VoxelTextures

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

Notice: This features of this plugin has merged into our new VoxelModPackPlugin. We highly recommend using it instead as this plugin will not be updated anymore.

Introduction

VoxelTexturesPlugin is the server-side counterpart to VoxelTextures. Server administrators can use the plugin to transmit server region data to clients running the VoxelTextures client mod. The plugin is very lightweight and sends only the region data and a hashed “world identifier” used by the client to determine the current world.

Requirements

Features

Allows clients running VoxelTextures to experience region-specified texture pack changes and other cool functionality such as welcome text and display of the current region name. Server opers can reload the region file at any time and can also find the current world hash to allow the creation of server-specific region files. Place your server's custom regions.xml file in in the plugins/VoxelTexturesPlugin/ folder on your server. An example regions.xml with comments is available here.

Commands

/vtreload

Reloads the server-side regions.xml file, use this command to instruct the server to reload the file from disk when changes are made.

/vthash

Displays the hash of the currently occupied world. Use this to find out the hash of your world to include in the regions.xml file.

Tutorial


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