Did you ever wish, that you could deconstruct your useless machines and put those components in something useful? If you do, then this plugin is for you! Simple craft a Salvager and Right-Click it on any placed machine, it will magically disappear and drop the ingredients used to make it.
CS-CoreLib and Slimefun must be installed for this plugin to work!
options: auto-update: true //Enable this if you want the plugin to be auto-updated. items: ENHANCED_FURNACE: true //Disable this if you do not want this item to be salvageable. CARBONADO_EDGED_CAPACITOR: true SOLAR_GENERATOR: true SOLAR_GENERATOR_2: true SOLAR_GENERATOR_3: true SOLAR_GENERATOR_4: true CHARGING_BENCH: true ELECTRIC_FURNACE: true
This plugin uses a very simple permission system. For example, say you want a player to be able to salvage a Solar Generator. Put in his permission node (or group) salvage.SOLAR_GENERATOR. If you want your players to be able to be able to salvage all the machines, simply put salvage.*
Auto-Updater and Metrics
All my Plugins are using an Auto-Updater to make sure, you're always using the latest and hopefully the most bug-free version of my Plugin. If you don't want this Plugin to be auto-updated, you can turn it off in the config file at "options -> auto-update: true/false"
They also use a Metrics-System which collects the following Information:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Credits for the idea go to Jabberwockie666