Thor 4.3.2

Details

  • Filename
    Thor.jar
  • Uploaded by
  • Uploaded
    Feb 3, 2014
  • Size
    26.30 KB
  • Downloads
    945
  • MD5
    41e3d112874ffb53b0d1d36075e8d784

Supported Bukkit Versions

  • CB 1.7.2-R0.2

Changelog

Version 4.3.2

  • Added:
  • Compatibility
    • soft dependency on 1.7; should work with 1.6.4 still.
    • If you use AntiCreeper 4.13.1+ or AntiFire 2.4+ you need to update to this.

Version 4.3.1

  • Fixed:
    • Incompatible with latest versions of my other plugins that use same alternative Material w/data string names.

Version 4.3

Version 4.2.1

  • Added:
    • more alternative Material names including ones that also set data field such as colored dye and wool
    • new WITCH, [CAVE]SPIDER, BLAZE powers

Version 4.1

  • Added:
    • configurable power tool item name, enchantments, and lore
    • configurable crafting of individual power tools. BIG change, lots of work.
      • crafts item with configured name, enchantments, and lore
      • added defaults for some tools as fun examples
    • allow for DURABILITY enchantment avoiding tool usage
    • added common aliases for Bukkit Material names
    • safety check on teleport, to avoid teleporting into solids
  • Fixed:
    • Don't impact durability if cast failed (ex. can't find redstone)
    • Don't erase config.yml comments every time.
    • teleporting into the "sky" teleported you into bottom of map (and likely death)

Version 4.0

  • Fixed
    • durabilityEnabled check was being performed too late, such that if the item was nearly used up already it might still disappear.
    • also print tenths of seconds on cool down message to players, avoiding strange "wait 0 seconds" messages.
    • don't play thunder when tool used up unless it has a specific name.
    • only destroy one of the item, not the whole stack, when it is used up.
  • Added
    • new powers wither, pigman, bats
    • item power config, takes Material string name, will eventually replace itemID
      • item name and lore to Thor's hammer.
      • this makes Thor dependent upon Bukkit 1.4.5 or greater, when the itemMeta API was added
      • this with enchantment must match along with item type for it to be recognized
    • Global config items cooldownEnabled, targetingEnabled, craftingEnabled
    • allow for sneaking to disregard Thor power use in case item normally has a use (ex. feeding a wolf with a bone)
  • == Ver 1.75 ==
    • Reports as version 3.1
    • Revived from the dead after pestering (AKA Upgraded to 1.4.2-R0.2)
    • Implemented the additions of filbert66, including:
    • Hammer pimped out with glowing stuff
    • Using command can impact durability (enable/disable in config)
    • Added creature spawning
    • More optimized
    • Fireball command works
    • Added cooldown settings and mob quantities
    • thor/give no longer gets rid of your held item
  • == Ver 1.5 ==
    • Revived from the dead after seeing the competition (AKA Upgraded to 1.2.3-R0.2)
    • Added fire command
    • Added wolves command
    • Added Config File
      • Allows Hammer Pick Item
      • Allows Trigger Action selection (Right click/Left Click)
  • == Initial Release ==
    • Initial Bukkit Release
  1. angry wolves don't attack anyone, even though eyes turn red.
  2. Bukkit has a bug with setTarget(). Tried many options, but no solution.
  3. apparently any (enchanted? named? with lore?) sword doesn't disappear when durability expires.
    1. For now, to avoid, don't use Swords as tools