Creating Custom Playable Classes! #22


  • Enhancment
  • Accepted
Open
Assigned to _ForgeUser8964370
  • _ForgeUser11713535 created this issue Oct 7, 2013

    What is the enhancement in mind? How should it look and feel?

    The enhancement in mind is a set of commands that allow players to create their own configurable and choosable classes to use in the game. This can also be configurable in a certain config.yml (custom classes.yml maybe). It should be configured with subcommands that allow players to assign armor color, weapons, enchants, skull owners (if there is heads for the classes), enchants, who can use it (VIP, gem, or regular), price (if a gem class), and name (obviously). It should feel easy to use and configuring it with the file should be not hard to do at all.

    Please provide any additional information below.

    Just the fact that creating classes would inspire people to pick other classes than the usual regular classes.

  • _ForgeUser11713535 added the tags New Enhancment Oct 7, 2013
  • _ForgeUser11713535 removed a tag New Oct 7, 2013
  • _ForgeUser11713535 added a tag Invalid Oct 7, 2013
  • _ForgeUser11713535 closed issue Oct 7, 2013
  • _ForgeUser8964370 posted a comment Nov 20, 2013

    I have already thought of that by using maybe a web interface to drag and drop various items. Each item would have a power level and the class has a total power level. This way no class would become OP

  • _ForgeUser8964370 removed a tag Invalid Nov 20, 2013
  • _ForgeUser8964370 added a tag Accepted Nov 20, 2013
  • _ForgeUser8964370 reopened issue Nov 20, 2013

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