The Config file

NOTE!
You can configure this file ingame using the following commands:
/wutil showconfig (<page>)
/wutil setconfig [key] [value] (You _MUST_ stick with the original capitalization.)
/wutil saveconfig
/reload

So, there is now a few more configs there, and more to come. Basically:

  • welcome=true || Since watchdog is rather light, and gets loaded early, this usually shows as the FIRST line of all the welcome messages, so you need to hit t to see it...
  • SplitsMode=time || either "time" or "player", time is recommended for medium to larger servers, player for smaller servers.
  • Splits=100 || The amount of entries in a file before it gets split, in thousands. Smaller numbers are faster, while larger create less archived files.
  • SplitsTime=10 || Amount of minutes between checking the logs for a _single_ world, rotating through the worlds. So if you have 3 worlds, 10 minutest between the checks, log split-cycle is 30 minutes.
  • maximumRadius = 50 || Thats: Worldediting functions, sniffing radius. 50= 100x100x(height) area.
  • debug=false || Ok, so nothing actually checks this flag at the moment...
  • WatchUser=true || Records broken/Placed blocks by player
  • WatchExplosions=true || make false if explosions are blocked on your server
  • WatchBurn=true || make false if firespread/burning is disabled on your server
  • WatchDecay=true || make false if you don't care about the trees and enviroment
  • WatchBucket=true || monitors water and lava placement and draining by players
  • WatchGrow=true || monitors griefing by growing up trees
  • WatchWaterLava=false || Log them spread. Lava and water placement is recorded even when this is false.
  • WatchLava=false || You should enable this OR the one above, not both. Would result lava getting logged twice.
  • WatchFormSpread=false || Log blocks spreading and forming... Mostly ice>water and grass>dirt ect.
  • WatchNPC=false || So, when those sheeps eat grass. This is that.
  • WatchPhysics=false || Umm, so when stuff that breaks causes other stuff to break. And generally ANYTHING that happens. Do not enable this unless you got truckload of resources you want to waste. Its for testing purposes only.
  • integrityOnStart=true || wether or not check the most critical files for errors, on plugins load.
  • autoRepair=false || wether or not automatically repair errors on the critical files when encountering them. (For example, during rollback, or server load if integrityOnStart is set to true.)
  • autoCleanDays=-1 || to enable automated file pruning. You might want to start deleting those way old archives at some point. Giving value of 0 or above will start cleaning old logs. (deleting them.)
  • UseTools=false || if you want to use tools such as stick to check broken/placed logs, you NEED to enable this. You also NEED to give yourself the permission.
  • WatchChestAccess=false || wether or not to log people accessing chests.
  • WatchAnimals=false || Will keep track of slaughtered animals (sheep, cow, zombie, villager, ect.)
  • Note: there are a few "configs" starting with 'wrlds' like 'wrldsTotal' don't touch these unless you really know what you're doing. (Here's a hint, you don't. :) )