SkylandsPlus+
Description
This plugin will add a replacement for the default skylands world generator, the one in the game was never finished.
Stuff that this generator has that the default skylands doesn't:
- Day-night cycle
- Weather
- Normal biomes
- All mobs
- All ores
Bug Reports / Suggestions
If you find a bug, encounter a problem or have a suggestion, please fill out a ticket via the Tickets link above. I do not have the time to read through the comments section, any comment that fits the previous three categories will be ignored.
Promo Video
How do I use it ?
Don't want to watch the awesome video ? Fine, here are the basic commands.
/mv create skylands normal -g SkylandsPlus
Or a skylands style Nether like this
/mv create skylands nether -g SkylandsPlus
Or a skylands style End like this
/mv create skylands the_end -g SkylandsPlus
Other world management plugins should have similar commands, I use Multiverse on my server which is why I only provide the instructions for that. The documentation for which ever plugin you use should tell you how to do it. You can also add a world by editing the bukkit.yml file, instructions on how to do that can be found on the Bukkit wiki.
Config
prevent-sand-falling: true restrict-mob-spawning: true
prevent-sand-falling - When set to true no sand will fall in skylands worlds.
restrict-mob-spawning - When set to true the number of mobs in a single chunk will be limited to a sane amount in skylands worlds.
Contributing
Contributions to the project are very much welcome, if you have a feature that you want implemented and know a nice way to do it then consider forking the repo and submitting a pull request. These will be accepted as long as the following simple guidelines are followed.
- Do not edit the structure of the pom.xml file, feel free to add a dependency if you need it but the formatting and structure should not be changed.
- If you are exposing a new API method, add a JavaDoc comment to it, but don't over-comment internal code.
- Follow the existing code style, don't antagonise over every space though !
All dependencies that are used are now available from a public Maven repo, so you don't have to worry about building several other projects just to add a simple change any more.
Source Code
Dev Builds
Changes Since Last Release
Download
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
http://bukkit.jacekk.co.uk:8000/job/SkylandsPlus/
@wide_load
Pull request is out :)
@OMEGA48
What changed since original 173 code?
@Hummtaro
It's not too complicated, feel free to PM me if you get stuck :)
Can you add an option to only use the original terrain code from 1.7.3?
Really nice work Hummtaro!
I would love to see all of these features add into my favorite plugin SkylandsPlus+
Oh YES ! Please implement this, It'll be great !
@wide_load Thats a idea But i have no github account and i never use it.. So i don't really know what i must do :D
I will register on github tomorrow. Now i go sleep first.. :)
@Hummtaro
Looks nice ! I'd love it if you would submit a Pull request with those changes :)
If anyone wants, i've compiled a custom build of this plugin with a fix and a lot of parameters.
Changes from original version:
The parameters are:
(no no-mushroom & no-swampland because they are already set for default)
The follow paremeters must be specified in BIG_CASE.
For example: only=MUSHROOM_ISLAND
You set the parameters where you are defining the generator.
In multiverse use for example:
/mvc sky normal -g SkylandsPlus:offset=48,largefeature,village,swampland,ocean=PLAINS
You can download my build Link Removed: http://www.mediafire.com/download/8u4190o5nb28x2p/SkylandsPlus.jar .
I started this project only to put the world higher. Just for that, i set up JDK and started with java. I hate java. never mind.
@wide_load: If you want to implement any features, you can message me.
@Jmanndriver
Check the server.log for errors, you probably have the wrong version for the server version you're running.
When I put the jar in and using MultiWorld, With all plug ins in question up to date, it refuses to show up on /mw listgens.
Any help?
@Jojodmo2010
Make sure your Multiverse (if thats what your using) and your Skylandsplus Plugins are up to date, thats usually what the problem is
In my skylands world, theres an about 5000x5000 area of skylands and the rest of the world is normal, how do I fix this?
@iKilledEveryone Inception
@bobbensun
No, but there is a portal plugin that allows connection between worlds. Say you fall to the void from Skylands, you are teleported to the top of the normal world, or if you dig down to bedrock level from the normal world, you are tp'd to the top of the nether.
Unfortunately I can't remember the plugin name :(
@btw001
Give build #30 or above a try, although I blame the jungles :P
Generating new chunks causes supreme amounts of lag.
@Paarthy
Yes.
Do i still need the plugin after i created the skyland world?
@bobbensun
Unfortunately not, the huge shadows cause too many lighting issues.
I use this command /mv create skylands normal -g SkylandsPlus , then the world is generated but its not Skylands.Its normal. I have minecraft 1.5.2 btw. Whats the problem, and how can i fix it? thx.