What can it do?

Cannons is a highly configurable plugin which allows you to fire block build cannons. It is possible to aim and load different amounts of gunpowder to hit targets at different ranges. The power of redstone makes it possible to set the gun to auto load and activate the rapid fire mode. Choose your projectile from a broad spectrum of cannonballs and smash the enemy.

With Cannons 2.0 you are also able to design your own cannons using .schematic files and give each cannon their own settings, as well as different types of projectiles.


  • Build a cannon out blocks
  • Design your own cannon and save it as .schematic
  • Design and fire different projectiles to smash your enemy
  • Use redstone to fire guns from distance
  • Rapid fire with auto-load possible
  • Destroyed blocks can be restored with CreeperHeal (if 'custom' option is true)
  • Cannons will stay load and aligned due to the database
  • Movement plugins (e.g. Movecraft) are supported if a cannon has a sign to store a tag
  • API for ships plugins (e.g. iSails) to use cannons on ships without signs.


by Wukkit

by wickedbrother

out-dated video

Alternatvie plugin showcase


  1. Install WorldEdit first (don't forget this)
  2. Copy the cannons.jar into your Bukkit's "plugins" directory, then run the server.


This plugin requires:


This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version If you wish to disable this feature (/me cries), you can do so by opt-ing out, which you can do in the config file under /plugins/PluginMetrics/

Information for Cannons 2.x


Additional information:

Known Bugs

  • The cannon ball (snowball) becomes invisible after 60 blocks but hits the target.
  • Voxelsniper will delete Buttons/Torches when you load the gun (be careful when you click the barrel)


  • Additional events/methods for seamless operation with movement plugins e.g. Movecraft, iSail


  • Raser4000
  • DreTax
  • JlJlJl
  • and many more


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  • Avatar of robotnikthingy robotnikthingy Mar 01, 2015 at 13:14 UTC - 0 likes

    I used the Minecraft region fixer tool to scan for and delete any corrupt chunksz but it did not find any

    However, I noticed my spigot version was outdated by a month or more, so I updated it, and I'll see if maybe that fixes the problem


  • Avatar of DerPavlov DerPavlov Feb 25, 2015 at 15:22 UTC - 0 likes

    @Legueshhh: Go I believe it is a problem of bukkit/spigot while generating new chunks. If it somehow fails, there is the error "already decorating" somewhere in the text. Repairing your chunks should fix the problem. I can also try to analyse your world, but you have to send it to me, since I am unable to reproduce the error.
    Should you have a different error message, please forward the error log to me.

  • Avatar of Legueshhh Legueshhh Feb 24, 2015 at 04:19 UTC - 0 likes

    @DerPavlov Hey, i'm using the plugin and i've these errors. Can you please help me ? It should be kind ! Thanks. Skype: legueshhh1 (This plugin is very important for my serv)

  • Avatar of DerPavlov DerPavlov Feb 22, 2015 at 17:47 UTC - 0 likes

    @robotnikthingy: Go Can you send me your server data. I am unable to reproduce the problem.

  • Avatar of robotnikthingy robotnikthingy Feb 22, 2015 at 01:05 UTC - 0 likes

    Hi, I found a bug which crashes the server. The console spams this message over and over until the server finally crashes

  • Avatar of mwkaicz mwkaicz Feb 19, 2015 at 17:20 UTC - 0 likes

    @Loraxe42: Go

    Finally :D Don't worry about tests :)

    Check out our MovecraftView script on
    - Simple way how to show .craft properties on your website.
  • Avatar of Loraxe42 Loraxe42 Feb 17, 2015 at 04:47 UTC - 1 like

    Hello Cannons users! I'm the dev for Movecraft, and with DerPavlov's assistance I have added support for Cannons to Movecraft.

    I know some of you were already using Cannons on Movecraft, in a limited way. I am hoping you might be able to test it for me, and report any bugs you find. Report bugs on the Movecraft plugin page, not here, no need to clutter DerPavlovs threads.

    I did some basic testing myself, and it seems to be working. But I need some of you hardcore users to put it to the test. Let me know if you have any problems.

    AKA: BaccaYarro

    Check out this video featuring Movecraft gameplay with lots of warship combat:
    Minecraft Airship Pirates Episode 15 -

  • Avatar of DerPavlov DerPavlov Feb 03, 2015 at 20:12 UTC - 0 likes

    @fastlockel: Go The latest version of Cannons should work. Report if you have problems.

  • Avatar of fastlockel fastlockel Feb 03, 2015 at 13:53 UTC - 0 likes

    Hello do you plan for latest spigot 1.8 ?

  • Avatar of DerPavlov DerPavlov Feb 02, 2015 at 19:26 UTC - 0 likes

    @alberts1boy: Go The direction you build your custom cannon is important, because the cannon ball will fly in this direction. Just set 'defaultHorizontalFacing' so it fires in the right direction.

What RPG features should be implemented for cannons

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Date created
Mar 04, 2012
Last update
Feb 02, 2015
Development stage
  • deDE
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Recent files