Shopkeepers
Set up custom villager shopkeepers that sell exactly what you want them to sell and for what price. You can set up admin shops, which have infinite supply, and you can also set up player shops, which pull supply from a chest.
It will also prevent any other trades with non-shopkeeper villagers, if you want it to.
For those who are simply looking for a convenient way to modify the trades of vanilla villagers (as an alternative to using complex Minecraft commands), the plugin also includes a graphical editor for regular villagers and wandering traders.
Basic Features
- Easily create villager shopkeepers that trade the items you want them to trade.
- Admins shops with infinite supplies.
- Player shops which pull supplies from a chest.
- Different types of player shops: selling, buying, trading, and selling books.
- Various supported mob types to represent your shopkeeper, sign shops, and Citizens (NPC) shops.
- Editor for regular villagers and wandering traders.
- Many configuration options.
- Translatable messages.
- Open source (Source code on GitHub)
Supported server versions
Shopkeepers supports the latest versions of Bukkit / Spigot.
Note that this plugin is created to work with CraftBukkit (or alternatively Spigot). Bukkit does not have an API for some of the things necessary to make this plugin work. This means that other server software (Tekkit, Forge, Cauldron, etc.) will not work with this plugin.
Other CraftBukkit or Spigot derivatives/forks might work, but are not officially supported. So if you run into issues while using those, try to reproduce your issue on a fresh and up-to-date Spigot server first.
Getting started
All documentation can be found in the wiki:
- Downloads and changelogs for all files
- Installation
- Translations
- Configuration
- Permissions
- Creating shops
- Commands
- Frequently Asked Questions
Showcase
Admin shops:
Configure the trades via the in-game inventory menu:
Resulting trading menu:
Player shops (ex. selling items):
Fill the shop chest with supplies:
Configure the trades via the in-game inventory menu:
Resulting trading menu:
Video Tutorials
More video tutorials can be found in the wiki: https://github.com/Shopkeepers/Shopkeepers-Wiki/wiki/Video-Tutorials
Tutorial by Donnie, explaining the setup of the different shop types:
Tutorial by Fan Staaff showing the setup of the different shop types in detail:
Tutorial by LastKing2X,showing the setup of the different shop types:
Spanish tutorial by Ajneb97, also mentioning placeholder items and various config options:
Statistics
This plugin uses bStats to collect anonymous plugin usage statistics. This helps me to determine how many servers are using the plugin, which Minecraft versions it is used with the most, and to which degree the different features are used.
Here is a list of all currently tracked information:
- Common information: The number of servers using the plugin, the number of players on these servers, online mode, Minecraft version, plugin version, core count, system arch, operating system, server country, Java version.
- Shopkeepers specific information: Whether specific related plugins are used (Citizens, Towny, WorldGuard, Gringotts, other Vault economy plugins), number of shops, whether player shops are used, whether certain features are enabled in the config (ex. WorldGuard/Towny compatibility, Citizens shops, delayed saves, colored names, chest protection, removal of inactive shops, tax rate, strict item comparison, purchase logging, disabling of other villagers, ..), the number of worlds containing shops.
- All information can be publicly viewed here: https://bstats.org/plugin/bukkit/Shopkeepers/
If you want to disable bStats for all plugins on your server, edit the file plugins/bStats/config.yml, or alternatively disable it only for Shopkeepers by setting 'enable-metrics' to 'false' inside the Shopkeepers config.
Known potential issues
A list of known potential issues of the latest version of Shopkeepers can be found in the wiki: This documents differences between Minecraft/Spigot versions, and existing Minecraft/Spigot issues related to Shopkeepers.
If you run into an issue, check if this list already contains and maybe offers information on how to handle it.
Have issues or further questions?
If you have a pressing issue or simple question, you can join the discord server and ask other plugin users for help:
But submitting a ticket is the best way to get help or report a problem with the plugin.
Before submitting a ticket:
- Check if your question is already answered in:
- The documentation (wiki).
- The FAQ.
- The Known Issues.
- Check if there is already another ticket for your issue.
Before reporting an issue:
- Try to reproduce your issue when using:
- The latest versions of Spigot and Shopkeepers.
- No other plugins.
- No kinds of other server or client mods.
When reporting an issue:
- Provide the versions you are using of Minecraft, Spigot and Shopkeepers.
- Provide a detailed description of your problem and add as much information as possible which could help reproducing the issue.
- If possible, include step-by-step instructions on how to reproduce the issue on a fresh Spigot server.
