Sewers
Sewers
Recomended Build: v0.5
Latest Version: v0.5
Built For: BB 2771
Compatibility: RB 2771
What is Sewers?
Sewers is a standalone generator that does not depend on other plugins for it to work. It simply generates "Sewers" on newly created chunk, meaning that you don't have to delete your precious world. If want a Sewer below a specific area, for say a city, you can simply input a command and Sewers does its magic! Sewers is still in its beta phase so expect a lot of improvements (including Spout support). The development team put's a lot of effort into Sewers and we have some great supporters!
What is Sewers and what can it do?
Well that's a very good question, Sewers is a plugin for CraftBukkit that generates massive dungeons! Sewers not only creates random tunnels but it also creates a variety of different elements for you to explore. Below are examples of different types of elements/features that Sewers will create when generated.
- Tunnels:
Tunnels are the base of Sewers. The tunnel is made up of the 3 different stone bricks introduced in Minecraft version 1.8 (Adventure update). The tunnel is filled with 1 layer of water, iron bars, cob webs, and a few extra surprises. Tunnels also connect to other tunnels which the player can freely explore. - Pits:
Taller and not as long as tunnels, pits are large holes where water is 3 blocks or higher. Some pits have Iron Bars on the sides that allow water to flow in. - Fallout shelters:
The fallout shelter is like a resting area for a players when they have to leave the server, so when the player comes back there won't be any creepers behind them. They contain bookshelves, torches, a bed, and a chest filled with items that may be useful for survival deep within the sewer. - Sinkholes:
These are massive holes that drop down deep within Minecraftia, may contain torches, broken stone slab staircases, ladders, and water. At the bottom of these Sinkholes, tunnels span off in all directions revealing more Sewer action! (And poo-poo!) - Manholes:
1x1 shafts that lead into the sewers, made up of the same material as the tunnels. - Entrances:
Kind of like fallout shelters, these building contain 1 Large Chest, 1 Crafting Table, and 1 Furnace. They also have Manholes built into them. The Large Chest can contain, Food, Armor, and Boats!
About the Abandoned Update
The Abandoned Update is on the horizon and almost ready for its debut release! The Abandoned Update includes many new features, improvements, and a fully re-coded generator. Lots of work is being put to the Abandoned Update and Sewers should enter the released phase. Below the currently added features:
- Abandoned Entrances:
The boarded off entrances to the abandoned areas of sewers. CAUTION breaking the warning sign may cause severe damage! Released in Pre-Release 3 (The Abandoned Update!) - Graveyards:
Don't disturb the resting souls of the workers, watch out if you do! Released in Pre-Release 3 (The Abandoned Update!) - Cave-Ins:
Blocked off tunnels with treasure at the end. Released in Pre-Release 3 (The Abandoned Update!) - Spider Nests:
Web traps under tunnels that are filled with Cave Spiders! Watch your step! Released in Pre-Release 3 (The Abandoned Update!) - Bridges:
Long broken bridges that cross over lava. Don't fall off! Released in Pre-Release 3 (The Abandoned Update!)
More features are to be release in the Abandoned Update that have not been mentioned here.
Commands
- /sewer create - Creates a Sewer system with a Man Hole at your feet!
And as of the Christmas Dev-Build:
- /sewer create <size> - Creates a Sewer of the designated size (size is number of rooms so 2 would be 1 Entrance and 1 Tunnel)
- /sewer locate - Locates the nearest Sewer and shows you the coordinates
Installation
Sewers is fairly easy to install, simply drop it in your "/plugins" folder, extract the 2 files in the ZIP file, configure the Sewers config file and once satisfied run your server and enjoy Sewers! For more information on configuration you can visit the config page.
Configuration
You can learn more about configuring Sewers here.
Have any issues or ideas?
If you have an issue or an idea, we hesitate that you need to submit a ticket for us to look at and process it. We encourage all Sewers users to submit a ticket instead of a commenting because we might miss your issue or idea. A ticket button is put up on the right hand-side corner next to the download button.
A word of warning
As we have mentioned before, Sewers generates MASSIVE dungeons! Heed our warning that Sewers is not responsible for any damages caused by players generating Sewers. To avoid any sort of problem with our plugin make sure you check that no buildings built underground are in the way of Sewers. You have been warned, and there is no UNDO button to reverse the effect of sewers.
People we love!
You can see a complete list over here at the People we love page.
Wanna give us a little something?
You can visit our Donation page!
This is a newly made main page of sewers so there might be important missing details. If you find anything to be missing please submit a ticket so it is easier to process.
Normal gen pretty much done. Just need abandoned gen and were good to go. P.S. spout locate arrow may be included.
@happypumkin
I think the problem that might be causing this is collision between furnace and chests. It might not be the exact location but if by any chance you spawn a sewer and you have spawned another in about 2 blocks around the sewer there might be chance that a collision between furnace/workbench and chests.
@th3controller
Huh, doesn't happen to me. I spawned like 10 sewers below me and all that happened was a little lag
@th3controller
What if your running Spoutcraft?
Major bug: Creating more than 1 sewer in the same location can crash the minecraft client but not the server.
ABANDONED UPDATE RAWR
I will post pics once the tunnels aline correctly
Expect them after I fix a bug.
@gyroninja
do you even have to ask that?? O.o
@gyroninja
That's a silly question.
EVERYONE DOES :D
@happypumkin
looks good I am on winter break so LOTS OF work should get done. Who wants me to post some pics for the new gen. Shoild I use my sewer finding on or just normal
@BioRage
ya the water was not even supposed to be that green but it looks quite good i think. thanks, the stones are the only thing i managed to like enough to call them good :P
@happypumkin
We need to add a forum section for this plugin... Easier for everyone to maintain.
Green water looks great. So do the stones!
ok first before anything: floating. zombie. eyes. i love spout aaanndd now there is working green water (thanks gyroninga) and finally: gravestones cause those standing signs annoy the hell out of me :P : ignore my purple castle in the background once again, sorry for the long post.
Exited for 3.0! :)
@gyroninja
hm ok well i have the water changed too so ill see if it will work with spoutcraft. ya i agree with the torches. i mostly made all these textures on a new program i got (GraphicConverter) and was mostly just messing around. i also made the mossy brick more mossy but i forgot to mention that
The stone on the torch is a little light to change water edit the /misc/watercolor (spout only)
@hammale
ALSO, anyone know how to change water color? i changed both textures in the "misc" AND the "terrain.png" but still it stays normal colored :/ here's just a thing i did in 30min or so. ignore the doors, they are ugly one colored.
i tried going for stone torches but i dunno. what do you think of the rusty bars?
@happypumkin
Lol no prob :) I somtimes forget important stuff too (like how to spell my name) :D
@hammale
oh ppff oops sorry