# Thanks to RasCas for the translation. Danke RasCas.
# This version is only partially translated because I made major changes to the file right after RasCas translated it.
# I started to translate commands as an example.
# The full version of this config has helpful comments describing the options.
# If your config file has been migrated from an older version, it may only include these comments.
configuration:
# Leave the version alone, it's the config version, not the plugin version.
config-version: 1
# Detect people using /time [x] and cancel any active shift on their world.
detect-time: true
# Convert &[0-9a-f] as color codes. (&0, &1, ...) Matches the minecraft code #s: http://www.minecraftwiki.net/wiki/Formatting_codes
colorize-strings: false
classic:
on: false # turn on classic(more frequent) job scheduling
poll-rate: 100 # How often to check the server time (in approximate ticks) when classic is on.
strings:
# Customizable strings and destinations.
# Valid destinations are 'server-announce', 'world-announce', and 'player'
shift:
string: 'Die Zeit auf der Welt: [%world] hat sich plötzlich verändert.'
destination: server-announce
cancel:
string: 'Die Zeit auf Welt: [%world] scheint wieder normal zu verlaufen.'
destination: server-announce
startup:
shift:
string: 'Die Welt: [%world] ist nach einem Neustart in einer %setting - Zeitschleife
gefangen'
destination: player
cancel:
string: 'Welt: [%world] wird nach dem Neustart nicht mehr in einer Zeitschleife
gefangen sein'
destination: player
errors:
errors:
error-logging: true
dne: 'Die Welt: [%world] existiert nicht!'
shift-permission: 'Um dies zu tun benötigst Du das Zugriffsrecht: timeshift.shift'
startup-permission: 'Um dies zu tun benötigst Du das Zugriffsrecht: timeshift.startup'
console-specify: 'Du musst eine Welt angeben, wenn Du die Console benutzt.'
no-perm: 'Du hast leider keinen Zugriff auf die TimeShift Kommandos.'
stop-permission: 'Um dies zu tun benötigst Du das Zugriffsrecht: timeshift.cancel.'
help:
console: 'Anwendung: shift <Tag | Nacht | stop | sunrise | sunset | setrise> <world(s)>'
shift-only: 'Anwendung: /shift <Tag | Nacht | stop | sunrise | sunset | setrise>'
startup-only: 'Anwendung: /shift startup <Tag | Nacht | stop | sunrise | sunset
| setrise> -- sets startup and /reload behavior only'
shift-startup: 'Anwendung: /shift <Tag | Nacht | stop | sunrise | sunset | setrise
| startup [option]>'
commands:
# A basic definition. You can add your own, or adjust the ranges, but these should provide some nice defaults.
Tag:
# Synonyms. Capitalization doesn't matter.
aliases:
- day
# Most common type, if you forget this, it'll be assumed, but you'll get a notice about it on startup.
type: loop
times:
# Minecraft time uses a 24000 tick clock, with approximately 20 ticks/second occurring under optimum conditions.
# The times below may give you some hint as to when
- 450 # Time to loop from
- 11449 # Time to loop to
Nacht:
aliases:
- night
type: loop
times:
- 14100
- 21899
sunrise:
aliases:
- rise
type: loop
times:
- 21900
- 24000
- 0
- 550
sunset:
aliases:
- set
type: loop
times:
- 11550
- 14149
# This is a little different: now we have two periods defined instead of one. You can define as many periods as you want. They run sequentially, and will loop.
setrise:
aliases:
- riseset
# It's still a loop though, really common, like I said.
type: loop
times:
# These are the sunset settings from above.
- 11550
- 14149
# These are the sunrise settings from above.
- 21900
- 24000
- 0
- 550
# They were both pairs. Odd numbers will cause your setting to be rejected
# Another special one! You'll only ever have one of these...
startup:
aliases:
- start
# Ooh, look there! That's it! A modifier for "Startup" behavior.
type: startup
stop:
type: stop
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