Donations
If you like this plugin, consider supporting its developers by making a donation:
- To blablubbabc (current maintainer: Dec 2013 - today)
- To nisovin (former author: Aug 2012 - Dec 2013)
A big "thank you" to everybody who is keeping the motivation up through donations!
Minecraft-Servers-Listing.com | TRS Game Servers | terminalserver.us |
Minewind | mercurialmusic | timitimitimi |
FatherWh0 (merchantvillages.com) | lukeeexd (tws-mc.com) | PapaJuan |
EmeraldHaze (Ninjalette) | Espen | kbtalkin |
Dimo (Beyond Vanilla) | RefugiaCraft | Frilioth |
Tabletopcheese | Observant Minecraft Server | Ren Binden |
Want to help?
The less I have to do myself, the more time I have to write plugins. Therefore I am looking for someone who would be willing to get involved in the project. That could for example mean:
- Keeping the documentation (the wiki) up-to-date with plugin updates.
- Improving the existing documentation.
- Creating and maintaining translations.
- Help managing issues and answering questions of users.
If you are a programmer with experience in writing bukkit plugins, or have ideas on how you can contribute to the project beyond that, let me know as well! If you are interested, feel free to contact me via PM.
Beyond that, everybody is invited to help others with issues and questions in the issue tracker, comment section, and the discord channel! Also consider contributing translations!
Third-Party Add-On Plugins
Sometimes a feature is either to specific to include it directly into the Shopkeepers plugin, or I did not yet have the time to add something similar myself. The plugins listed here extend the functionality of the Shopkeepers plugin.
These plugins are maintained by other community members. If you run into issues while using any of these add-ons, try to first reproduce your problem without any add-ons before you report it.
ShopkeepersNavAddon(abandoned): Adds inventory-based GUIs that allow you to browse all player shops, all admin shops, and to find shops that trade a specific type of item. You can teleport to a particular shopkeeper by clicking a button inside the GUI.
This plugin also integrates support for trading with Vault-based currency, but does so by replacing Shopkeepers' normal trade handling.
If you have also written an add-on plugin and want it listed here, let me know!
Is Version 1.15 ready@@?
@nowherebrain
How does it not work with buycraft? I don't see how the two would interfere with each other.
@semirotta
Buycraft is far from "poo".
@nowherebrain
I suggest you to use enjin's donationcraft. They dont ask money, you can make infinite amounts of packages etc. Buycraft is poo.
I really loved this plugin until it stoped working with /buycraft for instance....anyway there will be an update in the future...I love that it uses in game items for trading...
I love everything about this plugin and I have very few problems with it, but there is one feature that I do not really like and I'm not sure if there's a way to change it myself or if its built into the plugin and it is not toggleable. I do not like that players cannot sell books written by other people in their book shops. As of now, the only books you can sell in a book shop you made are books written yourself. I'll continue checking over stuff to make sure I didn't miss anything. I would also like to thank you for such an awesome plugin! Keep up the great work! :D
Dar
@austin101
Do you have bkcommonlib, vault also?
plugin runs, existing shopkeepers work, but whenever any player tries to create a new shopkeeper (even OP's) it opens the chest titles it like container.chest and thats it. no shopkeeper.
running CB-1.6.2-R0.1 though.
@semirotta
I tried version 1.14.2 and I cant even get that to work, I still get the same message.
In one of the video guides, the guy is able to set his own price for his wares, such as 10 stone blocks for 5 torches. I see a place in the config file for currency item/value, and I made some changes to those, but I don't understand their purpose. How can I allow players to choose their own currencies?
@austin101
Much to fix still :) but the latest 1.6.2 version 1.14.2 works.
THOUGHT, shopkeepers sometimes duplicate and turns into normal villagers (the shops are still there but just spawns villager with the shop name) and the color codes are not working .
So whats the status of the plugin?
SEVERE Incompatible server version: Shopkeepers plugin cannot be enabled.
Using v1.15.1 of shopkeepers.
21.07 16:39:07 [Server] INFO This server is running CraftBukkit version git-Bukkit-1.5.2-R1.0-27-gdc25312-b2815jnks (MC: 1.6.2) (Implementing API version 1.6.2-R0.1-SNAPSHOT)
Hi,
We installed this plugin today on our new server but its not creating the Shopkeepers folder and Config file.
Any ideas why it would do that?
Cheers
Jade
@nisovin
Perhaps some personal preference. Still, I think that all depends on what you want to accomplish with the plugin. You are the author, so I guess you want to choose that. For me, it was making simple and vanilla-feel shops.
