UltraItems
<font color="red" size="5">UltraItems is going to be merged with SpoutBlocks into SpoutMaterials.</font>
![](http://dev.bukkit.org/thumbman/images/35/407/600x358/intro.png.-m1.png)
UltraItems creates custom items (with custom title and texture). You can also set crafting recipe and left / right mouse button click action. Action is something to post in chat (eg. command or some message), so you need another plugin to handle this. It is recommended to have commandhelper installed to do advanced commands (command chaining). This plugin requires Spout to be installed, otherwise items will have default texture. You can get item via command /ultraitems (alias /ui).
What you can do with this: wands, food, <s>tools</s>, <s>change stackability</s>
What you can't do (for now): armor, blocks, entities, change durability
<font color="red" size="5">Warning: This plugin requires development version of spoutcraft (check 'use latest dev build' in spoutcraft options) because of bug where items.png is in inventory instead of texture.</font>
Frequently Asked Questions
- Why ain't my permissionbypass working?
- You have to use some permission manger using SuperPerms (like PermissionsBukkit or PemissionsEx or bPermissions)
- How can i set healing staff?
- You can set negative damage.entity option to achieve that
- Will you add maxstacksize soon?
- I have asked Olloth (he's working on custom item api in spout) and he said that method for changing stackability isn't something that can be done easily.
- Will you add crafting with different data values soon?
- See IRC log
- What about furnace crafting from custom items?
- See Spout issue #800
- Will you add custom blocks soon? What will be possible to set?
- Yep. Luminescence, opacity, drop, friction, hardness, whether is powered, explosion resistance. I also like the idea it would act like tree block. And some events like place.
- Why i can't change id of base item?
- Not a preferred way of creating item with spout api anymore.
- How can i set mob drops?
- Use one of following plugins: CookieMonster, EcoCreature or MoneyDrop
- How do i convert old items (pre 0.8) to new spout compatible items?
- Follow this info.
- How can i find out id and data value of item?
- It is shown in console on start-up or after performing /ui reload.
- What does 'Config is unproperly formated?' mean?
- You either don't have UltraItems as root node or you have BOM signature in your config.
Example configuration
Following example should be working with dev version. If you can't use something, download dev version first.
UltraItems: # main container
flashwand: # item name (used when obtaining item via command)
title: Lightning wand # title shown when cursor moved on item in inventory
url: http://ogion.cz/files/items/flash.png # url of image to set to inventory item (it is currently only in inventory and in-hand)
lclick: # left click section
action: |
/zap # command sent when left clicking with item in-hand
let them burn! #you can specify more action as same as multiple permissions to bypass just add multi-line notation (pipe, vertical bar or whatever you call |)
#also you can use variables $player, $coords, $world
permissionbypass: flashplugin.zap # temporarily adds specified permission (removed after performing of action), not recommended to use (if you leave item in chest everybody can use it).
rclick: # right click section
action: /zap multi# command sent when right clicking with item in-hand
cracker:
title: Notch crackers
url: http://ogion.cz/files/items/notch.png
rclick:
health: 20 # 2 = 1 hearth, you can use negative values too
hunger: 20 # 2 = 1 hunger unit (chicken leg), you can use negative values too
consume: true # whether or not is item consumed after clicking
sound: http://ogion.cz/files/items/crunch.ogg
<s>maxstacksize: 6 # maximal size of stack</s>
recipes:
- type: shaped
amount: 2 # amount of items gained by crafting
ingredients: |
0 266
266 357 266
0 266
osword:
title: Obsidian sword
url: http://dl.dropbox.com/u/1189439/osword.png
instantbreak: true # instantly breaks the block being destroyed
damage:
entity: 80 # damage caused to entity (2 = 1 hearth)
recipes:
- type: furnace # you can use furnace, shaped or shapeless
ingredients: "49" # ingredient id:data
- type: shaped
ingredients: |
0 49
0 49
0 cracker
# note you can use item names in recipes (item has to be specified before used in recipe)
Permissions
- ultraitems.* - All UltraItems' commands
- ultraitems.reload - Reload config (default: op)
- ultraitems.list - Show list of items (default: true)
- ultraitems.give - Give item (default: true)
- ultraitems.give.* - Give all items (default: true)
- ultraitems.craft.* - Craft all items (default: true)
Commands
- /ultraitems <itemname> [amount] - gives player item itemname
- /ultraitems list - shows list of items
- /ultraitems reload - reloads configuration file (this works quite weird if you updated recipes so rather use /reload)
- /ultraitems replace - replaces items before new spout item api with new ones
Future releases
- Support for mana plugins
- Complex scripting language for more customisable items
- Block enemy attack (like right click with weapon in mc)
- Integration into give command (General plugin)
- More food properties (poison) and animation
- More events (blockplace, drop, pick, destroyed, walkedon, walkedoff)
- Explosions
- Custom blocks
- Config generator
- Delay option
- Advanced consumption (another items, replacing item)
- Entity shooting (arrows, fireballs)
Changelog
0.9
- Added crafting permissions
- Added amount for give command
- Some crafting fixes (you can use custom item names in recipes)
- Added basic api
- Added instantbreak option
0.8.1
- New bukkit config api
- /ui replace command for replacing old items with new ones
- Info about added items
0.8
- Compatible with new spout api
- Entity damage multiplier changed to absolute number
- Removed multiple spaces bug, data values can be now separated with :,;-
0.7.1
- Fixed data values in recipes
0.7
- Disabled consume for left click action
- Added crafting recipes
- Added health and hunger options
- Colored messages
- Prevented stacking of items with different data values
- Added maxstacksize option
- Added permissionbypass option
0.6
- Added entity damage multiplier
- Enabled data value 0 for click action
0.5
- Better error handling
- Enabled data value 0
- Blocking all right click actions
0.4
- Moved action, consume into l/rclick section
- Action not required for other settings
- Sound setting supported
0.3
- Added consume option
- Enhanced exception handling (incorrect spout)
- Fixed onPlayerInteract without item causing NPE
0.2
- Working reload command
- No errors in console mode
- Restructured returns
- Removed dev messages
0.1
- Initial release
- SuperPerms support
Known bugs
New features are tested before being released but it can miss some bug. If you find any, please report it to the comments or issues section.
