Configuration/technical info
The xLevel is calculated as following:
(Foundrate diamond * 10) + (Foundrate gold * 3) + (Foundrate Lapis * 10) + (Foundrate Iron * 1) + (Foundrate Mossy * 7)
If player broke less then 500 stones => xLevel divide in half If player broke more than 1000 stones => xLevel counts twice
The xLevel should never be over 100 => if so xray-using is used most likely
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