Configuration

Settings for latest version!

Config.yml


# --------- #
#  General  #
# --------- #

General:
  CheckUpdates: true      # Will the check for plugin updates.
  Version: '2.6'      # The current version.
  Language: en      # The language. Name of file localization from folder 'languages'.
  Database: sqlite      # Type of database. Available: 'sqlite' and 'mysql'.
  SaveInterval: 5      # Time interval in minutes between saving of database.
  MySQL:      # Settings for MySQL (if 'Database' = 'mysql')
    TableName: blocks      # Name of table for blocks
    Host: localhost
    Port: '3306'
    Database: minecraft
    Username: minecraft
    Password: ''

# --------------- #
#  Notifications  #
# --------------- #

Notifications:
  SurvivalNotify: true       # If true, then when trying to open a block-container, break the illegal blocks, put them etc. message will be displayed to the creative player. All message to creative player.
  CreativeNotify: true       # If true, then when trying to break blocks frmo creative mode message will be displayed to the survival player. All message to survival player.
  Material: true       # If true, then when you try to place or break block will be displayed the material of the block.
  PrefixEnabled: true       # The prefix in the notifications

# ---------- #
#  Settings  #
# ---------- #

Settings:
  BlockingCreatureInteract: true       # If true, then the player in creative mode will not be allowed in the work of interacting with the creature
  BlockingPlayerInteract: true       # If true, then the player in creative mode will not be allowed in the work of interacting with other players.
  BlockingBreak: true       # If true, then the player in not creative mode will not be allowed break block from creative mode. If false, then the player in not creative mode will be allowed break block from creative mode, but block will not drop. 
  ClearDropInInventory: false       # If true, then the item at player in creative mode by pressing Q will be clear.
  MultiInventories:
    Enabled: true       # If true, then when you change gamemode will remain inventory and when you return to this mode he will return.
    Separation: true       # If false, changing the gamemode inventory will be easy to clean.
  Blocks:
    BlockingPlacement:       # The list of blocks, which players in the creative can not be put. Allow to put all the blocks: 'none' (without the quotes). ID of blocks are working. For example: '42' (with quotes).
    - BEDROCK
    - MONSTER_EGGS
    - TNT
    - ENDER_PORTAL_FRAME
    BlockingBreakage:       # The list of blocks, which players in the creative can not break. Allow to break all the blocks: 'none' (without the quotes). ID of blocks are working. For example: '42' (with quotes).
    - BEDROCK
    BlockingInteract:       # The list of blocks, which players in the creative can not interact. Allow to interact all the blocks: 'none' (without the quotes). ID of blocks are working. For example: '42' (with quotes).
    - none
  Items:
    BlockingInventory:       # List of items that can not be put into creative inventory. ID of blocks are working. For example: '42' (with quotes).
    - MONSTER_EGG
    - MINECART
    - BOAT
    - STORAGE_MINECART
    - POWERED_MINECART
    - EXPLOSIVE_MINECART
    - HOPPER_MINECART
    - LAVA_BUCKET
    - ENDER_PEARL
    - EYE_OF_ENDER
    - EXP_BOTTLE
    - FIREBALL
    - FLINT_AND_STEEL
    - POTION
  BlockingCmds:
    List:       # List of prohibition commands.
    - kit start
    Enabled: false       # If true, then when the players in the creative mode, try to use a command from the list of prohibited, the command will be canceled and it will display a message that the command is not allowed.

# ------------- #
#  WorldConfig  #
# ------------- #

WorldsConfig:
  Enabled: false       # If true, the settings below will work.
  BlockingCreativeInWorlds:       # List of worlds where the player using creative (break, put, interact with mobs) will go into survival mode.
  - world_nether
  - world_the_end

# ------------------- #
#  Gamemodes Control  #
# ------------------- #

GamemodesControl:
  Enabled: false       # Activation of the control gamemodes.
  Full: true       # If it is true, and the player has no permissions to change the game mode on this particular mode, then any attempt to change the gamemode the player will display a message telling him about it and canceled the action. If false, it is forbidden to switch the mode to which this player is no law, only the teams that he introduced himself. (If the administrator will change the player mode, the cancellation will not happen).

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