Trappers

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

http://www.youtube.com/watch?v=zLpT3_kPhN0

The theme of this plugin is a ‘trapper’ theme. Designated ‘trappers’ will act as hunters to the rest of the players, using resources to plant traps. Scores between these two sides will be kept.

The plugin will support the deployment of traps. These traps will have associated costs, and can injure or kill a victim player. Rewards will be given to players who successfully trap enemies, and a way to check the scoring will be implemented.

Trappers can be declared by OP, and they are given a great advantage at the beginning of the game (items and health). This is because the number of trappers should be small compared to the rest of the population.

When the player is holding the trap tool, he/she can create traps by clicking on blocks. These traps have a cost: items will be deducted from the player’s inventory.

If a trap successfully kills another player, the trapper is rewarded with more trap currency. Non-trappers are rewarded with a greater point bonus, and their hunger is diminished by killing trappers.

Points are given to both the trappers and the trapees, and the scores can be checked by both sides.


Comments

Posts Quoted:
Reply
Clear All Quotes

About This Project

  • Project ID
    48148
  • Created
    Dec 6, 2012
  • Last Released File
    Never
  • Total Downloads
    0
  • License

Categories

Members

Recent Files

No files uploaded yet.