TARDISWeepingAngels 2.0.6
Details
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FilenameTARDISWeepingAngels.jar
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Uploaded by
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UploadedJun 22, 2015
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Size121.80 KB
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Downloads330
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MD5250b1d9b405d5d8d2349a55bd0699827
Supported Bukkit Versions
- 1.8.1
Changelog
v2.0.6
- Fixed a broken config option that prevented Angels from teleporting players
- Updated Bukkit to 1.8.7
v2.0.5
- Started Silent
v2.0.4
- Added an option to be able to build Weeping Angels
- 4 Cobblestone walls in a T shape with a skeleton skull on top
- Permission:
tardisweepingangels.build
- Config:
angels.can_build: [true|false]
- Added an option to make Weeping Angels spawn when 'angel' is typed in chat
- Config options
angels: spawn_from_chat: enabled: [true|false] chance: [chance 0-100] distance_from_player: [number of blocks]
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- Defaults for spawn from chat are
true
(enabled),50
(percent), and10
(blocks)
- Defaults for spawn from chat are
- Added an option to set which worlds an Angel will send a player to when they are touched
angels: worlds: world: 20 teleport_worlds: - world - world2
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- If the world the player is in is in the config list, then the player is moved within that world
- If the player is in an unlisted world e.g. a TARDIS world or a Nether world, then a random world is chosen from the list and the player is sent there
- Using the
/twas angel
command in the Nether will spawn a normal Skeleton not a Wither Skeleton - Daleks are now redisguised when they go through a Nether Portal
v2.0.3
- When touched by a Weeping Angel, and the player is in a TARDIS world, don't teleport the player into the void - use the main world instead
- Better Dalek re-disguising and counting
- Complied against Bukkit 1.8
v2.0.2
- Fixed Strax sometimes spawning as a baby
- Added Strax to the
/twas
command
v2.0.1
- Fixed Sontarans sometimes spawning as zombie villagers
v2.0
- Now requires LibsDisguises
Additions
- Added Daleks
- Added Empty Children
- Added Silurians
- Added Sontarans
- Added Strax
- Added Vashta Nerada
- Added Zygons
- Added sounds for Cybermen, Daleks, Empty Children, Sontarans, Strax, and Vashta Nerada
- Added tab completion for commands
- Added a new 'kill' command
Changes
- Monster numbers are now configurable per world:
- After updating all monsters in all worlds will be set to zero, you will need to specifically set the maximum number per monster per world - use
the
/twa [monster type|all] [world] [max]
command - How many / how often monsters spawn is now a global setting for all monsters
- New worlds will be added to the config on server start / reload - you can set the default maximum monster count for new worlds in the config
- After updating all monsters in all worlds will be set to zero, you will need to specifically set the maximum number per monster per world - use
the
- New resource pack - https://github.com/eccentricdevotion/TARDISWeepingAngels-Resource-Pack
- Commands have changed:
twas [monster type]
- spawns a monster on the block you are targeting.twad [monster type] [on|off]
- sets a player's armour so that they are disguised as a monster.twac [a|c|d|e|i|o|s|v|z] [world]
- reports the current number of the specifed monster in the specified world.twak [a|c|d|e|i|o|s|v|z] [world]
- kills all of the specifed monster in the specified world.twa [a|c|d|e|i|o|s|v|z|all] [world] [max monsters]
- set the maximum number of the specified monster allowed to spawn in the specified world.
- Removed the
always_use_leather
config option - Monsters no longer pick up items
Due to underlying changes in Minecraft, Weeping Angels no longer have a wing :(