Spleef on a big trapdoor platform! Also with some super epic knockback sticks to push the others down.
The reset was fixed in TrapdoorSpleef v1.2!
You need to install MinigamesLib for the plugin to work
Also, you'll need Vault for economy rewards to work.
- /tds setmainlobby set the main lobby where all join signs will be
- /tds setlobby [arena] set the waiting lobby
- /tds setspawn [arena] sets the player spawn, repeat for multiple spawns (but keep them near the first one)
- /tds savearena [arena] this will save the arena and generate the platform, if it doesn't join and leave the arena once
You can now set a join sign (optionally). Lines:
If the circle doesn't get generated, start and stop the arena once.
TrapdoorSpleef v1.0 and v1.0.1 = MinigamesLib 1.3 and lower
TrapdoorSpleef v1.1 = MinigamesLib 1.4 and higher
|/tds||Shows all possible commands|
|/tds setspawn <arena>||Sets the spawn point.||mgtrapdoor.setup|
|/tds setlobby <arena>||Sets the lobby point.||mgtrapdoor.setup|
|/tds setmainlobby||Sets the main lobby point.||mgtrapdoor.setup|
|/tds savearena <arena>||Saves the arena.||mgtrapdoor.setup|
|/tds setmaxplayers <arena> <count>||Sets the max players allowed to join to given count.||mgtrapdoor.setup|
|/tds setminplayers <arena> <count>||Sets the min players needed to start to given count.||mgtrapdoor.setup|
|/tds setarenavip <arena> <true/false>||Sets whether arena needs permission to join.||mgtrapdoor.setup|
|/tds removearena <arena>||Deletes an arena from config.||mgtrapdoor.setup|
|/tds removespawn <arena> <count>||Deletes a spawn from config.||mgtrapdoor.setup|
|/tds join <arena>||Joins the arena.|
|/tds leave||Leaves the arena.|
|/tds start <arena>||Force-starts the arena.||mgtrapdoor.start|
|/tds stop <arena>||Force-stops the arena.||mgtrapdoor.stop|
|/tds list||Lists all arenas.|
|/tds reload||Reloads the config.|
There are a few config files (config.yml, classes.yml, arenas.yml, messages.yml, stats.yml) which are mostly self explanatory. Be aware that guns.yml is not used in this minigame!
config: default_max_players: 4 # default amount of maximum players that are allowed to join an arena default_min_players: 2 # default amount of minimum players that can join an arena lobby_countdown: 30 # amount of time in seconds to countdown in lobby ingame_countdown: 10 # amount of time in seconds to countdown ingame before the final start rewards: economy: true economy_reward: 10 # You'll need Vault for economy to work item_reward: false item_reward_ids: 264*1;11*1 # 264 being the id, you can specify an amount (the '*1') and enchantments (e.g. 264#DAMAGE_ALL:2*64 would be sharpness 2 on a stack of diamonds) command_reward: false command: pex user <player> add SKILLZ.* global_arenas_size: 30 # increase this if you want the platform to be bigger
You can also specify data on an item reward. If you would want 32 enchanted red wool blocks, you'd adjust the config to: 35:14#DAMAGE_ALL:1*32, where :14 is the data for red, 35 the id for wool, and the rest as explained above.
There are 2 classes with differently enchanted sticks, as always you may change all values in classes.yml.
[English] Plugin tutorial by Craft King: https://www.youtube.com/watch?v=iasmDG64Rks
- Suggestions are welcome. :)
Have fun :)
Submit them here: http://dev.bukkit.org/bukkit-plugins/instances-minigamesapi/forum/ and NOT in the comments!