World Portals NextGen
Introduction
If you liked WorldPortals this plugin will like you even more
Just like the boring part of mmorpg's is having to spend most time killing mobs, the boring part of minecraft is having to spend most time travelling large distances, this plugin comes to help with that in order to get time to do all the really fun things you could do
Certainly the game offers other ways to do it like horses, boats, nether portals, etc. I admit i am somewhat purist, at start i didn't want to do it but later i said "what the heck, this is a game, and it has to be fun" ;D
Description
WorldPortal is a fantastic plugin, but as portals could have only 1 destination, if you want to go from one place to many others you have to build many portals... this plugin comes to fix this issue by linking nearby portals automatically creating a network, enhancing other features and adding some others that lacks, becoming the top of friendliness
the operation is almost exclusively with the mouse, gestures and vanilla world interaction, also includes a single command for list current portals and pathfinding, with clickable text links
Creating a portal
- build a vertical 3x4 obsidian frame, like a shorter nether one
note active portal "test-2" and workbench ahead as reference
- stake a signpost on the floor inside
you will see this suddenly fast before edit sign, posted mainly to show sign position
- write the portal name on the first line and place it
only accepts up to 15 ascii letters, numbers and hyphens on the first line
the new active portal will look like this
Using a portal
- enter some portal
- turn to the cardinal direction you want to go
note nearby portal list to the right (sorted by furthest) and selected portal to the top,
- wait a little and you will get teleported to the closer portal to there
here you can see the workbenck close to portal "test-1"
Listing portals
- to list all portals in current world type: /p [filter?] (page_number]
- you can filter portals by partial name (note the '?' question mark)
- if command returns too many portals, you can browse by pages
- defaults with no specified parameter(s): no filter, page 1 (or all pages from server console)
- you can also click purple text links to find path to portal (see next section)
default page 1 list with no filters
Path finding
- /p [starting-portal] finish-portal
- will show a path of portals to reach your goal, with cardinal direction and horizontal distance
Getting help
- the /p command accepts the argument: "?", so if you type "/p ?" you will get an in-game help page
- also the bukkit command "/help worldportalsng" will show you a brief plugin description
¡Viva Chile!
if you want to examine the source code (gpl v3) you can find the link here in the upper tabs
check my other plugins if you like by clicking in my profile to the right >>> and select "projects" link, all my plugins are designed to enhance gameplay complementing vanilla minecraft by adding some nice features
Hey fantastic plugin! However I seem to always lose a bunch of hearts everytime I go through it. How do I disable that?
In reply to UnspokenSilence:
I realized that in the config file you could edit how many points/hearts of damage you deal but when I put 0, I still take damage
In reply to UnspokenSilence:
no way! ....
the travel damage is intentional ... is the cheap "cost" you should pay to travel large distances instantly, instead doing it by bare foot, or taming animals before or build a large minecarts/canals infraestructure, etc .... as you see the cost is minimal... anyway, think the ender energies burns
anyway it is suppossedly to be configurable ... check the source code, tell me where is the problem and i will fix it ... currently i have no time to do it all
[SOLVED]
I've got a portal stuck here after destroying it's blocks.
I knocked out some of the obsidian, then the base block (just under the water) and then the reset of the obsidian.
I deleted the portal from the data config and restarted the server.
Then I was able to fill in the water so now the water is gone.
But the text remains :(
[WARNING]
Don't use WorldEdit super pick axe mode to remove the portal base block ;)
[SOLUTION]
Once the portal is deleted from plugins/WorldPortalsNG/data.yml
Create another portal in the exact same spot...
Destroy the base block normally. Texts were removed :)
In reply to 1oopy:
beetween many additions of versions 2+ there will be a new column header, it will be included in generated config.yml
but if you already have the file, you can in advance edit the file by hand to be perpared when the upcoming changes will come, otherwise you could get an exception when using pathfinding mode
changes are easy, please edit config.yml file at line 26
find this
headers: [---Name---,---Location---,--Dir--,---Distance---]
and replace with this
headers: [---Name---,---Location---,--Dir--,---Distance---,---Destination---]