Wireless Redstone
Instant redstone signal transmitter, get rid of those wires!
Help translate WirelessRedstone in your language!
This plugin is used worldwide. For that reason, I made it possible switch easily between languages directly in the configuration of the plugin (see "How to use"). If your language is not available, you can translate it on this website and I will add your own work to the next release of WR!
Demonstration Videos
Upcoming features. ( Or planned )
- Please note that we're doing our best to make WirelessRedstone bugfree, it still may contain a few bugs and such.
Links
- Metrics
Thanks
- Thanks a lot to Wmisiedjan, the creator of the plugin. He left the project more than a year ago, and since that moment, I'm the developer of the plugin. I made big changes, but some of his code still is in the plugin. He was also a great guy because the code was open, that's why I could take it and modify it. Thank you, mate ;)
- Thank you a lot to bb-generation who optimized the configuration part and update the plugin to maven.
- Thanks to my beta-testers (cannonb4ll, s32ialx, and Kervinou), your help is great!
- Thanks to all the persons who help me to improve this plugin, and report bugs.
Donate
Pssst... Do you like my plugin? Then please donate a bit to encourage me!
Have an issue?
Please report it here
If you want to post it here, please post:
- a description of what's happening.
- The version number of WirelessRedstone, and Craftbukkit.
- An error log if you could get it.
Suggestions
If you want to submit an idea, please post it on this page with the label suggestion.
When are you going to update it for the newest craftbukkit?
@WhiteNightFury
I'll do it, i promised, but i'm currently in holidays in China so i don't work all the time
EDIT: So, I tested, and it happens because of the point in parkour.; i will fix it ;)
EDIT 2: Now it prevents you from creating a channel that the name contains a point, but it doesn't completely fix the problem...
@licks92
and I'd very much appreciate it if you fixed that array/section thingy as quick as possible, all those warning messages make me a bit grumpy
I'm getting console errors on start about wireless channels like Gotomtom95. They have periods in their names, but I'm not sure that mine are actually working. I'm going to try to work around it in the meantime.
@s32ialx
After the range, I will add support for other plugins like dynmap, it's very interesting ;) (Thanks Gotomtom ;) )
Hey! anyway you can make it so that if your using dynmap it will pop up little WiFi bars displaying the locations of all your Aerials
@WhiteNightFury
I have an idea, I think that it happens because the name contains a point '.' and the configuration can detect it like a new section, or array. I will test it and fix it...
[WirelessRedstone] Channel MemorySection[path='WirelessChannels.parcours0', root='YamlConfiguration'] is not of type WirelessChannel.
its complaining for nothing!
if i change it to type WirelessChannel it actually deletes it from config
and besides it works just fine
signs made are like parcours0.1 and stuff
it makes the config go like:
parcours0:
'1':
==: WirelessChannel
id: 0
transmitters:
- ==: WirelessTransmitter
isWallSign: true
direction: 2
owner: Gotomtom95
z: -675
y: 9
world: Creative
x: 533
name: parcours0.9
owners:
- Gotomtom95
receivers:
- ==: WirelessReceiver
isWallSign: false
direction: 13
owner: Gotomtom95
z: -675
y: 4
world: Creative
x: 544
oh and btw, some more info on the config would be appreciated. so I know how to disable those ever anoying warning messages that are the most useless waste of space evah
@Crigges
This is a very good idea. I'm not sure it will be invcluded in 1.6 because it will released soon, but sure i'll add it :D
I think i'll do it like this : Receiver clock [WRrc] channel time
and receiver edge [WRre] channel time
I just want add a idea for the 1.6b Milestone
I often work with world edit and copy redstone stuff like edge trigges ect.
It would be realy cool if it is possible to copy Signs by world edit, and remove Sings by World edit.
Another idea is to make sings Pushable :O so i could build a robot :D
And my last idea is a clock/edge channel. Here an example:
Sign1 Sign2
[WRt] [WRrc2]
Channel Channel
If sign1 gets powered, sign2 should blink up ever 2 seconds. If it is [WRrc0.5] then it should blink every half second.. and so on. If sign 1 is.n't powerd anymore Sign 2 should stop blinking
Now the example for the edge channel:
Sign1 Sign2
[WRt] [WRre2]
Channel Channel
If sign1 gets powered sign2 should be a torch for 2 sec and turns off after, untill the sign1 reactivates. Just like a typical edgetrigger just with signs.
I hope you like my ideas, my server would be realy happy if you make some of them real.
Sorry for my realy bad English and i hope you understood me ;)
Crigges
Edit: Wtf srry but the autoformatting destroyed my post -.- I choose now another markup type much better :D
@licks92
I would rather not remove the need for redstone all together is all. The currency thing would also be nice. :)
@moonjokes
It's interessant, but why create a new "redstone money"? What about use an economy plugin like iConomy?
But that's a nice idea, i will think to...
I like the idea of this plugin but I would like to make a feature request.
I want to have a set amount of redstone in a players inventory to be consumed upon making a sign. If they destroy the sign the redstone is given back to them. If you do eventually do the range thing it could be configurable to redstone cost vs range.
If you can't do this that's fine. I just don't like the idea of "free" redstone.
@licks92
That's awesome :D
I'll check often to see if you got the range implemented. Next weekend I'll probably have lot's of free time, then I'll download the source, and see if I can help in any way.
@Damimad
I think it can be hard to hook this plugin in, but I have other solutions...
Do you think you can add true wireless redstone like in : http://dev.bukkit.org/server-mods/quantum-connectors/ It no longer works (I lost my older version that did work, and it was way old but somehow remained working. :[). The idea is to allow people to link levers together, when one lever is on, the other is on. Basically setting senders and receivers. It's probably a big request, but I thought I'd poke at it anyway.
@MamotromicO
I think it's a good. Tomorrow i may can add it. But maybe if I haven't enough time you'll do it, it's an open source project, you can do anything you want, i'll accept if it works fine ;)
I'm Loving this plugin :D Biggest thing is the reduced server load on biiig circuits.
A question thoug: is it possible to put a range limit on the channels? It seems theres none, and it would be pretty awesome to be able to limit the range. I'll probably check the source code later and try to think a possible way to implement it if you don't intend to do it :D
Thanks for the update! This is very helpful to me and my eventual server! server!
Updated !