ToDo&Wish List
I want to explain my plans about next updates:
- Make global bo2 folder and bo2 lists in biome files
- Try to fix some lighting issues and invisible blocks
- Make bo2 settings in biome files ( like override global settings)
- Allow bo2 spawn underground.
- Allow use schematic files as bo2
- Allow set branch points to schematic files ( i have one idea about it.. )
- Allow custom object be more than one chunk
Also you can post here any wishes and if i can do it i will add this to list.
Generate on the fly (As i walk, generates world so any new changes are loaded.) Also a standalone map viewer for those who wish to see their map before loading it.
Would it be possible to implement the blockrarity feature and also set the min and max altitude for it? When trying to make mountains, for example, you can set the rarity of stone (on the surface) to a certain height, etc. This would be very useful for trees as well: decreasing the spawn chance at certain heights instead of having to make a special summit biome :/
Could you please add something for creating custom caves? Or at least allow for spawning BO2s underground :D I want some sexy ice caverns :D
Add Forge Support. Please. Forge can now allow edits to the world with out editing the world base files.
i think so, very helpfull can be something like optional smooth level between two biomes with different biomeheight (or possibility to turn off smoothing, http://dev.bukkit.org/server-mods/terrain-control/forum/40038-is-possible-to-disable-smoothing/ ).
i dont know if u know what is (/or how works) worldedit (smooth tool), or voxelsniper (b e etc), but if we have 2 biomes abreast, one had biomeheight -3, second had 2, we got something ugly, and we need to made one or more secondary biomes for better realisic look.
... i dont know how to explain my idea better, so theres image
http://desmond.imageshack.us/Himg818/scaled.php?server=818&filename=44000067.jpg&res=landing
and more options for caves can be nice, i mean somehing like we can choose if caves in one biome will be from obsidian, ice, snow, log...
Please, add Fracture parameters to Biome configs.
Please make filenames for biome configs <Biome name>.ini instead of <Biome name>BiomeConfig.ini. I'm sure it is very simple!
Suggestion: Add sapling type for BO2 trees.
@poiNt3D
There is a sapling ressource in the biome configs now.