CookieMonster - Money and Items for PvM and PvP
Version: 1.7.4.2
Receive Economy rewards for hunting down monsters, animals, even other players!
This is a continuation of Coelho's initial CookieMonster Plugin
CookieMonster is based off of the inactive iMonster, however uses none of the code from it,
so it is more lightweight.
Features:
- configurable item drops and economy reward for each monster
- configurable economy reward for items used to kill monsters
- also supports PvP
- Supports iConomy 4,5,6, BOSEcon 6,7, MultiCurrency, & EssentialsEco
- Ability to change entity drops with drop-rate.
- Ability to add minimum and maximum money drops for randomness
- A kill tracking system to check for spawn camping
- define a square-radius for area to check, including max. elevation change, # of kills in this area, & timespan before an individual kill is no longer counted
- anything over that number within the area will disable rewards until the records are old enough to be removed
- so far, only lasts in server memory, so records are lost on server stop/reload
- doesn't allow to damage a creature/mobspawner if penalty is greater than account balance
- option to only drop items for a direct kill (stops autofarmers)
- option to replace normal drops with custom drops
- option to drop custom drops items globally
- configurable messages (including if there is no reward)
- can distingush charged from normal creepers, and tame/pet wolves from wild wolves
- can disable/enable rewards for defined regions
- uses WorldEdit for selections
Commands:
- /cookiemonster (cm) reload reloads settings from configuration file
- /cm region define <id> set a region (once a region is selected in worldedit)
- /cm region list [page] list regions (in current world if as a player)
- /cm region remove <id> to remove regions
To-Do:
- ? permissions (for rewards & maybe permission to kill without penalty?)
- ? penalties/rewards for killing players in groups?
Demonstration Video: http://www.youtube.com/watch?v=1y24vv2tOqg
Facts
- Date created
- Sep 13, 2011
- Categories
- Last update
- Feb 19, 2013
- Development stage
- Release
- License
- GNU General Public License version 3 (GPLv3)
- Curse link
- CookieMonster
- Downloads
- 114,665
- Recent files
- R: CookieMonster 1.7.4.2 for CB 1.4.7-R1.0 Feb 19, 2013
- R: CookieMonster 1.7.4.1 for CB 1.4.6-R0.1 Dec 23, 2012
- R: CookieMonster 1.7.4 for CB 1.4.5-R1.0 Dec 20, 2012
- R: CookieMonster 1.7.3 for CB 1.4.2-R0.1 Nov 01, 2012
- R: CookieMonster 1.7.2.1 for CB 1.2.3-R0.2 Mar 13, 2012
- Reply
- #136
absintoj May 10, 2013 at 10:59 UTC - 0 likesVideo Tutorial on the Plugin
http://www.youtube.com/watch?v=QqYgDqg6Aow
Credits: (AbsintoJ/CookieMonster)
- Reply
- #135
TheArnaud156 May 05, 2013 at 13:01 UTC - 0 likesUpdate Please !!!!
- Reply
- #134
IkinesyKx Apr 25, 2013 at 13:50 UTC - 0 likesjascotty you don't work on beta build ?
- Reply
- #133
UberBosser Apr 22, 2013 at 20:41 UTC - 0 likesUpdate! please i get a Ton of bugs :(
- Reply
- #132
Pixelmod Apr 21, 2013 at 09:36 UTC - 0 likes@IkinesyKx: Go
How do you disable it in a world?
- Reply
- #131
IkinesyKx Apr 18, 2013 at 09:57 UTC - 0 likesthere is a bug when a disable cookiemonster in a world, when i destroy a mobspawner i get rewards :s just with mobspawners
- Reply
- #130
TheRogueX Apr 10, 2013 at 04:06 UTC - 0 likesDoes Cookiemonster properly consider the 'Looting' enchantment effects when calculating drop chances? There are others out there that allow for the editing of drop tables, but they totally ignore the 'Looting' enchantment, making it absolutely useless.
- Reply
- #129
djwild Apr 03, 2013 at 16:33 UTC - 0 likesHi, there is a way to add drop (coin) for NPC made with citizens (Sentry)? I cant figure how to identify that in the config.yml
- Reply
- #128
Bouger Mar 26, 2013 at 00:49 UTC - 0 likesIs possible make that mobspawner not give coins?
- Reply
- #127
demellion Mar 20, 2013 at 23:45 UTC - 0 likesGuys, awesome plugin, but I am dreaming about multiwords support .