VariableTriggers v1.0.6
Details
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FilenameVariableTriggers.jar
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Uploaded by
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UploadedJun 9, 2012
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Size65.64 KB
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Downloads393
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MD50611ef2a6466981b10b4acf76c0cf5d6
Supported Bukkit Versions
- CB 1.2.5-R3.0
Changelog
v1.0.6
- Fixed @SETSTR bug.
- Fixed issue of the first time you run VariableTriggers and reload server before first auto save. This was causing the loss of trigger data.
- Fixed @TOGGLEBLOCK to work with $obj.var for location
- Usage: @TOGGLEBLOCK [itemID] [location]
- Added the ability to use decimal with @PAUSE and @COOLDOWN
- @PAUSE 2.5 - will pause f0r 2 1/2 seconds
- @PAUSE 0.1 - will pause for 1 tenth of a second
- Added @GETENTITYCOUNT [OBJECTVARIABLE] [ENTITY] [RADIUS]
- OBJECTVARIABLE - An $object.variable to save the count in
- ENTITY - The entity you want to get the count of ZOMBIE, CREEPER, COW, PLAYER and so on...
- RADIUS - The radius in blocks from the triggering player to check
- Usage: @GETENTITYCOUNT $<this>.count ZOMBIE 10
- This checks for ZOMBIE's in a 10 block radius of the triggering player and saves the the number of zombies found on the trigger object in a variable named count.
- Fixed a few other minor bugs .
v1.0.5
- Added @CMDCON command to scripting - This is in responce to a request about PEX. This will execute a command as if it were type at the server consol.
- Added MaxBackups option to config.yml - This sets the maximum number of backup files per data type stored in the backup folder.
- Fixed @POOF, @SMOKE, @FLAMES, @SOUND to work with location variable set with /vtrigger setloc
v1.0.4
- Added /vtrigger setloc - This will allow the creation of an $Object.Variable that stores the current position and orientation. Can then be used in script as a location as in @TP $loc.warp2 or @ENTITY ZOMBIE 3 $Castle.loc1
- Added /vtwalkview and /vtclickview - This will allow you to view the script on an existing trigger.
- Fixed a couple minor permission issues
v1.0.3
- Fixed some syntax errors
v1.0.2
- New Release