Shopkeepers
Set up custom villager shopkeepers that sell exactly what you want them to sell and for what price. You can set up admin shops, which have infinite supply, and you can also set up player shops, which pull supply from a chest.
It will also prevent any other trades with non-shopkeeper villagers, if you want it to.
For those who are simply looking for a convenient way to modify the trades of vanilla villagers (as an alternative to using complex Minecraft commands), the plugin also includes a graphical editor for regular villagers and wandering traders.
Basic Features
- Easily create villager shopkeepers that trade the items you want them to trade.
- Admins shops with infinite supplies.
- Player shops which pull supplies from a chest.
- Different types of player shops: selling, buying, trading, and selling books.
- Various supported mob types to represent your shopkeeper, sign shops, and Citizens (NPC) shops.
- Editor for regular villagers and wandering traders.
- Many configuration options.
- Translatable messages.
- Open source (Source code on GitHub)
Supported server versions
Shopkeepers supports the latest versions of Bukkit / Spigot.
Note that this plugin is created to work with CraftBukkit (or alternatively Spigot). Bukkit does not have an API for some of the things necessary to make this plugin work. This means that other server software (Tekkit, Forge, Cauldron, etc.) will not work with this plugin.
Other CraftBukkit or Spigot derivatives/forks might work, but are not officially supported. So if you run into issues while using those, try to reproduce your issue on a fresh and up-to-date Spigot server first.
Getting started
All documentation can be found in the wiki:
- Downloads and changelogs for all files
- Installation
- Translations
- Configuration
- Permissions
- Creating shops
- Commands
- Frequently Asked Questions
Showcase
Admin shops:
Configure the trades via the in-game inventory menu:
Resulting trading menu:
Player shops (ex. selling items):
Fill the shop chest with supplies:
Configure the trades via the in-game inventory menu:
Resulting trading menu:
Video Tutorials
More video tutorials can be found in the wiki: https://github.com/Shopkeepers/Shopkeepers-Wiki/wiki/Video-Tutorials
Tutorial by Donnie, explaining the setup of the different shop types:
Tutorial by Fan Staaff showing the setup of the different shop types in detail:
Tutorial by LastKing2X,showing the setup of the different shop types:
Spanish tutorial by Ajneb97, also mentioning placeholder items and various config options:
Statistics
This plugin uses bStats to collect anonymous plugin usage statistics. This helps me to determine how many servers are using the plugin, which Minecraft versions it is used with the most, and to which degree the different features are used.
Here is a list of all currently tracked information:
- Common information: The number of servers using the plugin, the number of players on these servers, online mode, Minecraft version, plugin version, core count, system arch, operating system, server country, Java version.
- Shopkeepers specific information: Whether specific related plugins are used (Citizens, Towny, WorldGuard, Gringotts, other Vault economy plugins), number of shops, whether player shops are used, whether certain features are enabled in the config (ex. WorldGuard/Towny compatibility, Citizens shops, delayed saves, colored names, chest protection, removal of inactive shops, tax rate, strict item comparison, purchase logging, disabling of other villagers, ..), the number of worlds containing shops.
- All information can be publicly viewed here: https://bstats.org/plugin/bukkit/Shopkeepers/
If you want to disable bStats for all plugins on your server, edit the file plugins/bStats/config.yml, or alternatively disable it only for Shopkeepers by setting 'enable-metrics' to 'false' inside the Shopkeepers config.
Known potential issues
A list of known potential issues of the latest version of Shopkeepers can be found in the wiki: This documents differences between Minecraft/Spigot versions, and existing Minecraft/Spigot issues related to Shopkeepers.
If you run into an issue, check if this list already contains and maybe offers information on how to handle it.
Have issues or further questions?
If you have a pressing issue or simple question, you can join the discord server and ask other plugin users for help:
But submitting a ticket is the best way to get help or report a problem with the plugin.
Before submitting a ticket:
- Check if your question is already answered in:
- The documentation (wiki).
- The FAQ.
- The Known Issues.
- Check if there is already another ticket for your issue.
Before reporting an issue:
- Try to reproduce your issue when using:
- The latest versions of Spigot and Shopkeepers.
- No other plugins.
- No kinds of other server or client mods.
When reporting an issue:
- Provide the versions you are using of Minecraft, Spigot and Shopkeepers.
- Provide a detailed description of your problem and add as much information as possible which could help reproducing the issue.
- If possible, include step-by-step instructions on how to reproduce the issue on a fresh Spigot server.
Donations
If you like this plugin, consider supporting its developers by making a donation:
- To blablubbabc (current maintainer: Dec 2013 - today)
- To nisovin (former author: Aug 2012 - Dec 2013)
A big "thank you" to everybody who is keeping the motivation up through donations!
