V1.17.0
Details
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FilenameVoidSpawn.jar
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Uploaded by
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UploadedJul 30, 2018
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Size59.39 KB
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Downloads7,091
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MD5b1c81a422283255bf5724284ffa4a507
Supported Bukkit Versions
- 1.12
Changelog
V1.17.0
This is a smaller feature update, but larger internal update.
- Updated to Spigot 1.13. Officially dropping support for all previous spigot versions.
- Update to Java 8.
- New permission 'vs.enable'. Given to all users by default. If negated/set to false for a player, nothing will happening when entering the void.
- Added Command Autocomplete. All commands will provide auto complete functionality which should make it easier to use VoidSpawn
- Various internal changes and improvements
As always, please report any problems you might run into. I am also always happy to take feature requests.
V1.16.1
- Add sound support when a player is teleported. Set this via /vs sound (sound) [volume] [pitch]
- Fix case sensitivity on modes and detectors.
- Fix armor not being cleared when clear inventory is set to true.
V1.16.0
- Added new detector system. Defaults to void which is the same as before.
- Added new command /vs detector (detector) [world].
- Available detectors: Void (Default), Nether.
- Added variables to command mode. Available variables are: ${player.name}, ${player.uuid}, ${player.coord.x}, ${player.coord.y}, ${player.coord.z}, ${player.coord.world}
- Added the ability for commands in command mode to be ran as OP. Add "op:" to the front of the command and it will be ran by the server instead of the player. This allows commands to be ran that players don't have permissions for.
- Minor performance improvements.
V1.15.0
- Add Player Toggle (/vs toggle), This will toggle whether the player is teleported or not when entering the void.
- New Permission "vs.player.toggle"
- Altered "/vs set" behaviour so that the world mode is also set spawn.
Thanks to ShadowDragon7015 for his contributions.
V1.14.0
- Add uSkyBlock Support
- Fixes bugs involving shared islands for IslandWorld and aSkyBlock
V1.13.0
- Removed vs.override permission: Was causing more problems than it was worth.
- Add keep inventory flag (/vs keepinventory (true/false) [world]): If set to false, the players inventory is wiped. Defaults to true if not set.
- Add hybrid mode (/vs hybrid (true/false) [world]): If set to true. Will run both the command mode as well as the other mode. Command mode is ran after the other mode.
- Offset now works above the void. A negative offset is above the void and positive offset is below the void.