Configuration

portal-folder - The folder your portal databases are saved in
gate-folder - The folder containing your .gate files
default-gate-network - The default gate network
destroyexplosion - Whether to destroy a stargate with explosions, or stop an explosion if it contains a gates controls.
useiconomy - Whether or not to use iConomy
createcost - The cost to create a stargate
destroycost - The cost to destroy a stargate (Can be negative for a "refund"
usecost - The cost to use a stargate
chargefreedestination - Enable to allow free travel from any gate to a free gate
freegatesgreen - Enable to make gates that won't cost the player money show up as green
toowner - Whether the money from gate-use goes to the owner or nobody
maxgates - If non-zero will define the maximum amount of gates allowed in a network.
lang - The language to use (Included languages: en, de)
ignoreEntrance - Set this option to true to not check the entrance of a gate on startup. Enable this when changing a gates open material.
handleVehicles - Whether or not to handle vehicles going through gates. Set to false to disallow vehicles (Manned or not) going through gates.
sortLists - If true, network lists will be sorted alphabetically.
protectEntrance - If true, will protect from users breaking gate entrance blocks (This is more resource intensive than the usual check, and should only be enabled for servers that use solid open/close blocks)
signColor: This allows you to specify the color of the gate signs. Valid colors: http://pastebin.com/rnZ6pdFL
enablebungee: Enable the bungeecoord support
debug - Whether to show massive debug output
permdebug - Whether to show massive permission debug output