Minecraft-Servers-Listing.com | TRS Game Servers | terminalserver.us |
Minewind | mercurialmusic | timitimitimi |
FatherWh0 (merchantvillages.com) | lukeeexd (tws-mc.com) | PapaJuan |
EmeraldHaze (Ninjalette) | Espen | kbtalkin |
Dimo (Beyond Vanilla) | RefugiaCraft | Frilioth |
Tabletopcheese | Observant Minecraft Server | Ren Binden |
BadWolfMC |
Want to help?
The less I have to do myself, the more time I have to write plugins. Therefore I am looking for someone who would be willing to get involved in the project. That could for example mean:
- Keeping the documentation (the wiki) up-to-date with plugin updates.
- Improving the existing documentation.
- Creating and maintaining translations.
- Help managing issues and answering questions of users.
If you are a programmer with experience in writing bukkit plugins, or have ideas on how you can contribute to the project beyond that, let me know as well! If you are interested, feel free to contact me via PM.
Beyond that, everybody is invited to help others with issues and questions in the issue tracker, comment section, and the discord channel! Also consider contributing translations!
Third-Party Add-On Plugins
Sometimes a feature is either to specific to include it directly into the Shopkeepers plugin, or I did not yet have the time to add something similar myself. The plugins listed here extend the functionality of the Shopkeepers plugin.
These plugins are maintained by other community members. If you run into issues while using any of these add-ons, try to first reproduce your problem without any add-ons before you report it.
ShopkeepersNavAddon(abandoned): Adds inventory-based GUIs that allow you to browse all player shops, all admin shops, and to find shops that trade a specific type of item. You can teleport to a particular shopkeeper by clicking a button inside the GUI.
This plugin also integrates support for trading with Vault-based currency, but does so by replacing Shopkeepers' normal trade handling.
If you have also written an add-on plugin and want it listed here, let me know!
@Mr_Brownsheep
Dev build doesn't solve that problem.
Just updated to the newest dev build, can't seem to be able to click on Villagers. Is this even related to CB or MC as a bug? I know it's not ShopKeepers as I had similar issues before getting ShopKeepers.
@PhanaticD
So what is emerald block button is for?
I think it means to save instantly when items are place in shopkeeper instead of saving when emerald block (save button) is pressed
Can Shift + Left click be added for the maximum amount when buying?
@Mr_Brownsheep
that saves shopkeeper configuration, i dont think it means save to file
save-instantly: false
is not working....plugin still carry on on auto saving....I suggest to remove emerald block button from interface since it does nothing
@valeriu1998
Use dev build
Yeah Same Problem Here Wtf?! I Cant Acces The Villagers WTF?! :(
@Kzkas
Having the same problem.
Doesn't work for me :/ It works for some time after that you can't interact with shopkeepers :/
its working fine for me now but.. the only thing thats annoying is its spawning the npcs of the shops. all over the place and i dont see a error..
Just feedback - your 2.9 Test Version causes massive Memory Leak after... 10 minutes or so on our server.
Went back to normal once i onloaded it.
No errors in console
The 2.9 test version has been updated for 1.4.4.
@PhanaticD
You'd have to remove the other permissions if you don't want players using those shop types.
Please update to 1.4.4 <3 !!!!!
Thanks for the great plugin so far, Not working with 1.4.4 Error in console is 18:31:20 CONSOLE: [SEVERE] Could not pass event PlayerInteractEntityEvent to Shopkeepers v1.9 18:31:20 CONSOLE: java.lang.NoSuchMethodError: net.minecraft.server.EntityVillager.c(Lnet/minecraft/server/EntityHuman;)Z
Not working with @bukkit 1.4.4
@BEQOsNtDi6xRDGzqIAT7
yeah hope theres a fix soon hehe =) my server just Blow up with Pop!
@DeadDragons
Nope. Shops can be set up and configured, but actually right clicking to initiate a trade does not work. The trade window doesn't pop up.
can enyone get the shop to work for 1.4.4-R0.1 ?
@nisovin
sorry if I am missing something but how in the world do i make it so players can only make trade villagers then? i give them shopkeeper.player.trade but they still are able to only make the emerald type shopkeepers
@nisovin Thanks for the reply!
Oh ok I see what you mean about only having 2 slots.
Would it be possible to setup more currency items.. But as you cycle the cost up it 'hides' the lowest value currency. So only 2 would be used at any one time.
So with our 10 Nuggets = 1 Emerald, 10 Emerald = 1 Diamond setup. At first nuggets would cycle up to 10, then become emeralds and nuggets. Once the cost cycles up and becomes 1 diamond and 1 emerald, the nuggets wouldn't be a part of the cost.
I hope that was understandable.. Its a bit hard to explain.