Versions
Older Versions
Older Versions
Added things | Removed Things | In Development | Fixed Issues | Thoughts
Version 1.1.1
- Added back Custom Healths for Normal and Nether Worlds
- Added /edrop debug command to easily find out what is broken.
- Added /edrop moneydrop command to turn on/off Money Drops.
- Integration of Vault plugin so Economy plugins may use this.
Version 1.1.0
- Updated to 1.7.9!
- Completely re-coded and ready to go!!
- Fixed Depreciated Values
- Removed HeartDrops. (Will be added back v1.1.1)
- Removed turning on/off separate mobs
- Removed /edrop about & /edrop updatecommand.
- Removed Custom Health (Will be added back v1.1.1)
- Removed Potions For Now (Will be added back)
Version 1.0.5
- Updated to 1.7.2!
- Potions in Normal and Nether can be different!
- Heart Drops to regenerate health when picked up!
- [Pre-Release] Has a Beta form of Heart Drops you can test.
Version 1.0.4
- Health in Normal and Nether worlds can be different!
- Updated to 1.6.4!
- Removed mobsettings.SetupMobs class file
- Fixed the Custom Health for Cave Spider not generating in Config.
- Fixed Deprecated values in the code from 1.4.5
- Fixed Health not going over 20.
- Fixed a glitch when turning on and then off potions.
Version 1.0.3.2
- You can now make the mobs DROP the items instead of placing them in the players inventory.
- /edrop inv command for turning on/off Inventory Placing easier.
Version 1.0.3.1
- Added the Giant back to the config setup.
- Ability to control what the mobs drop in each world. ie. Zombies drop Gold in Regular world but drop Diamond in Nether!
- /edrop update command for easier updating the Config File!
Version 1.0.3
- MagmaCubes now have same health setup in config as slimes
- Ability to turn on/off individual custom mob drops
- Ability to give potions on drops
- /edrop status command to see what is on and off. ie. "EpicDrop: On, BothDrops: Off, CustomHealth: Off"
- Ability to turn on/off ALL potion drops.
- Ability to turn on/off individual Potion Drops for Mobs.
- Potion Drops can have levels.
- Ability to control how many potions drop.
- /edrop potions command added to turn on/off potions easier.
- Recoding ALOT of the onMobDeath code and so far it's 200% cleaner and more efficient.
- Forgot to add the Giant back to the config setup. Will be added back in new update.
Version 1.0.2.9
- Fixed Iron Golems problem with not dropping anything.
Version 1.0.2.8
- Added the Giant and Iron Golem to list of thing you can edit drops for
- Added the AMOUNTS that you can drop for each mob!
- Added a /edrop about command.
- Fixing the same issue I had with slimes but this time with Magma Cubes (Trying to think of a more efficient way)
Version 1.0.2
- Fixed the issue on why player won't drop anything
- Added a /edrop playerdrops command to allow player drops on and off
- Fixed issues with Slime Custom Health
- Added an Update option in Config. Old Versions can update easily just by setting "Update: true" in the config
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