- Sound sometimes isn't played (Spout's bug?)
- Reloading config doesn't reset item titles and textures if removed from config (you can use /reload command from bukkit)
- Consume on left click not working correctly (had to disable it because it caused internal server error - bukkit's issue?)
- Maxstacksize isn't working correctly
Download
You can find it in files section. Source is in repository
You can get latest dev version on DropBox.
Ho ok, sorry.
Humm yet it is in PermissionsEx options:
If anyone knows how ?!
@Misteryan
Sorry i use PermissionsBukkit so i can't help you but according to this comment PEX ain't compatible with SuperPerms.
@Astaen
I saw that but it is actually in MagicSpells plugin which changes mana this one only renders it.
I've added crafting permissions to dev version but not tested yet.
OceManaBar if you needed the link: http://dev.bukkit.org/server-mods/ocemanabar/
Pour les deux français: il y a aussi Incraftible qui fonctionne avec Spout. Jamais testé donc je ne vous promets rien. Vive les français ! !
Lisured => If we can have customs blocks, herrrr Do You Want To Marry Me ?
Hello
Permissions do not work with UI ?
If I forbid access control, the others can give items, and the bypass does not work: You do not have permission
I use PemissionsEX
Thanks
EDIT : I like this idea :)
@Astaen
Great idea. I will add support for plugins adding mana bar and experience bar. Feel free to post plugins you use for that.
Hi, I got an idea today: Make magic items wich use mana. It would be exactly same as "hunger" and "heal" but it will give or debite mana.
For example:
With Spout it's also possible to add Manabar:![](http://dl.dropbox.com/u/38636534/manabar.png)
(picture from OceManaBar)
@Hoot215
Sorry i was in time pressure last week so i couldn't finish custom blocks. I will start tomorrow (it's actually past midnight there so today).
0.9 should be completed till friday.
@Misteryan
There will definitely be an option for specifying drop. Crafting permissions are sth i want implement too but has lower priority than blocks.
How is the attempt at custom tools coming along? Also, will you be releasing a new "official" version soon?
Ce que j'attends avant tout c'est les Blocks :)
Le must c'est avec des Options pour la génération, la possibilité de laisser tomber un item (personnalisé) lorsqu'on casse un block,... je vois déjà des cocotiers sur les plages, des pommiers dans le vergé, des vignes,... :)
Après pour diviser les crafts en groupes pour en faire des métiers (à la manière de Craftgroup), c'est un + qui m’intéresserait aussi de voir intégré à UltraItems !//
=== In Bad English === :
What I want most is the Blocks:)
The must is with options for generating the possibility of dropping one item (custom) when a block breaks, ... I can already see on the beaches of coconut trees, apple trees in the orchard, vineyards, ... :)
After crafts to divide into groups to make trades (how to Craftgroup) is a + also interests me to see integrated UltraItems!
@Misteryan
Ah yeah ! Merci ! Je vais essayer ça, mais en attendant si c'était directement intégré a UltraItems ça m'arrangerait :P
@Astaen
That's what you want ? :
http://forums.bukkit.org/threads/mech-rpg-craftgroup-v0-3-1-prevent-crafting-of-specific-items-and-blocks-1000.25630/
In French :
Hoo, je viens de voir que tu est français :)
En fait si j'ai bien compris tu veux créer des groupes pour définir qui craft quoi ?
Si j'ai bien compris regarde le lien plus haut, il fonctionne bien et si t'y comprend pas, je peux t'aider ;)
@Misteryan
I got an idea wich is nearly same, it would be "per-item" permissions, to make groups like Alchemist who are the only-ones to craft potions, Blacksmiths who can craft obsi tools, Magicians who can craft wands etc ...
Thanks
Ho ! And if the "Blacklist" could be customizable (add a Custom Block / other plugin with ID: Data) that would be perfect :)
@Misteryan
Ok will do that.
@Lisured
Hello
An idea:
I do not know how to explain it, but the goal is to make a "Blacklist" containing Worbench, furnace, door, ... and put an option to use or not the Blacklist.
It is for an item is not used when you right click on an item in the blacklist.
I meant the crafting recipes. My runes are obsidian with a dye (The dye defines where they take you).
@Lextao
Nope, i hope it will be possible to change behaviour with CustomItemSword class.
@razerwashere
What do you mean by not working? Please be more specific.
Oh, That would be why my teleport runes weren't working with it.