 20, 2015 at 01:35 UTC - 1 like

    Cowcraft is using your plugin :D

    ZBDH55b861670f03da9a31a58bd2659f54fa Lynx Prison (IP) = LynxPrison.Mineit.Ovh

    Buy Unmigrated Minecraft Accounts For $5

  • Avatar of blablubbabc blablubbabc Nov 19, 2015 at 15:58 UTC - 1 like

    @FreeWall1: Go

    If I don't allow modifications, I don't see the need making modifications easier.

  • Avatar of FreeWall1 FreeWall1 Nov 19, 2015 at 12:55 UTC - 0 likes

    @blablubbabc: Go

    It would be great if you release source code because of docs and comments. Anyway, source code is still available by java decompiler ...

  • Avatar of blablubbabc blablubbabc Nov 04, 2015 at 00:29 UTC - 2 likes

    @FreeWall1: Go


    What about the rewrite? Is it coming?

    Yes, I am still working on it.


    Any release date?

    Nope. Progress is going slower than expected lately :(
    Edit: Actually, only a handful of (not so important) admin commands is missing implementation right now. I think I am going to skip those for now and start debugging tomorrow. How long until release will depend on the issues I run into during initial testing.


    Could you put source code to github or somewhere else, please?

    Nope. I am still thinking about what the best decision is regarding providing source code or not. My current plan on that is to at least provide the source to the API part of the plugin, and everything which might be relevant for people to successfully write addons for paintball. Beyond that it depends on what my plan will be regarding licensing (ex. if I don't want to allow modifications of the core plugin, providing full source code might cause me more harm than benefits).

    Last edited Nov 04, 2015 by blablubbabc
  • Avatar of FreeWall1 FreeWall1 Nov 03, 2015 at 16:22 UTC - 0 likes


    What about the rewrite? Is it coming? Any release date? Could you put source code to github or somewhere else, please?

    Thank's for reply.

  • Avatar of blablubbabc blablubbabc Nov 01, 2015 at 01:32 UTC - 1 like

    @UIGaming: Go

    Make sure that you have enabled pvp on your server and in the affected world and arena region.

Would you be interested in being able to use Paintball's unique weapons and gadgets in matches of the plugin 'BattleArena'?

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Date created
Jul 02, 2012
Last update
Sep 07, 2015
Development stage
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Paintball War Edition
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