I had the idea to add specific textures to items with a unique damage value or named items. For example: Ender pearls on my server are "Flash Pearls" with varying degrees of blindness effect based on damage value. It would be cool to have:ENDERPEARL:0 = normal textureENDERPEARL:1 = texture2ENDERPEARL:3 = texture3ENDERPEARL$'FlashPearl' = texture5
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