@nisovin
I have NO IDEA what you mean by changing the encoding...All other plugins work with color codes, this plugin is the only one that has issues with them and even this worked in 1.5.2 (home hosted serv instead of pytohost)
@ryguy147
I don't feel like this plugin is that complicated. I also think that a lot of your suggestions aren't really simplifications at all, but are instead just your own preferences.
I don't think the selection system is that complicated. Right click on chest, right click on ground. It's not hard. If you do it wrong, it even tells you what you forgot to do. If you don't like the various shopkeeper types, you can just disable them. Leave the trading shopkeeper and disable the rest. Though the trading shopkeeper is definitely the least intuitive to use.
I don't plan on removing the option to rename the shop from the interface. It's very simple, don't try to claim otherwise. I do think that adding support for nametags is a good idea though.
Requiring players to use their own items to set costs is, in my opinion, less intuitive. It doesn't make sense to require this. The click to change quantity system is not complicated. All it takes is a click or two to realize what is going on.
I also much prefer having an actual chest to back the shop. I think it makes more sense to have the items actually exist in the world. This is not a matter of simplicity either, this is clearly just a preference thing. One of the major reasons for this is that if this plugin were to crash, a virtual stock would be lost. Items in a chest would still exist, so players wouldn't lose their stuff. Another advantage to the way it is now, is you can currently attach multiple shopkeepers to the same chest, which can be convenient.
I'll also look into adding an option to allow players to change the shopkeeper type. That seems like a good idea as well.
The thing is, you claim it's to complex for the average user, and that you'd have to have an entire room devoted to explaining how it works. However, I really don't think these changes would really change that, you'd still need to explain how it works, it would just be different.
@semirotta
I have not seen the color code issue you seem to be having. Have you tried changing the encoding like I suggested? You are also welcome to try the latest version, but I haven't made any changes that would affect color codes.
http://dev.bukkit.org/bukkit-plugins/shopkeepers/files/37-v1-15-1/
@ryguy147
I think its really simple :) Sorry if i was saying something insulting didnt mean it that way, anyway my point is: its really simple if you read the stuff couple times ( perhaps one time is enough ) i learned this really easily and i usually dont learn plugins easily :D since my english is not that great.
@semirotta
No, not at all.
I just think that this plugin is too complicated for the average user to understand. If I wanted to teach players on a server, it would take a whole demonstration room.
I like the idea behind this plugin, but it is just too complicated.
As for the anvil button, I didn't say remove naming. I said remove the button and let players name them with name tags or naming the egg.
I just would love to see this simplified.
@ryguy147
You are just one of those guys who doesn't bother learning how to use plugin and want everything done for you instantly ready?
I don't know how this plugin works in normal player use because I only use this as a admin shop (public for every player to use, sell and buy items) and only thing I don't like is the missing color code support, duplicating villagers and not enough room for items :D
The anvil thing is because not everyone wants the shop to be named "PLAYER's Shop", people might want to re-name them? I use "Blacksmith" which has armors, weapons and then I have "Stone Mason" which sells and buys different stone types. Get the idea already?
The permission / option for change the villager type is a good idea though.
@Alfatossa
Do you have vault installed?
ok i uodated one of my server to and now shopkeeper folder wont create and i do /plugins i sse shopkkeper in red that mean its broken
I love the idea of this (vanilla-feel shops!), but the plugin is really complicated as it stands. These are my simplification suggestions:
First, when you use a spawn egg is should just create the shopkeeper instead of the complicated selection system.
Instead of multiple shopkeeper types (book, trading....) just have one type (I'll get to the workaround for the book shop in a moment- though I think it may only allow one type of book per shop)
Instead of the 'click the anvil and type the name into the chat', just have the default name be 'Username's Shop' and have a custom name set via naming the egg with an anvil or using a Name Tag.
In the chest interface, remove the 'click to increase and decrease' thing and just allow the user to place the items they want in (if they want the shop, they should be able to pay for it).
For the villager's stock, in the middle-far-right of the Chest interface should be a chest that, when clicked, opens a double-chest GUI called 'Shop(keeper) Stock'. These are where the items are added to and taken from. (When the shopkeeper is removed, the items from the stock should drop.
I'm not sure if this is already implemented, but the x-ed out arrow should be used when an option is sold out.
And finally, possibly add an option/permission to enable or disable custom villager types and the default villager type. (When enabled, the wool block for selection will appear. When disabled, the wool block will not be there, and all shopkeepers will be the default type).
Sorry if I sounded kind of bossy (that happens sometimes when I write suggestions), and please consider these changes. I really like the idea of this, but it is just so complicated right now.