< . . . Changelog
. . . >
- v2.5.0
- Added a blacklist of worlds to deny usage of The Archer.
- v2.4.2
- Added option in config to auto-change to normal arrows if the player is on cooldown from the previous The Archer arrow.
- Added option in config to use SHIFT(sneak) to change to Normal Arrow instantly instead of switching to previous arrow.
- v2.4.1
- Fixed a bug with the new perms.
- Added a permission to allow usage of all arrows.
- v2.4.0
- Added option in config to auto-change to normal arrows if the player doesn't have more materials to shoot the desired The Archer arrow.
- Added a region blacklist (optional worldguard hook) to avoid players shooting The Archer arrows inside them.
- Players can see the exact remaining time (seconds) in chat when trying to shoot an arrow in cooldown.
- Fixed client-side visual bug when trying to shoot without enough materials.
- Commands & Perms added to the config to help you.
- Permission for "normal" arrow removed, is no more needed.
- WARNING: PERMISSIONS HAVE CHANGED! CHECK THE PERMISSIONS PAGE!
- v2.3.0
- Some performance modifications done.
- Added 3 new arrows:
- Mob Arrow: depending on the mob egg type you have in the second slot of your toolbar, your arrow will spawn that mob on hit (ground or any entity)
- C4 Arrow: will create an explosion on the target location/entity after a few seconds.
- Redstone Arrow: will create a redstone torch in the target location.
- v2.2.0
- /ta-reload command is now /ta reload
- Added command to disable plugin for yourself "/ta toggle", even if you have an arrow selected you'll shoot normal arrows.
- You can now disable SHIFT arrow switching in the config.
- Some small updates to the code performance.
- Common methods (present in all my plugins) updated.
- v2.1.3
- Fixed a bug that causes Heal Arrow heals more that it should.
- v2.1.2
- Optimized Lore System.
- Fixed a little bug with lore system when shift switching arrows.
- v2.1.1
- Little fix in for Trap and Mine arrow enabling (were disabled if the gatling one is disabled).
- v2.1.0
- Optional NEW Feature (toggeable in config):
- You can store the different arrows in the BOW LORE instead of the player.
- Therefore, you can have various bow with a different arrow selected in each one.
- This feature is thief/griefer safe cause if a player without perms tries to use the arrow, the lore will be reset.
- v2.0.0
- Plugin full compatible with 1.5.1
- Added Mine Arrow.
- Added Trap Arrow.
- Added Healing Arrow.
- More messages are now customizable in the lang files.
- Lang files now support bukkit color/format.
- Some updates to the code, performace up:
- Plugin now determines if the effect must be done to the terrain/entity/both, to avoid trying to make effect where it shouldn't. (Better CPU performance)
- General effects processing updated (teleport is more smooth...)
- v1.9.0
- Material cost for arrows have changed to material IDs.
- Added permission "TheArcher.admin.CoolDown" to bypass arrow cooldown.
- All arrows with explosion effect have now the option to disable block destruction.
- v1.8.2
- Fixed the "TheArcher.admin.Free" permission (forget to change it).
- v1.8.1
- Added German language, thanks Vexatos!
- v1.8.0
- Added CoolDown per arrow type.
- Added Gravity Arrow (launches the player upwards depending on the arrow speed).
- v1.7.1
- Fixed server freeze bug (eternal loop) for players without ANY arrow permission.
- v1.7.0
- Almost 50% of the code has been modified, performance has been greatly increased in all aspects.
- You can now enable/disable every arrow in the config.yml.
- Fixed bug that allowed players to use arrows with less amount of ammunition than needed.
- Permissions have changed!
- Added config version checker, that means if your config.yml is an old version will be renamed to "old_config.yml" and the plugin will create an updated version.(Warning: will only work from 1.7.0 hereinafter, you must delete your old configs to let plugin create a new one in this case)
- v1.6
- Improved code again.
- Fixed weird NPE problem when shooting other players.
- Added PvP support, if set to true (in config), when any PvP event is denied by any reason the effect will also be disabled.
- Now, if the lang files exists, the plugin will not try to generate them again.
- v1.5
- Highly improved code, 200% faster with 50% less CPU, and 20% less memory usage.
- Renamed Multi-Arrow to "Shotgun Arrow".
- You can now go back in the arrow list by pressing "shift" (by default, toggle sneak).
- This arrows will work now by hitting any block (don't need to be an Entity):
- Explosive Arrow.
- Napalm Arrow.
- Nuke Arrow.
- Cluster Bomb Arrow.
- Thunder Arrow.
- v1.4
- Added permission to make arrows free "ta.admin.free"
- Added some effects to the teleport arrow.
- Added Multi-Arrow (you can shoot up to 5 arrows at same time!)
- Added Gatling-Arrow (you can shoot up to 5 arrows 1 by 1 at br00tal speed.
- v1.3
- Added 3 new arrow types.
- Changed the permissions again, don't need to be so long, this will be the final format for permissions.
- The "ta-reload" command is now executable by console.
- Fixed but that makes some mobs die with 1 hit with a random arrow type.
- v1.2
- Permissions changed to let users have "ta.user.*" and get all arrow permissions, except Nuke arrow that i think it's dangerous so i give it an special permission.
- Fixed problem in item cost quantity.
- Added 4 new arrow types.
- v1.1
- Added costs to all arrow types, also configurable in the config.yml if you want to change the item and/or quantity.
- v1.0
- First release, 6 kind of arrows and 2 languages to choose English and Spanish, permissions and fully configurable arrow features. (WARNING: arrows are free, the version 1.1 will have configurable costs for each type of arrow, use permissions if you want to block some of them).