More Mobs 2
WORK IN PROGRESS! NOW IN BETA STAGE!
The mobs currently do NOT spawn naturally right now because that feature hasn't been added yet. You can spawn them by using the "/moremobs" command! REMEMBER! This is in BETA! Does not have all of the original mobs yet plus additional mobs!
More Mobs 2 is a recoded version of the plugin, More Mobs. Well some might ask, "What it More Mobs?". Well to answer that, it was a plugin that added "new mobs" by taking advantage of Minecraft's coding and using its features that aren't really possible to apply in-game or "exploiting" as some might call it, on mobs and it was first released on October 30, 2012. The goal of this plugin is to revive what looks like a now dead More Mobs plugin and haul in some new features, too. Like for example, an API system for other plugin developers to use and more, but we'll save the suprises for later. ;)
- Has the same old mobs from the original More Mobs.
- Adding more new mobs.
- An API system that allows other plugin developers to use this plugin for theirs for whatever their purposes are.
- Adding more attack types for more interactive battles.
If you have any ideas or if you spotted any bugs(basically an error or something it's not suppose to do) please file a ticket!
1. Does this plugin require Spout?
- No, it doesn't need Spout, it uses exploiting to create "new mobs".
2. Will this plugin conflict with other mob spawning plugins?
- Well, I'm not quite sure, but it probably shouldn't conflict and give errors, so it should be okay, but if you think it is conflicting, file a ticket.
3. Why doesn't the mobs spawn naturally?
- Well that's because this plugin is in beta and hasn't been added yet.
Mob Name | Description | Picture |
---|---|---|
Giant | A giant zombie that is normally not aggressive towards a player unless offended(getting hit). | |
Hellhound | An evil hound from the nether that is hungry for the flesh of players. | |
Lich | A dark undead wizard that spawns undead minions to do its bidding when attacked. | |
Wraith | A corrupt soul looking to devour other players' souls. | |
SkeletonWarriorDiamond | A skeletal warrior in full set diamond armor with a bow. | |
FoodFight | Enchanted food that's not going to digest very well and fight back. | |
HellSkeleton | A hellish skeletal fiend from the nether. | |
PigChest | A friendly lil' critter that's willing to follow you around as long as you have carrots around in exchange for holding a chest for you. |
*You can check out the original More Mobs
A wiki and forum coming soon!
I'm sorry, but the authors of this project sort have lost interest in programming Bukkit plugins. RIP More Mobs 2.0... which was never ever able to be completely released out of beta. Very tragic story.
So whens the full version coming out, love what it gives so far!
Will this be updated to 1.8? And I would like to suggest the feature to remove mobs. Like disable some and only use the ones that would match your server.
Does the update have a date? Or is this plugin dead?
My players loved the first version of the plugin, and we are still using it, but we would really like to use this one! I mean we can use this one, but i'd like it for mobs to spawn naturally with this! So from Merciless-PvP, we say,"Can we get a update!?"
Regards, Merciless-PvP
Lol The chestPig LMAO!! Like it.
more mobs 2 bug to Stealth mobs ,only Throw to things , can to Born, please fix the bug
how do they spawn in the world with out doing the commands ? cant set a random limit for them to auto spawn in the world can only spawn them in with commands?
Herobrine behind !!! the pig chest pic
Dibu is busy with his server. And from what I've heard, Oblivion has stopped coding. And I lost contact to Abandenz a few months ago, I dont think he is still into Minecraft even. I'll try contacting him on Skype, tho. Shado47
@GW_Armageddon
Considering the only person who has been on recent is the former author, Dibujaron, I doubt this plugin is still going.
Hi there,
Just curious if development is still continuing on this project? I'd really like to see this plugin but allowing the mobs to spawn naturally. Any info on this would be great so I can be sure to check back when it is ready! Thanks, and awesome job so far!
Great plugin with one but!
may we please get per world support so that we dont get invisible skele's destroying our newbs.
cheers Steve
I used to use this plugin when it had the wisp and herobrine blocks; without that I lost interest. The giants are passive, too, which is a shame. Naturally spawning is really what is needed here, we do not have time to entertain our players manually. I do hope someone takes this plugin where it was meant to go; it could be amazing!
Suggestion!!
Make it so you can create and customize your own mobs!
IDK if this has been added. Just saying if it hasn't!
Also, cusomizable mob drops.
@jadyha
Same way there's no point in having a "/spawnmob" command? Such a command could be quite useful for adventure maps that utilise command blocks, and any similar setups. Generally, features have 'no point' when one cannot find a point in it - that is not to say the feature has no point, but only that one cannot conceive of a use for it.
While it does say (in large bold letters) that the feature will be implemented, the developer seems to have taken leave for awhile, and looking at the license, one can only hope for one of the developers to implement said feature. I don't think that'll be happening for awhile.
Make mobs spawn naturally. There is no point in having to use a command to spawn random mobs into the world.
A really good plugin, I'm waiting for the mobs do spawn for add to my servver
Do something with wither skeleton because its bigger than normal skeleton/zombie and looks epic when in armor :D
willow wisp willow wisp :)