v0.5.3
Details
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FilenameStrangeWeapons.jar
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Uploaded by
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UploadedMar 27, 2013
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Size75.43 KB
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Downloads685
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MD5eb673491c4030f247fbaa79e110caf03
Supported Bukkit Versions
- 1.5.1
Changelog
v0.5.3
- Block strange weapons from being burned in minecarts
- Disallow negative drop weights
- Fix arrows not tracking damage
- Block strange weapons being used in villagers
- Blocked strange weapons being used in furnaces
- Fixed console being spammed with errors about casting
- Added extra permission for spawning strange weapons
- Fix configuration error
Note that I moved all of the drop configuration time stuff out of the drops node and into a new node, dropconfig. Update your config.yml file accordingly.
v0.5.2
- Fixed a NPE when trying to add items to a crate when no crates exist
- Fixed not being able to add strange parts to weapons
- Fixed NPEs on checking if normal items were special
- Added an option for unbreakable strange weapons
v0.5.1
- Added yaml datastorage option
- Fixed bug where weapons being put in crates or drops would not be cloned
- Added aliases for the drops and crates commands
Please double check to make sure that you are maintaining the correct datastorage configuration after this update.
v0.5.0
- Recoded strange weapons
- Added strange parts
- Added crates
- Added keys
- Added name tags
- Added description tags
- Added random drop system
- New command /newpart
- New command /newkey
- New command /newcrate
- New command /newnametag
- New command /newdescriptiontag
Removed craftbukkit dependency
v0.2.2
- Updated to be compatible with 1.4.5 craftbukkit
This version is for the latest dev builds only! If you are not running the latest dev builds stick with 0.2.1!
v0.2.1
- Fixed a bug where killing a player with a non strange weapon would make it unstackable
- Changed the configuration format
v0.2
Initial Version
- Added strange items
- Added /strange command
- Added permission
strangeweapons.strange
- This plugin was built and tested on craftbukkit 1.3. NBTExplorer revealed that the tags are set correctly which was confirmed by bringing a player.dat file into 1.4.2. Kills are correctly tracked in 1.3.
Known Bugs
Killing a player with a non strange weapon makes it unstackable.