Versions

Older Versions

Added things | Removed Things | In Development | Fixed Issues | Thoughts

Version 1.1.1
  • Added back Custom Healths for Normal and Nether Worlds
  • Added /edrop debug command to easily find out what is broken.
  • Added /edrop moneydrop command to turn on/off Money Drops.
  • Integration of Vault plugin so Economy plugins may use this.
Version 1.1.0
  • Updated to 1.7.9!
  • Completely re-coded and ready to go!!
  • Fixed Depreciated Values
  • Removed HeartDrops. (Will be added back v1.1.1)
  • Removed turning on/off separate mobs
  • Removed /edrop about & /edrop updatecommand.
  • Removed Custom Health (Will be added back v1.1.1)
  • Removed Potions For Now (Will be added back)
Version 1.0.5
  • Updated to 1.7.2!
  • Potions in Normal and Nether can be different!
  • Heart Drops to regenerate health when picked up!
  • [Pre-Release] Has a Beta form of Heart Drops you can test.
Version 1.0.4
  • Health in Normal and Nether worlds can be different!
  • Updated to 1.6.4!
  • Removed mobsettings.SetupMobs class file
  • Fixed the Custom Health for Cave Spider not generating in Config.
  • Fixed Deprecated values in the code from 1.4.5
  • Fixed Health not going over 20.
  • Fixed a glitch when turning on and then off potions.
Version 1.0.3.2
  • You can now make the mobs DROP the items instead of placing them in the players inventory.
  • /edrop inv command for turning on/off Inventory Placing easier.
Version 1.0.3.1
  • Added the Giant back to the config setup.
  • Ability to control what the mobs drop in each world. ie. Zombies drop Gold in Regular world but drop Diamond in Nether!
  • /edrop update command for easier updating the Config File!
Version 1.0.3
  • MagmaCubes now have same health setup in config as slimes
  • Ability to turn on/off individual custom mob drops
  • Ability to give potions on drops
  • /edrop status command to see what is on and off. ie. "EpicDrop: On, BothDrops: Off, CustomHealth: Off"
  • Ability to turn on/off ALL potion drops.
  • Ability to turn on/off individual Potion Drops for Mobs.
  • Potion Drops can have levels.
  • Ability to control how many potions drop.
  • /edrop potions command added to turn on/off potions easier.
  • Recoding ALOT of the onMobDeath code and so far it's 200% cleaner and more efficient.
  • Forgot to add the Giant back to the config setup. Will be added back in new update.
Version 1.0.2.9
  • Fixed Iron Golems problem with not dropping anything.
Version 1.0.2.8
  • Added the Giant and Iron Golem to list of thing you can edit drops for
  • Added the AMOUNTS that you can drop for each mob!
  • Added a /edrop about command.
  • Fixing the same issue I had with slimes but this time with Magma Cubes (Trying to think of a more efficient way)
Version 1.0.2
  • Fixed the issue on why player won't drop anything
  • Added a /edrop playerdrops command to allow player drops on and off
  • Fixed issues with Slime Custom Health
  • Added an Update option in Config. Old Versions can update easily just by setting "Update: true" in the config

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